Player Matchup

Skadi
Skadi
BangusChangus
Skadi
Level 126
God Stats
4W - 6L
1,939 SR
Queue Stats
47W - 39L
1,490 Elo+
Solo
Ymir
Ymir
TKOstunt
Ymir
Level 9
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Anubis
Anubis
foofighter1869
Anubis
Level 45
God Stats
15W - 20L
1,142 SR
Queue Stats
82W - 81L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
iJooju
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Pele
Pele
reedirection
Pele
Level 49
God Stats
11W - 26L
1,294 SR
Queue Stats
52W - 59L
1,240 Elo+
Party 1
Team Averages
Level 47
1,428 SR
1,278 Elo+

VS

Team Averages
Level 140
1,612 SR
1,487 Elo+
Izanami
Izanami
AgonyCity
Izanami
Level 144
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 22L
1,237 Elo+
Solo
Anubis
Anubis
HotHillBaby
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Solo
Serqet
Serqet
StarDust90964
Serqet
Level 103
God Stats
5W - 1L
1,864 SR
Queue Stats
11W - 7L
1,698 Elo+
Solo
Xing Tian
Xing Tian
ZenMartian
Xing Tian
Level 222
God Stats
54W - 32L
1,633 SR
Queue Stats
815W - 759L
1,499 Elo+
Solo
Jormungandr
Jormungandr
l Gaaap
Jormungandr
Level 127
God Stats
16W - 11L
1,345 SR
Queue Stats
223W - 237L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,734
410
6,558
9,408
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
9
0 / 4 / 0
5,911
422
1,020
12,881
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 4 / 3
7,048
503
3,447
8,428
3,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
iJooju
Sun Wukong
10
0 / 5 / 0
5,857
418
4,103
9,308
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 0
6,640
474
4,050
14,677
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgonyCity
Izanami
14
4 / 0 / 0
8,090
578
5,739
6,611
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
6 / 2 / 1
8,450
604
9,240
8,908
3,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 3
7,787
556
3,931
9,714
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ZenMartian
Xing Tian
13
1 / 0 / 6
7,071
505
4,364
7,238
5,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
l Gaaap
Jormungandr
14
6 / 1 / 3
8,968
641
10,214
9,456
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
21
21
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgonyCity
Izanami
4
0
0
4
L
0
3
0
0
W
Anubis
6
2
1
3.25
W
4
0
3
5.5
L
Ymir
0
4
0
0
W
Xing Tian
ZenMartian
Xing Tian
1
0
6
4
L
0
4
3
0.38
L
Sun Wukong
iJooju
Sun Wukong
0
5
0
0
W
Jormungandr
l Gaaap
Jormungandr
6
1
3
7.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
33,488
54,702
Taken
41,927
26,904
Mitigated
23,932
9,489
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgonyCity
Izanami
5,739
4,506
0
2,423
6,611
2,554
374
674
5,937
0
78,103
L
6,558
1,867
0
912
9,408
2,753
0
3,205
6,203
0
39,246
W
Anubis
9,240
1,154
0
2,910
8,908
3,675
190
2,514
6,394
45,988
2,650
W
3,931
607
0
5,046
9,714
3,801
0
703
8,926
0
56,212
L
Ymir
1,020
431
0
794
12,881
9,078
6
4,559
8,129
19,355
0
W
Xing Tian
ZenMartian
Xing Tian
4,364
658
0
1,093
7,238
5,952
32
753
6,485
19,072
2,204
L
3,447
43
0
2,682
8,428
3,910
54
3,439
4,825
54,697
98
L
Sun Wukong
iJooju
Sun Wukong
4,103
1,313
0
1,961
9,308
6,114
0
5,395
3,728
0
25,203
W
Jormungandr
l Gaaap
Jormungandr
10,214
2,552
0
2,085
9,456
7,950
0
761
8,300
52,363
3,856
L
4,050
1,231
0
3,140
14,677
5,049
196
6,525
7,850
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
40,366
263
Minions Killed
411
0
Camps Cleared
0
1,293,917
Distance Traveled
1,228,574
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,090
578
116
8
0
232,911
0
L
Skadi
5,734
410
62
4
0
255,693
3
W
Anubis
8,450
604
99
7
0
228,371
0
W
Serqet
7,787
556
92
7
0
331,079
0
L
Ymir
5,911
422
34
2
0
239,326
0
W
Xing Tian
7,071
505
30
2
0
210,114
0
L
Anubis
7,048
503
88
6
0
253,410
0
L
Sun Wukong
5,857
418
29
2
0
248,919
0
W
Jormungandr
8,968
641
74
5
0
226,099
3
L
Pele
6,640
474
50
4
0
296,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role