Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
EDUARDINS101
Thanatos
Gold III
Level 145
God Stats
11W - 8L
1,666 SR
Queue Stats
506W - 501L
1,441 MMR
Solo
Artemis
Artemis
Gold V
Heldenflausch
Artemis
Gold V
Level 166
God Stats
48W - 37L
1,622 SR
Queue Stats
364W - 366L
1,371 MMR
Solo
Nox
Nox
Gold V
ShomA1985
Nox
Gold V
Level 171
God Stats
102W - 80L
1,617 SR
Queue Stats
866W - 861L
1,339 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,581 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,579 SR
1,395 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Quiddche
Kuzenbo
Gold IV
Level 69
God Stats
26W - 23L
1,520 SR
Queue Stats
43W - 55L
1,453 MMR
Solo
Bellona
Bellona
Gold V
Sasa13
Bellona
Gold V
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,269 MMR
Solo
Chronos
Chronos
Gold III
StifflerMom
Chronos
Gold III
Level 143
God Stats
10W - 8L
1,874 SR
Queue Stats
261W - 265L
1,351 MMR
Solo
Danzaburou
Danzaburou
Bronze III
szUwi420
Danzaburou
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,960
596
3,625
4,821
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
 
Bastet
10
2 / 0 / 4
5,690
569
4,251
7,832
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
EDUARDINS101
Thanatos
12
5 / 0 / 2
7,074
707
10,137
9,899
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
12
1 / 1 / 4
6,204
620
4,443
5,875
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 3
6,499
650
2,357
4,756
3,209
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KukulkanHorusSusano

VS

Bans
NutAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 0
4,608
461
3,369
5,794
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
Quiddche
Kuzenbo
5
0 / 3 / 0
4,204
420
1,898
6,727
5,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Sasa13
Bellona
8
0 / 5 / 0
4,752
475
6,819
11,331
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
StifflerMom
Chronos
10
1 / 3 / 0
5,241
524
2,680
8,576
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
szUwi420
Danzaburou
6
0 / 1 / 0
4,158
416
577
4,170
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Bastet
 
Bastet
2
0
4
4
L
Sol
 
Sol
0
1
0
0
W
Thanatos
EDUARDINS101
Thanatos
5
0
2
6
W
Artemis
1
1
4
3
L
Kuzenbo
Quiddche
Kuzenbo
0
3
0
0
L
Bellona
Sasa13
Bellona
0
5
0
0
W
3
0
3
4.5
L
Chronos
StifflerMom
Chronos
1
3
0
0.33
L
Danzaburou
szUwi420
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
15,343
33,183
Taken
36,598
15,477
Mitigated
19,890
21,182
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,625
565
0
2,286
4,821
1,809
560
2,768
2,053
47,643
4,475
W
Bastet
 
Bastet
4,251
1,955
0
4,179
7,832
2,701
0
1,006
6,826
0
33,025
L
Sol
 
Sol
3,369
884
0
3,336
5,794
1,720
0
2,118
3,676
33,253
4,162
W
Thanatos
EDUARDINS101
Thanatos
10,137
3,596
0
10,616
9,899
5,390
475
1,647
8,252
0
50,527
W
Artemis
4,443
2,702
0
1,203
5,875
2,368
500
1,095
4,780
0
53,719
L
Kuzenbo
Quiddche
Kuzenbo
1,898
827
0
1,148
6,727
5,568
0
1,314
5,286
5,984
0
L
Bellona
Sasa13
Bellona
6,819
3,867
0
3,280
11,331
8,919
0
649
10,141
0
29,321
W
2,357
411
301
2,597
4,756
3,209
389
1,302
3,454
16,530
0
L
Chronos
StifflerMom
Chronos
2,680
740
0
2,677
8,576
2,435
0
1,033
7,458
33,195
0
L
Danzaburou
szUwi420
Danzaburou
577
216
39
778
4,170
1,248
0
760
3,363
0
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
22,963
324
Minions Killed
205
0
Camps Cleared
0
956,949
Distance Traveled
870,903
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,960
596
73
7
0
175,492
0
W
Bastet
5,690
569
62
6
0
223,034
2
L
Sol
4,608
461
67
7
0
178,005
1
W
Thanatos
7,074
707
89
9
0
196,310
1
W
Artemis
6,204
620
76
8
0
168,092
2
L
Kuzenbo
4,204
420
9
1
0
145,685
0
L
Bellona
4,752
475
46
5
0
185,172
0
W
Nox
6,499
650
24
2
0
194,021
0
L
Chronos
5,241
524
72
7
0
178,908
0
L
Danzaburou
4,158
416
11
1
0
183,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role