Player Matchup

Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DudeClutch24
Medusa
Level 109
God Stats
3W - 5L
1,319 SR
Queue Stats
61W - 72L
1,450 Elo+
Party 2
Persephone
Persephone
Iztacocelotl
Persephone
Level 105
God Stats
9W - 9L
1,478 SR
Queue Stats
30W - 40L
1,431 Elo+
Party 2
Mulan
Mulan
Srgt Succulent
Mulan
Level 141
God Stats
2W - 1L
1,835 SR
Queue Stats
74W - 78L
1,488 Elo+
Party 2
Ares
Ares
That-1Mexican-0G
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,339 Elo+
Solo
Team Averages
Level 97
1,526 SR
1,442 Elo+

VS

Team Averages
Level 126
1,563 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bait
Sylvanus
Level 128
God Stats
2W - 2L
1,533 SR
Queue Stats
311W - 282L
1,482 Elo+
Solo
Da Ji
Da Ji
ChronicAlkie_
Da Ji
Level 127
God Stats
2W - 1L
1,633 SR
Queue Stats
38W - 34L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Little-SparkX
Zhong Kui
Level 143
God Stats
48W - 36L
1,647 SR
Queue Stats
225W - 245L
1,501 Elo+
Solo
Freya
Freya
Oxlord
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
3,264
363
0
0
0
Medusa
8
0 / 3 / 1
4,555
506
4,382
8,010
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Iztacocelotl
Persephone
11
2 / 0 / 0
6,181
687
3,578
4,117
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
5,402
600
8,438
10,580
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,173
464
1,112
5,809
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 0 / 2
5,478
609
3,416
2,281
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Bait
Sylvanus
9
2 / 0 / 2
5,146
572
2,893
4,861
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 2
4,968
552
3,154
6,085
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Little-SparkX
Zhong Kui
11
3 / 1 / 2
6,466
718
6,183
13,311
10,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
Oxlord
Freya
9
0 / 0 / 2
4,998
555
2,120
4,655
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Heimdallr
 
Heimdallr
2
0
2
3
W
Sylvanus
Bait
Sylvanus
2
0
2
3
W
1
1
2
2
L
Medusa
0
3
1
0.17
L
Persephone
Iztacocelotl
Persephone
2
0
0
2
W
Zhong Kui
Little-SparkX
Zhong Kui
3
1
2
4
W
Freya
Oxlord
Freya
0
0
2
1
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
17,766
28,516
Taken
31,193
14,638
Mitigated
18,721
6,645
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
 
Heimdallr
3,416
1,147
0
780
2,281
860
382
363
1,918
0
29,952
W
Sylvanus
Bait
Sylvanus
2,893
1,179
405
1,590
4,861
3,195
31
1,020
3,841
21,537
10,403
W
3,154
597
0
648
6,085
2,656
0
1,376
4,709
0
32,008
L
Medusa
4,382
1,925
0
2,325
8,010
2,907
0
2,858
5,060
0
31,489
L
Persephone
Iztacocelotl
Persephone
3,578
894
0
1,459
4,117
1,136
0
511
3,382
38,667
0
W
Zhong Kui
Little-SparkX
Zhong Kui
6,183
972
0
9,468
13,311
10,317
0
227
13,084
43,899
1,412
W
Freya
Oxlord
Freya
2,120
511
0
1,969
4,655
1,693
476
1,704
2,951
20,661
1,273
L
8,438
1,442
0
2,294
10,580
6,345
0
5,792
4,748
0
40,589
L
1,112
49
46
521
5,809
4,250
0
1,329
4,480
10,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
27,056
189
Minions Killed
287
0
Camps Cleared
0
722,949
Distance Traveled
908,959
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,264
363
0
0
0
0
0
W
Heimdallr
5,478
609
47
5
0
183,141
5
W
Sylvanus
5,146
572
47
5
0
161,807
2
W
Da Ji
4,968
552
62
7
0
244,810
0
L
Medusa
4,555
506
39
4
0
202,307
0
L
Persephone
6,181
687
71
8
0
179,822
2
W
Zhong Kui
6,466
718
76
8
0
151,761
0
W
Freya
4,998
555
55
6
0
167,440
0
L
Mulan
5,402
600
68
8
0
166,626
0
L
Ares
4,173
464
11
1
0
174,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role