Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
Fritzmagius22343
Eset
Platinum V
Level 129
God Stats
7W - 4L
1,617 SR
Queue Stats
113W - 108L
1,726 MMR
Solo
Medusa
Medusa
Platinum V
Knight to S4
Medusa
Platinum V
Level 107
God Stats
10W - 13L
1,213 SR
Queue Stats
730W - 734L
1,653 MMR
Solo
Ares
Ares
Gold III
orenes99
Ares
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,519 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,466 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,580 SR
1,550 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
Pincopallino_92
Ganesha
Gold II
Level 158
God Stats
3W - 4L
1,536 SR
Queue Stats
341W - 337L
1,552 MMR
Solo
Izanami
Izanami
Gold II
Shibosaurus
Izanami
Gold II
Level 226
God Stats
5W - 4L
1,694 SR
Queue Stats
47W - 46L
1,550 MMR
Solo
Da Ji
Da Ji
Gold I
TierBidoon13
Da Ji
Gold I
Level 159
God Stats
3W - 2L
1,848 SR
Queue Stats
238W - 232L
1,567 MMR
Party 1
Bellona
Bellona
Gold III
hadouchdanlegame
Bellona
Gold III
Level 162
God Stats
5W - 4L
1,321 SR
Queue Stats
908W - 938L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 0 / 0
6,926
693
6,108
7,753
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
 
Erlang Shen
10
1 / 0 / 4
5,422
542
4,196
7,835
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,089
609
4,662
4,715
1,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
13
4 / 0 / 2
6,969
697
6,289
7,404
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
1 / 1 / 4
5,942
594
5,200
7,714
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AwilixCthulhuThothAthena

VS

Bans
ThorUllrSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
4,736
474
4,496
7,993
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 1
5,281
528
2,543
7,456
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Shibosaurus
Izanami
10
0 / 5 / 1
5,253
525
5,404
9,004
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
4,832
483
3,026
8,887
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 0
5,588
559
4,326
8,616
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Erlang Shen
 
Erlang Shen
1
0
4
3
L
Neith
 
Neith
0
2
0
0
W
3
0
2
4
W
Medusa
4
0
2
5
L
0
0
1
0.5
L
Izanami
Shibosaurus
Izanami
0
5
1
0.1
L
1
2
0
0.5
L
0
1
0
0
W
Ares
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
19,795
35,421
Taken
41,956
20,276
Mitigated
21,100
15,759
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,108
1,021
0
4,247
7,753
6,071
0
0
7,173
378
53,798
W
Erlang Shen
 
Erlang Shen
4,196
2,840
0
4,138
7,835
3,844
0
399
7,395
0
42,250
L
Neith
 
Neith
4,496
794
0
3,004
7,993
2,585
0
3,647
4,346
0
33,849
W
4,662
666
274
2,199
4,715
1,679
0
1,075
3,640
45,206
0
W
Medusa
6,289
2,022
0
3,112
7,404
2,759
768
411
6,993
0
57,833
L
2,543
120
0
2,332
7,456
5,328
0
3,445
4,011
19,316
0
L
Izanami
Shibosaurus
Izanami
5,404
3,784
0
2,011
9,004
3,180
0
442
8,562
0
44,098
L
3,026
811
0
4,200
8,887
3,298
0
2,036
6,851
0
28,281
L
4,326
1,687
0
2,688
8,616
6,709
0
224
8,392
0
39,184
W
Ares
5,200
514
0
1,789
7,714
5,923
0
876
6,838
18,184
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
25,690
374
Minions Killed
285
0
Camps Cleared
0
1,011,920
Distance Traveled
958,877
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,926
693
101
10
0
190,301
0
W
Erlang Shen
5,422
542
62
6
0
231,673
0
L
Neith
4,736
474
56
6
0
169,555
4
W
Eset
6,089
609
87
9
0
195,030
0
W
Medusa
6,969
697
106
11
0
190,706
2
L
Ganesha
5,281
528
10
1
0
198,814
0
L
Izanami
5,253
525
79
8
0
165,191
0
L
Da Ji
4,832
483
57
6
0
219,495
0
L
Bellona
5,588
559
83
8
0
205,822
3
W
Ares
5,942
594
18
2
0
204,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role