Player Matchup

Jing Wei
Jing Wei
GADDAMNZAMBIES
Jing Wei
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 144L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
Superstoned87
Xbalanque
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 329L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sweetpain668
Morgan Le Fay
Level 87
God Stats
6W - 3L
1,887 SR
Queue Stats
226W - 216L
1,446 Elo+
Solo
Chang'e
Chang'e
earth_bender600
Chang'e
Level 142
God Stats
2W - 4L
1,377 SR
Queue Stats
286W - 315L
1,463 Elo+
Party 1
Vamana
Vamana
happyhoagie6
Vamana
Level 124
God Stats
1W - 2L
1,765 SR
Queue Stats
246W - 272L
1,435 Elo+
Party 1
Team Averages
Level 131
1,606 SR
1,438 Elo+

VS

Team Averages
Level 81
1,529 SR
1,429 Elo+
Geb
Geb
Andreiv00
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 108L
1,468 Elo+
Party 2
Bellona
Bellona
MintFreshHaze
Bellona
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
211W - 189L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Rocksterx28
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
ThroatMyDeku
Ah Puch
Level 103
God Stats
4W - 2L
1,647 SR
Queue Stats
212W - 199L
1,457 Elo+
Solo
Ra
Ra
Zyphr8906
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 77L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 3 / 5
6,765
752
3,297
9,043
4,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Superstoned87
Xbalanque
13
2 / 4 / 3
6,879
764
11,745
9,819
4,312
Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
Sweetpain668
Morgan Le Fay
14
2 / 2 / 4
7,506
834
11,166
8,913
4,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 4
6,988
776
6,251
9,079
5,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
8
0 / 2 / 1
5,562
618
1,661
5,416
2,178
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,290
921
8,478
10,672
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
13
1 / 2 / 11
7,486
832
6,257
8,631
7,269
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Rocksterx28
Cliodhna
14
4 / 1 / 6
7,924
880
7,232
7,989
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ThroatMyDeku
Ah Puch
15
2 / 1 / 11
8,139
904
12,189
7,323
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 8
7,441
827
4,145
7,028
3,215
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
6
Kills
13
13
Deaths
6
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Jing Wei
1
3
5
1.17
W
Bellona
1
2
11
3.25
W
Cliodhna
Rocksterx28
Cliodhna
4
1
6
7
L
Xbalanque
Superstoned87
Xbalanque
2
4
3
0.88
L
Morgan Le Fay
Sweetpain668
Morgan Le Fay
2
2
4
2
W
Ah Puch
ThroatMyDeku
Ah Puch
2
1
11
7.5
W
2
1
8
6
L
1
2
4
1.5
L
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
38,301
42,270
Taken
41,643
20,504
Mitigated
27,926
13,777
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,478
257
3,674
3,181
10,672
10,178
30
3,958
6,714
14,846
172
L
Jing Wei
3,297
1,499
290
1,025
9,043
4,855
0
6,041
2,617
0
10,538
W
Bellona
6,257
382
550
269
8,631
7,269
294
3,922
4,709
2,748
6,955
W
Cliodhna
Rocksterx28
Cliodhna
7,232
526
842
1,335
7,989
3,621
604
3,714
4,275
0
12,656
L
Xbalanque
Superstoned87
Xbalanque
11,745
1,826
319
469
9,819
4,312
0
3,958
5,619
0
21,182
L
Morgan Le Fay
Sweetpain668
Morgan Le Fay
11,166
437
355
983
8,913
4,076
0
5,838
2,627
25,600
0
W
Ah Puch
ThroatMyDeku
Ah Puch
12,189
444
913
1,524
7,323
3,643
540
2,832
4,491
27,614
274
W
4,145
98
4,914
3,025
7,028
3,215
0
2,991
4,037
13,733
0
L
6,251
201
6,602
3,448
9,079
5,083
0
5,119
3,594
12,190
0
L
Vamana
1,661
158
74
212
5,416
2,178
0
3,858
1,306
0
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
39,280
117
Minions Killed
94
0
Camps Cleared
0
787,493
Distance Traveled
937,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,290
921
9
1
0
188,526
0
L
Jing Wei
6,765
752
25
3
0
171,449
0
W
Bellona
7,486
832
6
1
0
189,949
0
W
Cliodhna
7,924
880
17
2
0
178,294
0
L
Xbalanque
6,879
764
37
4
0
169,612
0
L
Morgan Le Fay
7,506
834
27
3
0
172,964
0
W
Ah Puch
8,139
904
42
5
0
183,037
0
W
Ra
7,441
827
20
2
0
198,058
0
L
Chang'e
6,988
776
20
2
0
178,654
0
L
Vamana
5,562
618
8
1
0
94,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role