Player Matchup

Pele
Pele
EnjoyYourDemise
Pele
Level 42
God Stats
3W - 3L
1,791 SR
Queue Stats
28W - 56L
1,291 Elo+
Solo
Charybdis
Charybdis
Glumbus17
Charybdis
Level 124
God Stats
40W - 30L
1,506 SR
Queue Stats
290W - 298L
1,445 Elo+
Party 1
Surtr
Surtr
Gryphus111
Surtr
Level 124
God Stats
12W - 14L
1,432 SR
Queue Stats
156W - 177L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
Scratbow18
Xing Tian
Level 124
God Stats
32W - 18L
1,769 SR
Queue Stats
410W - 410L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
xBlue17
Aphrodite
Level 123
God Stats
15W - 22L
1,448 SR
Queue Stats
200W - 199L
1,429 Elo+
Party 1
Team Averages
Level 107
1,589 SR
1,401 Elo+

VS

Team Averages
Level 98
1,377 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
El_ChoChua21
Bastet
Level 143
God Stats
11W - 6L
1,500 SR
Queue Stats
181W - 192L
1,435 Elo+
Party 2
Ix Chel
Ix Chel
Kechu6488
Ix Chel
Level 103
God Stats
9W - 11L
1,119 SR
Queue Stats
92W - 88L
1,481 Elo+
Party 2
Chronos
Chronos
cguerrero0823
Chronos
Level 84
God Stats
77W - 65L
1,283 SR
Queue Stats
361W - 338L
1,493 Elo+
Solo
Charon
Charon
jojomanito
Charon
Level 32
God Stats
9W - 10L
1,485 SR
Queue Stats
87W - 107L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,940
449
2,534
12,667
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Glumbus17
Charybdis
9
1 / 1 / 2
5,638
513
3,512
6,194
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
12
1 / 2 / 0
6,615
601
3,559
10,171
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Scratbow18
Xing Tian
9
2 / 1 / 1
5,843
531
3,666
11,565
7,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
xBlue17
Aphrodite
11
1 / 2 / 0
5,990
545
3,831
7,895
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 3
6,112
556
6,179
6,991
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
12
5 / 0 / 4
6,870
625
4,979
10,839
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
Kechu6488
Ix Chel
11
5 / 1 / 3
6,833
621
8,260
5,713
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
10
1 / 2 / 3
5,388
490
7,942
7,413
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
jojomanito
Charon
10
0 / 1 / 4
5,052
459
4,820
5,331
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
11
11
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
3
1.5
W
Bastet
5
0
4
7
L
0
5
1
0.1
L
Charybdis
Glumbus17
Charybdis
1
1
2
2
L
Surtr
1
2
0
0.5
W
Ix Chel
Kechu6488
Ix Chel
5
1
3
6.5
L
Xing Tian
Scratbow18
Xing Tian
2
1
1
2.5
W
Chronos
1
2
3
1.25
W
Charon
jojomanito
Charon
0
1
4
2
L
Aphrodite
xBlue17
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
32,180
48,492
Taken
36,287
22,350
Mitigated
15,354
14,749
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,179
659
0
2,736
6,991
2,806
0
629
6,362
42,656
0
W
Bastet
4,979
1,584
0
4,891
10,839
4,469
0
877
9,962
0
48,333
L
2,534
514
0
2,106
12,667
4,550
0
3,753
8,761
0
35,992
L
Charybdis
Glumbus17
Charybdis
3,512
1,498
0
2,125
6,194
2,181
1
4,181
1,903
0
36,238
L
Surtr
3,559
965
0
3,865
10,171
4,470
0
5,502
4,127
519
49,254
W
Ix Chel
Kechu6488
Ix Chel
8,260
1,334
134
1,946
5,713
2,153
0
2,332
3,381
36,768
1,446
L
Xing Tian
Scratbow18
Xing Tian
3,666
374
0
2,269
11,565
7,906
0
7,191
3,792
15,109
352
W
Chronos
7,942
2,772
0
2,061
7,413
2,460
0
2,411
5,002
43,506
0
W
Charon
jojomanito
Charon
4,820
1,141
362
1,939
5,331
3,466
0
1,166
4,165
17,632
1,568
L
Aphrodite
xBlue17
Aphrodite
3,831
198
124
4,260
7,895
3,243
0
4,784
3,029
38,979
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
30,255
316
Minions Killed
308
0
Camps Cleared
0
1,001,161
Distance Traveled
1,075,242
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,112
556
85
8
0
205,074
5
W
Bastet
6,870
625
72
7
0
254,259
0
L
Pele
4,940
449
50
5
0
177,060
0
L
Charybdis
5,638
513
78
7
0
184,838
0
L
Surtr
6,615
601
93
8
0
201,858
2
W
Ix Chel
6,833
621
61
6
0
205,966
0
L
Xing Tian
5,843
531
25
2
0
236,933
7
W
Chronos
5,388
490
70
6
0
191,533
0
W
Charon
5,052
459
20
2
0
218,410
0
L
Aphrodite
5,990
545
70
6
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role