Player Matchup

Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GhostlyGringo
Cernunnos
Level 106
God Stats
25W - 20L
1,501 SR
Queue Stats
237W - 242L
1,494 Elo+
Solo
Jormungandr
Jormungandr
LUNAbluev
Jormungandr
Level 89
God Stats
6W - 4L
1,568 SR
Queue Stats
9W - 11L
1,388 Elo+
Solo
Shiva
Shiva
Oshino Ougi7693
Shiva
Level 149
God Stats
5W - 2L
1,541 SR
Queue Stats
1,008W - 1,078L
1,415 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,459 Elo+

VS

Team Averages
Level 111
1,563 SR
1,464 Elo+
Achilles
Achilles
Bensroe
Achilles
Level 54
God Stats
58W - 47L
1,613 SR
Queue Stats
175W - 196L
1,461 Elo+
Party 1
Chang'e
Chang'e
FarinhaTD2
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,316 Elo+
Solo
Scylla
Scylla
L1neOfGfuel
Scylla
Level 117
God Stats
0W - 1L
1,509 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Cupid
Cupid
oskarinho_9
Cupid
Level 119
God Stats
19W - 17L
1,635 SR
Queue Stats
160W - 181L
1,514 Elo+
Solo
Arachne
Arachne
twig7989
Arachne
Level 157
God Stats
31W - 30L
1,555 SR
Queue Stats
409W - 453L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 5
6,229
1,246
3,985
5,701
2,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
11
1 / 2 / 3
6,182
1,236
4,037
3,533
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GhostlyGringo
Cernunnos
11
0 / 1 / 2
6,029
1,206
3,055
4,282
1,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
LUNAbluev
Jormungandr
11
4 / 0 / 3
7,247
1,449
6,542
3,835
3,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 1 / 5
6,214
1,243
5,165
4,500
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

367

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bensroe
Achilles
11
3 / 1 / 2
7,123
1,425
3,364
6,984
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FarinhaTD2
Chang'e
11
0 / 1 / 5
6,328
1,266
6,964
5,411
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
10
0 / 0 / 0
5,196
1,039
0
0
0
11
1 / 3 / 3
6,439
1,288
5,434
8,010
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
twig7989
Arachne
11
2 / 2 / 2
6,674
1,335
3,640
5,128
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
7
Kills
6
6
Deaths
7
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
5
1.75
W
Eset
 
Eset
1
2
3
1.25
L
Achilles
Bensroe
Achilles
3
1
2
4
L
Chang'e
FarinhaTD2
Chang'e
0
1
5
2.5
W
Cernunnos
GhostlyGringo
Cernunnos
0
1
2
1
L
Scylla
0
0
0
0
W
Jormungandr
LUNAbluev
Jormungandr
4
0
3
5.5
W
1
1
5
3.5
L
1
3
3
0.83
L
Arachne
twig7989
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
19,402
21,851
Taken
25,533
13,787
Mitigated
12,276
4,411
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,985
2,733
124
677
5,701
2,678
0
1,660
4,041
0
8,753
W
Eset
 
Eset
4,037
621
415
180
3,533
1,451
0
1,112
2,421
13,046
876
L
Achilles
Bensroe
Achilles
3,364
442
0
861
6,984
4,204
0
3,049
3,806
0
10,671
L
Chang'e
FarinhaTD2
Chang'e
6,964
601
568
1,240
5,411
2,006
0
1,277
3,924
22,858
0
W
Cernunnos
GhostlyGringo
Cernunnos
3,055
1,693
0
542
4,282
1,640
0
1,567
2,715
0
16,210
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
LUNAbluev
Jormungandr
6,542
1,958
0
1,392
3,835
3,257
0
1,151
2,684
19,538
1,672
W
5,165
298
385
696
4,500
4,761
0
1,474
3,026
0
13,110
L
5,434
3,392
0
1,035
8,010
2,949
0
3,380
4,424
0
17,388
L
Arachne
twig7989
Arachne
3,640
2,873
0
753
5,128
3,117
0
2,451
2,639
0
6,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
31,760
125
Minions Killed
103
7
Camps Cleared
3
500,289
Distance Traveled
350,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,229
1,246
15
3
1
111,496
0
W
Eset
6,182
1,236
33
7
0
95,794
0
L
Achilles
7,123
1,425
11
2
0
99,375
0
L
Chang'e
6,328
1,266
45
9
1
96,250
2
W
Cernunnos
6,029
1,206
30
6
3
86,215
0
L
Scylla
5,196
1,039
0
0
0
464
0
W
Jormungandr
7,247
1,449
34
7
2
92,304
1
W
Shiva
6,214
1,243
13
3
1
114,480
0
L
Cupid
6,439
1,288
34
7
1
84,255
0
L
Arachne
6,674
1,335
13
3
1
70,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role