Player Matchup

Bacchus
Bacchus
Grabesmond
Bacchus
Level 159
God Stats
4W - 8L
1,340 SR
Queue Stats
241W - 231L
1,528 Elo+
Solo
Cupid
Cupid
McDirtyBirdie
Cupid
Level 57
God Stats
3W - 3L
1,562 SR
Queue Stats
4W - 7L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Ràin
Cernunnos
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
1,666 Elo+
Party 1
Ra
Ra
TheOfficialBango
Ra
Level 145
God Stats
9W - 2L
1,694 SR
Queue Stats
89W - 67L
1,656 Elo+
Party 1
Hera
Hera
ToxicTurtle666
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,672 Elo+
Party 1
Team Averages
Level 130
1,519 SR
1,600 Elo+

VS

Team Averages
Level 110
1,559 SR
1,558 Elo+
Olorun
Olorun
AbFahed
Olorun
Level 103
God Stats
15W - 18L
1,277 SR
Queue Stats
524W - 483L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Dejeau
Cabrakan
Level 125
God Stats
95W - 85L
1,599 SR
Queue Stats
401W - 359L
1,592 Elo+
Solo
Achilles
Achilles
Fersah7
Achilles
Level 98
God Stats
9W - 4L
1,724 SR
Queue Stats
314W - 290L
1,511 Elo+
Solo
Scylla
Scylla
WetηGushy
Scylla
Level 155
God Stats
2W - 0L
1,709 SR
Queue Stats
88W - 62L
1,619 Elo+
Solo
Bakasura
Bakasura
bahadd
Bakasura
Level 69
God Stats
6W - 8L
1,486 SR
Queue Stats
227W - 207L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grabesmond
Bacchus
10
0 / 0 / 1
5,151
515
3,242
5,729
5,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 1
4,083
408
1,154
6,048
1,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Ràin
Cernunnos
9
1 / 3 / 1
4,913
491
3,389
8,105
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,226
623
2,288
3,645
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 4 / 0
4,921
492
3,932
5,660
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbFahed
Olorun
9
1 / 1 / 0
5,629
563
3,366
4,450
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Dejeau
Cabrakan
9
3 / 1 / 1
5,859
586
5,410
6,671
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Fersah7
Achilles
8
1 / 0 / 0
4,669
467
1,770
5,236
4,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
WetηGushy
Scylla
12
2 / 0 / 2
6,478
648
3,838
3,546
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
bahadd
Bakasura
12
4 / 1 / 2
6,024
602
3,184
8,032
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
11
12
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
AbFahed
Olorun
1
1
0
1
W
Cabrakan
Dejeau
Cabrakan
3
1
1
3.5
W
Achilles
Fersah7
Achilles
1
0
0
1
L
Bacchus
Grabesmond
Bacchus
0
0
1
0.5
L
0
4
1
0.13
L
Cernunnos
Ràin
Cernunnos
1
3
1
0.5
L
1
1
1
1.5
L
1
4
0
0.25
W
Scylla
WetηGushy
Scylla
2
0
2
3
W
Bakasura
bahadd
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
17,568
29,187
Taken
27,935
13,427
Mitigated
14,443
5,976
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AbFahed
Olorun
3,366
2,302
60
1,171
4,450
1,745
742
2,389
2,061
36,457
9,626
W
Cabrakan
Dejeau
Cabrakan
5,410
795
0
1,573
6,671
3,700
0
3,077
3,158
28,278
703
W
Achilles
Fersah7
Achilles
1,770
487
0
1,864
5,236
4,385
0
1,471
3,739
0
10,887
L
Bacchus
Grabesmond
Bacchus
3,242
625
0
2,238
5,729
5,406
0
2,110
3,619
26,298
0
L
1,154
497
169
1,209
6,048
1,590
150
1,982
3,802
0
9,982
L
Cernunnos
Ràin
Cernunnos
3,389
1,541
0
537
8,105
3,078
0
1,236
6,124
0
34,012
L
2,288
228
296
1,041
3,645
1,369
0
2,183
1,242
51,444
796
L
3,932
992
0
486
5,660
1,984
0
3,299
1,994
27,598
600
W
Scylla
WetηGushy
Scylla
3,838
916
0
1,149
3,546
1,253
0
1,551
1,995
48,028
1,599
W
Bakasura
bahadd
Bakasura
3,184
2,171
0
4,325
8,032
3,360
0
350
7,672
0
36,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
28,659
257
Minions Killed
319
0
Camps Cleared
0
883,016
Distance Traveled
935,656
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,629
563
81
8
0
167,870
0
W
Cabrakan
5,859
586
55
6
0
139,301
0
W
Achilles
4,669
467
8
1
0
206,004
1
L
Bacchus
5,151
515
28
3
0
198,080
1
L
Cupid
4,083
408
20
2
0
150,201
0
L
Cernunnos
4,913
491
63
6
0
170,186
0
L
Ra
6,226
623
99
10
0
204,947
1
L
Hera
4,921
492
47
5
0
159,602
0
W
Scylla
6,478
648
103
10
0
197,606
4
W
Bakasura
6,024
602
72
7
0
224,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role