Player Matchup

Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ItzChiSongz
He Bo
Level 89
God Stats
1W - 4L
1,369 SR
Queue Stats
191W - 194L
1,450 Elo+
Solo
Thoth
Thoth
jyipi
Thoth
Level 39
God Stats
0W - 3L
1,324 SR
Queue Stats
104W - 101L
1,443 Elo+
Party 2
Team Averages
Level 78
1,397 SR
1,465 Elo+

VS

Team Averages
Level 87
1,446 SR
1,484 Elo+
Skadi
Skadi
ScarceSpy714
Skadi
Level 108
God Stats
55W - 50L
1,529 SR
Queue Stats
245W - 258L
1,475 Elo+
Solo
Ah Puch
Ah Puch
ThatOneLegacy
Ah Puch
Level 87
God Stats
1W - 1L
1,309 SR
Queue Stats
28W - 24L
1,449 Elo+
Party 1
Mulan
Mulan
keiiiven
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 1 / 2
7,241
603
3,698
9,023
6,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 2
7,438
620
3,818
9,268
3,703
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
jyipi
Thoth
13
1 / 4 / 1
7,499
625
6,414
8,734
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,552
796
9,063
6,927
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
13
2 / 1 / 3
8,308
692
7,536
4,473
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
keiiiven
Mulan
12
1 / 3 / 8
8,229
686
5,412
10,996
9,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
2
1
L
1
4
2
0.5
W
6
0
3
7.5
W
Ah Puch
2
1
3
3.5
L
Thoth
jyipi
Thoth
1
4
1
0.38
W
Mulan
keiiiven
Mulan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
22,011
27,025
Taken
22,396
13,670
Mitigated
14,046
3,092
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,698
734
0
1,665
9,023
6,509
0
2,635
6,380
17,053
1,556
L
3,818
142
0
0
9,268
3,703
216
1,734
7,520
19,325
0
W
9,063
2,417
0
1,168
6,927
2,702
1,554
4,398
2,289
0
53,428
W
Ah Puch
7,536
273
0
161
4,473
1,562
647
1,958
2,399
27,239
912
L
Thoth
jyipi
Thoth
6,414
233
0
1,427
8,734
3,458
353
2,859
5,871
30,443
554
W
Mulan
keiiiven
Mulan
5,412
612
0
1,584
10,996
9,782
444
6,258
4,256
0
14,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,178
Gold Earned
26,089
124
Minions Killed
141
0
Camps Cleared
0
571,333
Distance Traveled
644,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,241
603
30
3
0
197,044
0
L
He Bo
7,438
620
42
4
0
185,775
0
W
Skadi
9,552
796
89
7
0
230,031
0
W
Ah Puch
8,308
692
34
3
0
211,132
0
L
Thoth
7,499
625
52
4
0
188,514
0
W
Mulan
8,229
686
18
2
0
203,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role