Player Matchup

Ix Chel
Ix Chel
Glxck444
Ix Chel
Level 126
God Stats
8W - 6L
1,551 SR
Queue Stats
119W - 110L
1,511 Elo+
Party 3
Hel
Hel
Susanoo985
Hel
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 170L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
TrainingGear
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 199L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
manķoyaki
Amaterasu
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,470 Elo+
Solo
Bacchus
Bacchus
vml2003
Bacchus
Level 85
God Stats
23W - 13L
1,652 SR
Queue Stats
267W - 264L
1,441 Elo+
Party 3
Team Averages
Level 87
1,540 SR
1,482 Elo+

VS

Team Averages
Level 71
1,592 SR
1,457 Elo+
Atlas
Atlas
AnthonyCR17
Atlas
Level 65
God Stats
2W - 0L
1,714 SR
Queue Stats
129W - 134L
1,452 Elo+
Solo
Mulan
Mulan
Goregasms420
Mulan
Level 106
God Stats
9W - 6L
1,632 SR
Queue Stats
1,113W - 1,092L
1,497 Elo+
Solo
Freya
Freya
Michaelangello9
Freya
Level 108
God Stats
125W - 122L
1,571 SR
Queue Stats
185W - 173L
1,471 Elo+
Solo
Thanatos
Thanatos
shmeatman1
Thanatos
Level 62
God Stats
7W - 6L
1,543 SR
Queue Stats
44W - 49L
1,426 Elo+
Party 2
Neith
Neith
shmeatman2
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Glxck444
Ix Chel
14
1 / 3 / 3
7,804
488
6,325
9,513
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 2
6,318
395
5,951
11,450
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TrainingGear
Kuzenbo
12
0 / 3 / 0
6,386
399
5,309
15,206
14,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
manķoyaki
Amaterasu
10
1 / 1 / 0
7,003
438
3,532
11,286
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
vml2003
Bacchus
16
7 / 3 / 1
9,383
586
14,049
14,860
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,897
494
5,920
10,052
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 3 / 3
8,351
522
9,746
16,989
10,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 6
7,315
457
8,271
9,639
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
shmeatman1
Thanatos
15
9 / 4 / 1
9,226
577
8,953
16,861
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
17
1 / 1 / 6
10,365
648
7,569
9,947
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
14
14
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Ix Chel
Glxck444
Ix Chel
1
3
3
0.83
W
3
3
3
1.5
W
1
0
6
4
L
0
4
2
0.25
L
Kuzenbo
TrainingGear
Kuzenbo
0
3
0
0
L
Amaterasu
manķoyaki
Amaterasu
1
1
0
1
W
Thanatos
shmeatman1
Thanatos
9
4
1
2.38
W
Neith
1
1
6
4
L
Bacchus
vml2003
Bacchus
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
40,459
62,315
Taken
63,488
42,323
Mitigated
33,022
20,395
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,920
2,460
437
2,536
10,052
8,588
116
6,618
3,144
28,773
0
L
Ix Chel
Glxck444
Ix Chel
6,325
381
210
2,308
9,513
3,844
0
313
9,200
50,081
841
W
9,746
1,295
0
4,200
16,989
10,090
332
5,811
11,022
0
53,703
W
8,271
2,386
0
5,552
9,639
3,818
215
7,086
2,247
45,063
2,696
L
5,951
811
2,091
4,856
11,450
4,506
0
4,392
7,058
44,923
0
L
Kuzenbo
TrainingGear
Kuzenbo
5,309
1,058
144
2,502
15,206
14,767
241
6,572
8,634
23,457
1,580
L
Amaterasu
manķoyaki
Amaterasu
3,532
667
0
3,845
11,286
9,022
0
302
10,984
0
39,021
W
Thanatos
shmeatman1
Thanatos
8,953
2,006
0
12,618
16,861
6,840
493
4,436
12,075
0
73,144
W
Neith
7,569
2,649
0
4,481
9,947
3,686
511
5,800
3,815
0
97,476
L
Bacchus
vml2003
Bacchus
14,049
1,943
0
4,439
14,860
10,184
0
1,874
12,986
67,135
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
43,154
375
Minions Killed
450
0
Camps Cleared
0
1,469,294
Distance Traveled
1,555,965
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,897
494
28
2
0
306,076
4
L
Ix Chel
7,804
488
104
7
0
307,213
0
W
Mulan
8,351
522
74
5
0
303,221
0
W
Freya
7,315
457
78
5
0
306,908
4
L
Hel
6,318
395
61
4
0
297,682
0
L
Kuzenbo
6,386
399
38
2
0
300,673
0
L
Amaterasu
7,003
438
72
5
0
226,398
3
W
Thanatos
9,226
577
97
6
0
340,836
0
W
Neith
10,365
648
173
11
0
298,924
1
L
Bacchus
9,383
586
100
6
0
337,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role