Player Matchup

Zeus
Zeus
ClgNien
Zeus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 253L
1,325 Elo+
Party 1
Nemesis
Nemesis
DannyNova
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 131L
1,087 Elo+
Party 1
Medusa
Medusa
FreeMaxxC
Medusa
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 35L
1,252 Elo+
Party 1
King Arthur
King Arthur
Wabzz
King Arthur
Level 39
God Stats
18W - 23L
1,492 SR
Queue Stats
200W - 237L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Whereswubz
Jormungandr
Level 15
God Stats
1W - 6L
1,319 SR
Queue Stats
107W - 155L
1,174 Elo+
Party 1
Team Averages
Level 25
1,462 SR
1,243 Elo+

VS

Team Averages
Level 101
1,515 SR
1,487 Elo+
Tyr
Tyr
 
Tyr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Luckofthejon
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 71L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
MrClux
Heimdallr
Level 125
God Stats
10W - 9L
1,469 SR
Queue Stats
254W - 241L
1,518 Elo+
Party 2
Pele
Pele
NaturallMess
Pele
Level 128
God Stats
29W - 19L
1,536 SR
Queue Stats
238W - 232L
1,456 Elo+
Party 2
Anubis
Anubis
manķoyaki
Anubis
Level 102
God Stats
19W - 12L
1,570 SR
Queue Stats
36W - 41L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ClgNien
Zeus
8
1 / 8 / 0
4,988
453
1,602
8,781
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DannyNova
Nemesis
8
0 / 5 / 0
4,463
406
2,309
10,487
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
FreeMaxxC
Medusa
8
2 / 5 / 0
4,778
434
2,829
8,854
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Wabzz
King Arthur
10
0 / 2 / 0
5,734
521
6,509
10,219
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Whereswubz
Jormungandr
9
0 / 1 / 2
5,332
485
4,996
8,388
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 0 / 0
7,270
661
7,094
8,761
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Luckofthejon
Bacchus
10
1 / 2 / 2
5,385
490
5,779
7,070
5,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MrClux
Heimdallr
11
4 / 1 / 3
6,690
608
7,231
6,480
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 3
6,624
602
5,922
8,748
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
manķoyaki
Anubis
12
9 / 0 / 1
7,940
722
8,576
5,021
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
21
21
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
L
Zeus
ClgNien
Zeus
1
8
0
0.13
L
Nemesis
DannyNova
Nemesis
0
5
0
0
L
Medusa
FreeMaxxC
Medusa
2
5
0
0.4
W
Bacchus
Luckofthejon
Bacchus
1
2
2
1
W
Heimdallr
MrClux
Heimdallr
4
1
3
5.5
W
4
0
3
5.5
L
King Arthur
Wabzz
King Arthur
0
2
0
0
L
Jormungandr
Whereswubz
Jormungandr
0
1
2
1
W
Anubis
manķoyaki
Anubis
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
34,602
46,729
Taken
36,080
19,636
Mitigated
20,406
3,771
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,094
1,364
0
4,760
8,761
5,659
0
0
8,761
0
60,075
L
Zeus
ClgNien
Zeus
1,602
511
0
330
8,781
1,866
0
4,658
4,123
21,833
0
L
Nemesis
DannyNova
Nemesis
2,309
1,049
0
748
10,487
3,227
0
2,620
7,867
0
22,228
L
Medusa
FreeMaxxC
Medusa
2,829
1,079
0
887
8,854
3,006
0
4,295
4,554
0
22,147
W
Bacchus
Luckofthejon
Bacchus
5,779
1,403
0
1,147
7,070
5,871
0
2,594
4,476
20,282
1,261
W
Heimdallr
MrClux
Heimdallr
7,231
2,932
0
3,539
6,480
2,670
236
2,797
3,683
0
46,993
W
5,922
1,376
0
1,161
8,748
3,851
430
669
8,079
0
58,818
L
King Arthur
Wabzz
King Arthur
6,509
1,005
0
1,000
10,219
5,169
0
301
9,918
0
43,973
L
Jormungandr
Whereswubz
Jormungandr
4,996
1,784
0
806
8,388
6,368
1
2,069
6,319
28,345
0
W
Anubis
manķoyaki
Anubis
8,576
486
0
3,387
5,021
2,355
788
538
4,483
51,147
1,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
33,909
246
Minions Killed
364
0
Camps Cleared
0
1,053,786
Distance Traveled
1,098,080
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,270
661
95
9
0
197,718
2
L
Zeus
4,988
453
45
4
0
186,818
0
L
Nemesis
4,463
406
33
3
0
205,179
0
L
Medusa
4,778
434
37
3
0
239,157
0
W
Bacchus
5,385
490
21
2
0
221,809
0
W
Heimdallr
6,690
608
81
7
0
202,951
6
W
Pele
6,624
602
86
8
0
269,069
0
L
King Arthur
5,734
521
88
8
0
220,827
0
L
Jormungandr
5,332
485
43
4
0
201,805
0
W
Anubis
7,940
722
81
7
0
206,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role