Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Krammp
Athena
Level 157
God Stats
1W - 0L
1,755 SR
Queue Stats
105W - 79L
1,579 Elo+
Party 1
Anhur
Anhur
LowHigh24
Anhur
Level 69
God Stats
2W - 1L
1,847 SR
Queue Stats
205W - 165L
1,539 Elo+
Solo
Agni
Agni
Mordrean
Agni
Level 124
God Stats
5W - 4L
1,873 SR
Queue Stats
45W - 36L
1,567 Elo+
Party 1
Loki
Loki
xXRenewableXx
Loki
Level 82
God Stats
17W - 9L
1,563 SR
Queue Stats
133W - 113L
1,574 Elo+
Party 1
Team Averages
Level 115
1,708 SR
1,552 Elo+

VS

Team Averages
Level 132
1,488 SR
1,552 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AmericanTangents
Mercury
Level 187
God Stats
1W - 5L
1,411 SR
Queue Stats
531W - 416L
1,560 Elo+
Solo
Ymir
Ymir
FKJVOPMWREIP
Ymir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,531 Elo+
Party 2
Artemis
Artemis
WetηGushy
Artemis
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 62L
1,609 Elo+
Solo
Tyr
Tyr
somelostcause
Tyr
Level 89
God Stats
28W - 20L
1,531 SR
Queue Stats
396W - 357L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
6,322
632
6,421
9,991
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Krammp
Athena
9
1 / 1 / 4
5,645
565
4,015
7,464
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
LowHigh24
Anhur
9
0 / 0 / 0
5,251
525
2,673
6,053
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
2 / 1 / 4
6,625
663
4,175
4,425
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 3
6,556
656
7,642
8,485
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 0
5,746
575
3,454
6,343
2,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,085
509
1,299
6,837
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,695
470
3,855
9,766
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
WetηGushy
Artemis
10
1 / 2 / 0
5,474
547
5,607
6,128
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,787
579
4,321
9,611
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
L
Ra
 
Ra
1
5
0
0.2
L
0
1
0
0
L
0
2
1
0.25
W
Athena
Krammp
Athena
1
1
4
3
W
Anhur
LowHigh24
Anhur
0
0
0
0
W
Agni
2
1
4
4
L
Artemis
WetηGushy
Artemis
1
2
0
0.5
L
1
1
0
1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
18,536
36,418
Taken
38,685
18,787
Mitigated
17,883
17,109
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,421
3,530
0
6,466
9,991
6,328
0
0
9,991
0
52,246
L
Ra
 
Ra
3,454
210
396
768
6,343
2,034
0
2,066
3,955
38,238
856
L
1,299
433
0
1,229
6,837
2,697
0
513
6,302
0
45,828
L
3,855
1,178
0
1,942
9,766
5,989
0
3,919
5,690
13,028
1,423
W
Athena
Krammp
Athena
4,015
1,270
0
2,282
7,464
5,955
0
2,246
5,096
14,564
1,379
W
Anhur
LowHigh24
Anhur
2,673
1,236
0
3,503
6,053
2,095
0
497
5,556
0
37,373
W
Agni
4,175
599
0
662
4,425
1,377
51
1,404
2,637
50,255
422
L
Artemis
WetηGushy
Artemis
5,607
1,579
0
1,288
6,128
2,074
0
910
5,218
0
41,153
L
4,321
251
0
4,941
9,611
5,089
0
0
9,611
0
45,549
W
7,642
2,466
0
4,196
8,485
3,032
0
2,157
6,209
0
42,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
26,787
364
Minions Killed
327
0
Camps Cleared
0
1,113,539
Distance Traveled
1,010,997
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,322
632
93
9
0
221,873
1
L
Ra
5,746
575
88
9
0
216,538
4
L
Mercury
5,085
509
79
8
0
225,332
0
L
Ymir
4,695
470
15
2
0
188,079
1
W
Athena
5,645
565
26
3
0
224,091
3
W
Anhur
5,251
525
74
7
0
184,468
0
W
Agni
6,625
663
108
11
0
208,212
2
L
Artemis
5,474
547
69
7
0
180,685
2
L
Tyr
5,787
579
76
8
0
200,363
0
W
Loki
6,556
656
63
6
0
274,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role