Player Matchup

Thor
Thor
Grillaaao
Thor
Level 100
God Stats
3W - 5L
1,390 SR
Queue Stats
110W - 123L
1,382 Elo+
Solo
Ah Puch
Ah Puch
PandarkHD
Ah Puch
Level 85
God Stats
3W - 1L
1,392 SR
Queue Stats
176W - 185L
1,468 Elo+
Solo
Rama
Rama
alucardJr1
Rama
Level 157
God Stats
8W - 6L
1,683 SR
Queue Stats
369W - 357L
1,541 Elo+
Party 2
Odin
Odin
fourguard
Odin
Level 158
God Stats
3W - 1L
1,463 SR
Queue Stats
224W - 232L
1,537 Elo+
Solo
Atlas
Atlas
yLostSoul
Atlas
Level 178
God Stats
5W - 2L
1,491 SR
Queue Stats
160W - 132L
1,498 Elo+
Party 2
Team Averages
Level 136
1,484 SR
1,485 Elo+

VS

Team Averages
Level 77
1,334 SR
1,265 Elo+
Hachiman
Hachiman
FelipeL_Vzla
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1
Set
Set
ViniMor
Set
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 107L
1,634 Elo+
Solo
Janus
Janus
jordcos
Janus
Level 72
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1
Ares
Ares
lPedrito
Ares
Level 38
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 1
Sun Wukong
Sun Wukong
segredoadlino
Sun Wukong
Level 69
God Stats
0W - 3L
1,192 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 2 / 5
8,727
545
5,868
9,156
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
PandarkHD
Ah Puch
15
1 / 1 / 1
8,953
560
7,954
6,044
2,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 2 / 4
10,794
675
14,928
10,004
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
6 / 0 / 0
10,896
681
10,980
8,198
8,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
yLostSoul
Atlas
15
2 / 2 / 8
9,927
620
7,552
11,817
12,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FelipeL_Vzla
Hachiman
10
0 / 3 / 2
6,148
384
2,050
9,144
2,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
17
5 / 3 / 2
9,531
596
10,990
20,024
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
jordcos
Janus
14
1 / 2 / 4
8,080
505
3,471
8,733
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 4 / 3
6,818
426
2,763
14,499
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
segredoadlino
Sun Wukong
13
1 / 5 / 0
8,361
523
4,826
17,059
13,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
7
7
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FelipeL_Vzla
Hachiman
0
3
2
0.33
W
Thor
2
2
5
2.25
W
Ah Puch
PandarkHD
Ah Puch
1
1
1
1.5
L
Set
5
3
2
2
W
6
2
4
4
W
Odin
6
0
0
6
L
Janus
jordcos
Janus
1
2
4
1.5
L
Ares
0
4
3
0.38
L
Sun Wukong
segredoadlino
Sun Wukong
1
5
0
0.2
W
Atlas
yLostSoul
Atlas
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
24,100
45,219
Taken
69,459
33,700
Mitigated
40,420
11,595
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FelipeL_Vzla
Hachiman
2,050
1,055
0
1,615
9,144
2,762
0
1,846
7,298
0
23,746
W
Thor
5,868
2,173
0
250
9,156
4,375
0
0
9,156
0
73,742
W
Ah Puch
PandarkHD
Ah Puch
7,954
385
0
2,935
6,044
2,573
156
1,213
4,677
71,513
2,067
L
Set
10,990
4,111
0
5,653
20,024
9,450
812
3,800
16,224
0
91,020
W
14,928
11,402
0
4,141
10,004
5,164
1,663
1,918
8,046
0
104,500
W
Odin
10,980
2,376
0
2,519
8,198
8,777
162
0
8,198
13,752
73,617
L
Janus
jordcos
Janus
3,471
176
0
1,095
8,733
3,175
0
4,373
4,360
54,076
0
L
Ares
2,763
0
0
2,560
14,499
11,640
0
3,925
10,574
20,745
0
L
Sun Wukong
segredoadlino
Sun Wukong
4,826
1,043
0
4,161
17,059
13,393
0
2,631
14,428
0
63,068
W
Atlas
yLostSoul
Atlas
7,552
1,703
0
1,750
11,817
12,811
182
3,242
8,413
29,872
4,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
38,938
590
Minions Killed
454
0
Camps Cleared
0
1,652,693
Distance Traveled
1,594,190
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,148
384
44
3
0
323,399
0
W
Thor
8,727
545
107
7
0
366,044
6
W
Ah Puch
8,953
560
114
7
0
329,332
6
L
Set
9,531
596
137
9
0
328,818
0
W
Rama
10,794
675
177
11
0
298,833
0
W
Odin
10,896
681
146
9
0
318,700
2
L
Janus
8,080
505
128
8
0
317,304
0
L
Ares
6,818
426
25
2
0
339,418
5
L
Sun Wukong
8,361
523
120
8
0
285,251
0
W
Atlas
9,927
620
46
3
0
339,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role