Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBarney
Ah Muzen Cab
Level 69
God Stats
1W - 5L
1,450 SR
Queue Stats
112W - 120L
1,417 Elo+
Solo
Chang'e
Chang'e
F90Arti
Chang'e
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 2
Nike
Nike
NYCETrain
Nike
Level 55
God Stats
6W - 5L
1,701 SR
Queue Stats
18W - 28L
1,418 Elo+
Solo
Anubis
Anubis
xKosova_PRx
Anubis
Level 30
God Stats
3W - 11L
1,411 SR
Queue Stats
5W - 13L
1,412 Elo+
Party 2
Thanatos
Thanatos
x_K_O_S_O_V_A_x
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 2
Team Averages
Level 46
1,513 SR
1,476 Elo+

VS

Team Averages
Level 58
1,704 SR
1,393 Elo+
Ymir
Ymir
BuzzYumm
Ymir
Level 89
God Stats
9W - 2L
2,043 SR
Queue Stats
103W - 111L
1,549 Elo+
Party 1
King Arthur
King Arthur
GraydenSold
King Arthur
Level 44
God Stats
4W - 1L
1,680 SR
Queue Stats
34W - 52L
1,370 Elo+
Party 1
Bellona
Bellona
GudHamSamich
Bellona
Level 28
God Stats
12W - 9L
1,524 SR
Queue Stats
36W - 39L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoddGod24
Morgan Le Fay
Level 43
God Stats
2W - 2L
1,802 SR
Queue Stats
79W - 102L
1,432 Elo+
Party 1
Sol
Sol
Triton DL
Sol
Level 87
God Stats
1W - 1L
1,472 SR
Queue Stats
73W - 65L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBarney
Ah Muzen Cab
14
2 / 4 / 9
8,638
480
6,911
12,720
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
F90Arti
Chang'e
13
1 / 7 / 8
7,929
441
7,191
17,403
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
4 / 4 / 8
7,837
435
6,260
16,886
12,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
10 / 4 / 1
11,309
628
20,134
14,850
6,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
5 / 2 / 7
8,330
463
7,995
14,283
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
12 / 2 / 8
11,533
641
17,100
18,591
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
GraydenSold
King Arthur
14
3 / 8 / 6
9,141
508
7,146
18,398
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
GudHamSamich
Bellona
16
0 / 3 / 4
9,906
550
1,843
14,758
11,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
NoddGod24
Morgan Le Fay
14
3 / 6 / 8
9,304
517
10,773
12,640
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 3
10,128
563
12,602
13,798
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
22
Kills
21
21
Deaths
22
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigBarney
Ah Muzen Cab
2
4
9
1.63
W
Ymir
12
2
8
8
L
Chang'e
F90Arti
Chang'e
1
7
8
0.71
W
King Arthur
GraydenSold
King Arthur
3
8
6
0.75
W
Bellona
GudHamSamich
Bellona
0
3
4
0.67
L
Nike
4
4
8
2
W
Morgan Le Fay
NoddGod24
Morgan Le Fay
3
6
8
1.17
W
3
3
3
1.5
L
Anubis
10
4
1
2.63
L
Thanatos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
49,464
76,142
Taken
78,185
36,316
Mitigated
45,701
23,323
Healing
20,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigBarney
Ah Muzen Cab
6,911
2,480
0
1,074
12,720
4,239
160
8,173
4,547
0
62,860
W
Ymir
17,100
2,788
0
5,475
18,591
8,717
0
6,353
12,238
90,103
0
L
Chang'e
F90Arti
Chang'e
7,191
631
679
4,247
17,403
5,928
280
9,707
7,696
47,071
0
W
King Arthur
GraydenSold
King Arthur
7,146
924
0
1,658
18,398
15,440
137
4,510
13,888
3,899
23,604
W
Bellona
GudHamSamich
Bellona
1,843
280
0
4,137
14,758
11,852
0
9,366
5,392
0
61,042
L
Nike
6,260
1,461
0
2,477
16,886
12,989
167
10,381
6,505
0
36,499
W
Morgan Le Fay
NoddGod24
Morgan Le Fay
10,773
1,962
0
1,986
12,640
5,079
343
6,020
6,620
69,723
74
W
12,602
5,202
0
6,903
13,798
4,613
2,661
2,375
11,423
76,966
16,726
L
Anubis
20,134
656
0
6,298
14,850
6,955
308
7,564
7,286
82,010
0
L
Thanatos
7,995
1,766
0
8,548
14,283
6,205
65
4,850
9,433
0
54,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
50,012
403
Minions Killed
533
0
Camps Cleared
0
1,601,649
Distance Traveled
1,548,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,638
480
100
6
0
317,363
0
W
Ymir
11,533
641
123
7
0
382,799
0
L
Chang'e
7,929
441
79
4
0
316,055
1
W
King Arthur
9,141
508
30
2
0
332,108
0
W
Bellona
9,906
550
118
7
0
254,986
0
L
Nike
7,837
435
33
2
0
310,466
3
W
Morgan Le Fay
9,304
517
101
6
0
286,273
0
W
Sol
10,128
563
161
9
0
292,617
4
L
Anubis
11,309
628
115
6
0
300,264
0
L
Thanatos
8,330
463
76
4
0
357,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role