Player Matchup

Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CMAENNCHEN
Sylvanus
Level 33
God Stats
3W - 7L
1,500 SR
Queue Stats
174W - 196L
1,050 Elo+
Party 3
Sun Wukong
Sun Wukong
Floresty
Sun Wukong
Level 31
God Stats
2W - 4L
1,217 SR
Queue Stats
187W - 187L
1,050 Elo+
Party 3
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 29
God Stats
57W - 60L
1,509 SR
Queue Stats
150W - 158L
1,444 Elo+
Party 1
Janus
Janus
x-GarciaHimovic
Janus
Level 115
God Stats
6W - 2L
1,882 SR
Queue Stats
178W - 188L
1,439 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,297 Elo+

VS

Team Averages
Level 102
1,505 SR
1,466 Elo+
Thanatos
Thanatos
Bardock72
Thanatos
Level 109
God Stats
31W - 42L
1,185 SR
Queue Stats
220W - 209L
1,441 Elo+
Solo
Hades
Hades
BlackVinyl641
Hades
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Meta Knight6864
Guan Yu
Level 99
God Stats
10W - 6L
1,569 SR
Queue Stats
559W - 603L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Xavicasillas75
Baron Samedi
Level 90
God Stats
5W - 4L
1,584 SR
Queue Stats
26W - 27L
1,439 Elo+
Party 2
Apollo
Apollo
josephfactor14
Apollo
Level 118
God Stats
1W - 1L
1,686 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 0 / 4
8,330
641
8,715
7,348
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
CMAENNCHEN
Sylvanus
11
1 / 0 / 2
6,531
502
3,701
8,409
5,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Floresty
Sun Wukong
11
0 / 2 / 5
6,497
500
3,133
9,081
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
pablopuentermz
Danzaburou
11
0 / 2 / 4
6,690
515
5,784
8,494
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 2 / 2
8,147
627
10,181
7,258
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bardock72
Thanatos
13
3 / 4 / 0
6,866
528
5,129
12,334
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 0
5,612
432
2,616
10,995
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 3
6,078
468
3,210
12,793
10,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Xavicasillas75
Baron Samedi
11
1 / 3 / 1
6,665
513
3,087
6,898
3,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
7,066
544
7,902
6,942
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
4
10
L
Thanatos
Bardock72
Thanatos
3
4
0
0.75
L
0
6
0
0
W
Sylvanus
CMAENNCHEN
Sylvanus
1
0
2
2
W
Sun Wukong
Floresty
Sun Wukong
0
2
5
1.25
L
0
5
3
0.3
L
Baron Samedi
Xavicasillas75
Baron Samedi
1
3
1
0.5
L
2
0
1
2.5
W
Danzaburou
pablopuentermz
Danzaburou
0
2
4
1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
21,944
40,590
Taken
49,962
19,058
Mitigated
25,146
13,792
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,715
2,083
0
852
7,348
3,390
0
356
6,992
0
69,179
L
Thanatos
Bardock72
Thanatos
5,129
1,251
0
9,509
12,334
4,808
0
1,672
10,662
0
53,837
L
2,616
366
20
2,033
10,995
4,376
0
5,919
5,076
25,694
740
W
Sylvanus
CMAENNCHEN
Sylvanus
3,701
2,399
3,247
3,376
8,409
5,655
84
627
7,782
21,355
0
W
Sun Wukong
Floresty
Sun Wukong
3,133
488
0
3,139
9,081
4,905
0
2,837
6,244
0
29,838
L
3,210
382
1,051
3,062
12,793
10,070
0
4,613
8,180
0
16,197
L
Baron Samedi
Xavicasillas75
Baron Samedi
3,087
103
0
1,461
6,898
3,495
266
204
6,694
38,295
1,115
L
7,902
4,975
0
2,976
6,942
2,397
0
1,430
5,512
0
56,307
W
Danzaburou
pablopuentermz
Danzaburou
5,784
1,443
0
2,178
8,494
2,659
0
412
8,082
0
55,494
W
10,181
463
0
1,000
7,258
2,449
0
1,267
5,991
56,406
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
32,287
336
Minions Killed
334
0
Camps Cleared
0
1,270,193
Distance Traveled
1,152,552
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,330
641
97
7
0
283,477
2
L
Thanatos
6,866
528
91
7
0
252,510
2
L
Hades
5,612
432
51
4
0
227,384
0
W
Sylvanus
6,531
502
22
2
0
207,576
0
W
Sun Wukong
6,497
500
42
3
0
271,667
2
L
Guan Yu
6,078
468
28
2
0
245,089
2
L
Baron Samedi
6,665
513
58
4
0
183,673
2
L
Apollo
7,066
544
106
8
0
243,896
2
W
Danzaburou
6,690
515
92
7
0
234,758
0
W
Janus
8,147
627
83
6
0
272,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role