Player Matchup

Arachne
Arachne
JesterStrangeFox
Arachne
Level 106
God Stats
14W - 9L
1,746 SR
Queue Stats
117W - 110L
1,451 Elo+
Party 2
Izanami
Izanami
Juqitr
Izanami
Level 17
God Stats
0W - 2L
1,585 SR
Queue Stats
2W - 7L
1,315 Elo+
Party 3
Odin
Odin
YaroTheConsumer
Odin
Level 108
God Stats
7W - 6L
1,668 SR
Queue Stats
108W - 112L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
eXoFr3EaK
Kukulkan
Level 127
God Stats
0W - 1L
1,918 SR
Queue Stats
7W - 14L
1,379 Elo+
Solo
Horus
Horus
hannahbit
Horus
Level 149
God Stats
15W - 19L
1,480 SR
Queue Stats
96W - 98L
1,478 Elo+
Party 3
Team Averages
Level 101
1,679 SR
1,423 Elo+

VS

Team Averages
Level 100
1,526 SR
1,492 Elo+
Ratatoskr
Ratatoskr
CrazyBuilder978
Ratatoskr
Level 108
God Stats
5W - 1L
1,531 SR
Queue Stats
49W - 41L
1,551 Elo+
Solo
Sol
Sol
JUANDGGPRO
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,482 Elo+
Party 1
Khepri
Khepri
MEGAVOLT35
Khepri
Level 84
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Agni
Agni
MrNewFallout
Agni
Level 85
God Stats
1W - 3L
1,837 SR
Queue Stats
118W - 99L
1,559 Elo+
Solo
Apollo
Apollo
juanpa141003
Apollo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 31L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,252
525
2,928
8,070
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Juqitr
Izanami
7
0 / 3 / 0
4,291
429
1,226
4,576
1,583
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,081
608
4,089
5,672
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
eXoFr3EaK
Kukulkan
10
1 / 1 / 1
5,822
582
3,019
4,518
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
hannahbit
Horus
7
0 / 4 / 0
4,141
414
3,913
10,214
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CrazyBuilder978
Ratatoskr
11
4 / 2 / 1
6,586
659
5,882
8,516
3,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
4 / 0 / 4
6,811
681
4,715
5,047
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
MEGAVOLT35
Khepri
9
1 / 0 / 4
5,767
577
2,657
5,000
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
6,025
603
2,972
4,063
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
2 / 0 / 5
5,612
561
2,732
7,390
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
11
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CrazyBuilder978
Ratatoskr
4
2
1
2.25
W
4
0
4
6
L
1
2
1
0.75
L
Izanami
Juqitr
Izanami
0
3
0
0
W
Khepri
MEGAVOLT35
Khepri
1
0
4
3
W
0
2
2
0.5
L
2
1
0
2
L
Kukulkan
eXoFr3EaK
Kukulkan
1
1
1
1.5
L
Horus
hannahbit
Horus
0
4
0
0
W
Apollo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,175
Damage
18,958
33,050
Taken
30,016
14,988
Mitigated
13,360
8,320
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CrazyBuilder978
Ratatoskr
5,882
2,028
0
1,059
8,516
3,302
0
55
7,970
0
43,563
W
4,715
1,818
0
3,011
5,047
1,558
0
0
4,833
46,634
11,990
L
2,928
1,585
0
4,283
8,070
2,847
0
1,470
6,570
0
29,084
L
Izanami
Juqitr
Izanami
1,226
940
0
100
4,576
1,583
0
1,739
2,837
0
22,179
W
Khepri
MEGAVOLT35
Khepri
2,657
320
0
1,759
5,000
4,024
0
1,028
3,929
10,750
1,548
W
2,972
215
0
662
4,063
1,342
0
1,703
2,360
40,997
1,091
L
4,089
1,164
0
1,980
5,672
3,274
0
303
5,369
0
37,382
L
Kukulkan
eXoFr3EaK
Kukulkan
3,019
198
0
250
4,518
1,318
0
2,251
2,095
40,161
436
L
Horus
hannahbit
Horus
3,913
1,907
112
1,595
10,214
5,966
0
4,031
6,137
0
16,004
W
Apollo
2,732
846
0
433
7,390
3,134
1
743
6,518
0
36,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
30,801
248
Minions Killed
356
0
Camps Cleared
0
989,414
Distance Traveled
1,079,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,586
659
89
9
0
222,198
0
W
Sol
6,811
681
102
10
0
192,168
0
L
Arachne
5,252
525
49
5
0
208,261
0
L
Izanami
4,291
429
44
4
0
181,371
0
W
Khepri
5,767
577
11
1
0
220,453
1
W
Agni
6,025
603
90
9
0
199,315
1
L
Odin
6,081
608
68
7
0
217,178
0
L
Kukulkan
5,822
582
70
7
0
197,847
0
L
Horus
4,141
414
17
2
0
184,757
1
W
Apollo
5,612
561
64
6
0
245,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role