Player Matchup

Olorun
Olorun
Heki22
Olorun
Level 69
God Stats
7W - 2L
1,933 SR
Queue Stats
137W - 125L
1,483 Elo+
Party 3
Bastet
Bastet
KobeexD
Bastet
Level 141
God Stats
1W - 1L
1,696 SR
Queue Stats
152W - 147L
1,452 Elo+
Party 3
Yemoja
Yemoja
Mate_Killme
Yemoja
Level 67
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 2
Izanami
Izanami
MrStealUrRice165
Izanami
Level 8
God Stats
0W - 2L
1,580 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 2
Terra
Terra
kingtamati23
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,217 Elo+
Party 2
Team Averages
Level 78
1,689 SR
1,358 Elo+

VS

Team Averages
Level 72
1,565 SR
1,466 Elo+
Nu Wa
Nu Wa
IAmSteve15
Nu Wa
Level 88
God Stats
16W - 11L
1,611 SR
Queue Stats
21W - 22L
1,522 Elo+
Party 4
Cthulhu
Cthulhu
Panarabbit
Cthulhu
Level 25
God Stats
2W - 2L
1,350 SR
Queue Stats
25W - 28L
1,478 Elo+
Party 4
Cliodhna
Cliodhna
SideriticOhio2
Cliodhna
Level 47
God Stats
12W - 6L
1,258 SR
Queue Stats
132W - 115L
1,416 Elo+
Party 1
Ishtar
Ishtar
SolitaryTink
Ishtar
Level 115
God Stats
2W - 0L
1,673 SR
Queue Stats
166W - 175L
1,445 Elo+
Party 1
Pele
Pele
o Aquxrius o
Pele
Level 84
God Stats
5W - 0L
1,932 SR
Queue Stats
32W - 34L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Heki22
Olorun
11
0 / 0 / 0
5,751
575
1,824
4,369
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
KobeexD
Bastet
11
0 / 0 / 1
5,303
530
3,063
7,382
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
9
2 / 1 / 0
5,284
528
1,874
9,709
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,136
414
2,070
5,325
1,972
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,948
495
2,079
8,687
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 0 / 1
6,142
614
4,294
3,722
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Panarabbit
Cthulhu
8
0 / 2 / 3
5,480
548
5,236
8,194
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
9
1 / 1 / 1
5,607
561
3,302
5,755
2,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
13
3 / 0 / 0
6,997
700
5,480
5,724
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 0
6,053
605
1,449
8,137
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Heki22
Olorun
0
0
0
0
W
Nu Wa
0
0
1
0.5
L
Bastet
KobeexD
Bastet
0
0
1
0.5
L
Yemoja
2
1
0
2
L
0
2
0
0
W
Cthulhu
Panarabbit
Cthulhu
0
2
3
0.75
W
Cliodhna
1
1
1
1.5
W
Ishtar
3
0
0
3
L
1
3
0
0.33
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,910
Damage
19,761
35,472
Taken
31,532
15,132
Mitigated
13,360
9,470
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Heki22
Olorun
1,824
604
240
1,877
4,369
1,656
0
1,916
2,453
40,076
2,238
W
Nu Wa
4,294
1,159
0
500
3,722
1,313
0
1,667
1,913
44,457
0
L
Bastet
KobeexD
Bastet
3,063
707
0
2,207
7,382
2,954
0
1,799
5,583
0
45,346
L
Yemoja
1,874
82
2,052
2,150
9,709
4,490
0
3,679
6,030
18,545
0
L
2,070
1,513
0
74
5,325
1,972
0
1,250
4,075
0
16,933
W
Cthulhu
Panarabbit
Cthulhu
5,236
711
1,017
1,940
8,194
4,690
0
1,140
6,990
15,638
0
W
Cliodhna
3,302
658
0
1,506
5,755
2,490
429
1,191
4,378
0
23,873
W
Ishtar
5,480
3,072
0
3,228
5,724
2,387
649
811
4,913
0
59,941
L
2,079
360
16
854
8,687
4,060
0
886
7,801
13,698
1,469
W
1,449
352
0
4,434
8,137
2,480
446
580
7,517
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
30,279
260
Minions Killed
280
0
Camps Cleared
0
978,866
Distance Traveled
1,041,644
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,751
575
100
10
0
203,349
0
W
Nu Wa
6,142
614
68
7
0
224,101
3
L
Bastet
5,303
530
76
8
0
230,098
1
L
Yemoja
5,284
528
21
2
0
183,500
1
L
Izanami
4,136
414
37
4
0
175,975
0
W
Cthulhu
5,480
548
8
1
0
198,550
2
W
Cliodhna
5,607
561
30
3
0
208,616
0
W
Ishtar
6,997
700
101
10
0
188,215
0
L
Terra
4,948
495
26
3
0
185,944
0
W
Pele
6,053
605
73
7
0
222,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role