Player Matchup

King Arthur
King Arthur
Copperlord22
King Arthur
Level 120
God Stats
6W - 7L
1,310 SR
Queue Stats
200W - 188L
1,524 Elo+
Party 2
Medusa
Medusa
HouldenTudix
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,486 Elo+
Party 1
Sobek
Sobek
Seraph__Guardian
Sobek
Level 175
God Stats
1W - 0L
1,585 SR
Queue Stats
73W - 66L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
Veltayne
Ao Kuang
Level 159
God Stats
6W - 2L
1,928 SR
Queue Stats
166W - 158L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
hippho420
Ah Puch
Level 69
God Stats
4W - 5L
1,380 SR
Queue Stats
215W - 193L
1,542 Elo+
Party 2
Team Averages
Level 113
1,541 SR
1,507 Elo+

VS

Team Averages
Level 135
1,643 SR
1,560 Elo+
Amaterasu
Amaterasu
CHIEFSHAKATOOL
Amaterasu
Level 190
God Stats
9W - 4L
1,741 SR
Queue Stats
231W - 222L
1,559 Elo+
Solo
Ymir
Ymir
CynicalZeus85
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,575 Elo+
Party 3
Thanatos
Thanatos
ElChapposLazyEye
Thanatos
Level 153
God Stats
8W - 5L
1,902 SR
Queue Stats
261W - 250L
1,561 Elo+
Solo
Charybdis
Charybdis
ShalowBappo
Charybdis
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,560 Elo+
Party 3
Scylla
Scylla
jortsmgee
Scylla
Level 91
God Stats
13W - 17L
1,574 SR
Queue Stats
72W - 73L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Copperlord22
King Arthur
7
0 / 0 / 0
3,703
741
2,136
4,228
2,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
6
1 / 0 / 1
3,328
666
4,053
1,450
382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 2
3,425
685
1,261
3,440
2,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Veltayne
Ao Kuang
6
1 / 0 / 1
3,551
710
1,489
3,883
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
hippho420
Ah Puch
7
1 / 0 / 0
3,933
787
2,811
1,894
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHIEFSHAKATOOL
Amaterasu
6
0 / 0 / 0
3,496
699
1,764
5,140
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,207
641
878
4,146
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
2,737
547
930
3,348
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
ShalowBappo
Charybdis
5
0 / 1 / 0
2,906
581
1,736
3,662
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
jortsmgee
Scylla
6
0 / 0 / 0
3,293
659
919
2,352
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CHIEFSHAKATOOL
Amaterasu
0
0
0
0
W
King Arthur
Copperlord22
King Arthur
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
Medusa
1
0
1
1.5
W
0
0
2
1
L
Charybdis
ShalowBappo
Charybdis
0
1
0
0
W
Ao Kuang
Veltayne
Ao Kuang
1
0
1
1.5
W
Ah Puch
hippho420
Ah Puch
1
0
0
1
L
Scylla
jortsmgee
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
6,227
14,895
Taken
18,648
6,455
Mitigated
7,747
8,167
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CHIEFSHAKATOOL
Amaterasu
1,764
856
0
2,774
5,140
2,633
0
0
5,140
0
18,704
W
King Arthur
Copperlord22
King Arthur
2,136
604
0
1,474
4,228
2,174
0
0
3,949
0
19,432
L
878
248
0
1,511
4,146
2,216
0
615
3,531
4,248
0
L
930
234
0
2,602
3,348
1,052
0
2,337
1,011
0
6,127
W
Medusa
4,053
1,293
0
447
1,450
382
0
245
1,205
0
20,046
W
1,261
89
0
2,482
3,440
2,206
0
633
2,807
7,655
0
L
Charybdis
ShalowBappo
Charybdis
1,736
1,442
0
1,203
3,662
1,058
0
677
2,985
0
14,734
W
Ao Kuang
Veltayne
Ao Kuang
1,489
361
0
2,711
3,883
1,076
0
226
3,657
15,801
426
W
Ah Puch
hippho420
Ah Puch
2,811
41
0
1,053
1,894
617
0
687
1,207
19,256
847
L
Scylla
jortsmgee
Scylla
919
96
0
654
2,352
788
0
1,824
528
14,486
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,940
Gold Earned
15,639
142
Minions Killed
126
0
Camps Cleared
0
544,934
Distance Traveled
486,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,496
699
36
7
0
98,702
0
W
King Arthur
3,703
741
31
6
0
87,455
0
L
Ymir
3,207
641
9
2
0
118,312
2
L
Thanatos
2,737
547
19
4
0
60,269
0
W
Medusa
3,328
666
30
6
0
116,026
1
W
Sobek
3,425
685
9
2
0
111,354
1
L
Charybdis
2,906
581
29
6
0
105,549
1
W
Ao Kuang
3,551
710
42
8
0
134,021
0
W
Ah Puch
3,933
787
30
6
0
96,078
0
L
Scylla
3,293
659
33
7
0
103,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role