Player Matchup

Merlin
Merlin
Antw0nTheD0n
Merlin
Level 49
God Stats
13W - 15L
1,475 SR
Queue Stats
84W - 95L
1,422 Elo+
Party 1
Susano
Susano
JNCGrim
Susano
Level 63
God Stats
32W - 38L
1,480 SR
Queue Stats
43W - 53L
1,446 Elo+
Solo
Ymir
Ymir
MistMafia
Ymir
Level 83
God Stats
12W - 0L
1,936 SR
Queue Stats
344W - 42L
1,844 Elo+
Solo
Heimdallr
Heimdallr
MunsterRaptor
Heimdallr
Level 28
God Stats
3W - 2L
1,550 SR
Queue Stats
24W - 44L
1,342 Elo+
Party 1
Neith
Neith
chaoticRuiz7
Neith
Level 63
God Stats
21W - 19L
1,486 SR
Queue Stats
236W - 257L
1,460 Elo+
Solo
Team Averages
Level 57
1,585 SR
1,503 Elo+

VS

Team Averages
Level 59
1,494 SR
1,424 Elo+
Medusa
Medusa
Astrosomnia
Medusa
Level 103
God Stats
10W - 5L
1,581 SR
Queue Stats
48W - 51L
1,459 Elo+
Solo
Bacchus
Bacchus
Canadas Whiskey
Bacchus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
GreasyRanger69
Xing Tian
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 65L
1,538 Elo+
Party 2
Sobek
Sobek
KrazyKacie
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
LexxiSenpaii
Danzaburou
Level 98
God Stats
4W - 8L
1,390 SR
Queue Stats
102W - 131L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 0 / 7
7,025
1,405
8,063
2,058
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
JNCGrim
Susano
11
3 / 1 / 2
6,504
1,301
3,810
3,562
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
4 / 1 / 8
7,678
1,536
9,007
6,083
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
MunsterRaptor
Heimdallr
12
1 / 0 / 9
6,404
1,281
5,058
3,793
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 7
6,344
1,269
4,327
2,556
1,142
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

416

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 1
6,563
1,313
5,716
9,091
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
5,930
1,186
3,706
7,176
5,096
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
GreasyRanger69
Xing Tian
10
1 / 2 / 1
6,091
1,218
3,241
7,144
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
9
0 / 6 / 0
5,550
1,110
1,558
10,429
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LexxiSenpaii
Danzaburou
9
0 / 0 / 0
3,762
752
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
12
Kills
2
2
Deaths
12
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
7
6.5
L
Medusa
1
2
1
0.75
L
0
2
2
0.5
L
Xing Tian
GreasyRanger69
Xing Tian
1
2
1
0.75
W
Susano
JNCGrim
Susano
3
1
2
4
L
Sobek
0
6
0
0
L
Danzaburou
LexxiSenpaii
Danzaburou
0
0
0
0
W
Ymir
4
1
8
8
W
Heimdallr
MunsterRaptor
Heimdallr
1
0
9
5.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
14,221
18,052
Taken
33,840
11,365
Mitigated
23,524
3,806
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,063
1,480
0
0
2,058
857
0
984
1,035
20,364
291
L
Medusa
5,716
1,932
0
473
9,091
3,626
0
5,122
3,693
0
25,521
L
3,706
158
0
523
7,176
5,096
0
3,108
3,931
6,656
16
L
Xing Tian
GreasyRanger69
Xing Tian
3,241
275
0
942
7,144
6,114
0
2,890
4,064
5,906
0
W
Susano
JNCGrim
Susano
3,810
701
0
406
3,562
1,650
0
1,099
2,427
0
10,082
L
Sobek
1,558
70
0
685
10,429
8,688
0
4,297
5,796
5,765
0
L
Danzaburou
LexxiSenpaii
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
9,007
2,734
0
1,844
6,083
5,828
0
2,237
3,570
13,727
904
W
Heimdallr
MunsterRaptor
Heimdallr
5,058
3,675
0
321
3,793
1,888
0
1,758
1,910
0
12,708
W
4,327
1,850
71
1,164
2,556
1,142
0
1,907
605
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
27,896
115
Minions Killed
66
7
Camps Cleared
3
518,005
Distance Traveled
395,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,025
1,405
35
7
1
109,237
0
L
Medusa
6,563
1,313
43
9
2
109,898
0
L
Bacchus
5,930
1,186
12
2
1
100,630
0
L
Xing Tian
6,091
1,218
8
2
0
123,229
0
W
Susano
6,504
1,301
9
2
2
118,498
0
L
Sobek
5,550
1,110
3
1
0
62,114
0
L
Danzaburou
3,762
752
0
0
0
0
0
W
Ymir
7,678
1,536
12
2
2
96,792
0
W
Heimdallr
6,404
1,281
20
4
1
95,613
0
W
Neith
6,344
1,269
39
8
1
97,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role