Player Matchup

Zeus
Zeus
 
Zeus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
HadesGodDeath
Xing Tian
Level 128
God Stats
13W - 12L
1,487 SR
Queue Stats
120W - 115L
1,453 Elo+
Party 1
Chiron
Chiron
kingvonny
Chiron
Level 135
God Stats
11W - 7L
1,490 SR
Queue Stats
128W - 120L
1,471 Elo+
Party 1
Mercury
Mercury
uzumaki1518
Mercury
Level 148
God Stats
2W - 3L
1,274 SR
Queue Stats
123W - 116L
1,471 Elo+
Party 1
Team Averages
Level 136
1,450 SR
1,479 Elo+

VS

Team Averages
Level 98
1,596 SR
1,469 Elo+
Tyr
Tyr
Dr_Glocktopus3
Tyr
Level 140
God Stats
3W - 2L
1,391 SR
Queue Stats
70W - 79L
1,388 Elo+
Solo
Bakasura
Bakasura
LixnSweeps
Bakasura
Level 56
God Stats
2W - 1L
1,854 SR
Queue Stats
68W - 54L
1,525 Elo+
Solo
Athena
Athena
WinntaXx
Athena
Level 108
God Stats
2W - 1L
1,799 SR
Queue Stats
123W - 113L
1,545 Elo+
Party 2
Ix Chel
Ix Chel
btking04
Ix Chel
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,347 Elo+
Solo
Ishtar
Ishtar
lulu182389
Ishtar
Level 92
God Stats
8W - 9L
1,435 SR
Queue Stats
119W - 109L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 0 / 1
9,024
645
6,823
5,600
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
14
1 / 1 / 2
8,503
607
10,537
9,925
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
HadesGodDeath
Xing Tian
12
0 / 0 / 2
7,338
524
3,018
10,462
7,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
kingvonny
Chiron
13
1 / 0 / 2
7,072
505
8,900
8,549
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
uzumaki1518
Mercury
13
3 / 0 / 1
7,388
528
2,736
8,949
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,596
543
4,457
14,651
12,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
LixnSweeps
Bakasura
12
0 / 3 / 0
6,582
470
2,199
13,095
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
WinntaXx
Athena
11
0 / 1 / 0
6,416
458
3,818
10,505
9,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
btking04
Ix Chel
12
0 / 2 / 0
6,914
494
2,381
7,296
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
lulu182389
Ishtar
12
0 / 1 / 0
6,288
449
5,738
7,601
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
1
3.5
W
Cthulhu
 
Cthulhu
1
1
2
2
L
1
1
0
1
W
Xing Tian
HadesGodDeath
Xing Tian
0
0
2
1
L
Bakasura
LixnSweeps
Bakasura
0
3
0
0
L
Athena
WinntaXx
Athena
0
1
0
0
L
Ix Chel
btking04
Ix Chel
0
2
0
0
W
Chiron
kingvonny
Chiron
1
0
2
2
L
Ishtar
lulu182389
Ishtar
0
1
0
0
W
Mercury
uzumaki1518
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
18,593
43,485
Taken
53,148
25,673
Mitigated
33,401
13,992
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,823
856
0
2,713
5,600
2,127
1
1,364
4,236
83,736
428
W
Cthulhu
 
Cthulhu
10,537
1,253
0
3,542
9,925
8,832
248
0
9,592
53,968
1,226
L
4,457
679
0
4,436
14,651
12,218
0
7,851
5,509
0
52,040
W
Xing Tian
HadesGodDeath
Xing Tian
3,018
595
1,819
1,857
10,462
7,221
0
2,377
8,085
18,531
3,975
L
Bakasura
LixnSweeps
Bakasura
2,199
1,247
0
3,505
13,095
6,121
0
3,929
9,119
0
41,149
L
Athena
WinntaXx
Athena
3,818
823
0
2,816
10,505
9,514
0
1,697
8,808
25,692
604
L
Ix Chel
btking04
Ix Chel
2,381
358
50
1,520
7,296
2,496
0
3,712
3,584
53,044
0
W
Chiron
kingvonny
Chiron
8,900
4,023
469
2,222
8,549
3,407
343
1,422
7,127
0
66,056
L
Ishtar
lulu182389
Ishtar
5,738
2,816
0
1,492
7,601
3,052
0
1,295
6,306
0
45,825
W
Mercury
uzumaki1518
Mercury
2,736
781
0
1,370
8,949
4,086
361
1,751
7,098
0
56,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
33,796
436
Minions Killed
385
0
Camps Cleared
0
1,344,239
Distance Traveled
1,533,862
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,024
645
128
9
0
263,937
4
W
Cthulhu
8,503
607
109
8
0
248,278
0
L
Tyr
7,596
543
101
7
0
313,863
0
W
Xing Tian
7,338
524
20
1
0
255,186
4
L
Bakasura
6,582
470
80
6
0
329,655
0
L
Athena
6,416
458
37
3
0
340,601
0
L
Ix Chel
6,914
494
96
7
0
274,256
0
W
Chiron
7,072
505
93
7
0
252,972
4
L
Ishtar
6,288
449
71
5
0
275,487
5
W
Mercury
7,388
528
86
6
0
323,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role