Player Matchup

Serqet
Serqet
Silver II
Duck Daddy69973
Serqet
Silver II
Level 129
God Stats
4W - 7L
1,548 SR
Queue Stats
263W - 275L
1,056 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Issafluke
Morgan Le Fay
Gold II
Level 148
God Stats
9W - 6L
1,651 SR
Queue Stats
196W - 211L
1,291 MMR
Solo
Medusa
Medusa
Gold V
KidxPluto
Medusa
Gold V
Level 83
God Stats
27W - 16L
1,605 SR
Queue Stats
192W - 206L
1,287 MMR
Solo
Geb
Geb
Silver I
WYLIESAGEOTE
Geb
Silver I
Level 119
God Stats
4W - 1L
1,515 SR
Queue Stats
123W - 147L
1,159 MMR
Solo
Mulan
Mulan
Gold V
XrAyPrO35
Mulan
Gold V
Level 133
God Stats
27W - 23L
1,543 SR
Queue Stats
255W - 262L
1,264 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,572 SR
1,211 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,498 SR
1,310 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
Grob22
Hercules
Silver I
Level 102
God Stats
10W - 11L
1,490 SR
Queue Stats
180W - 211L
1,151 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
chrono_23
Ah Puch
Bronze IV
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 152L
1,315 MMR
Solo
Sobek
Sobek
Silver I
nickibones
Sobek
Silver I
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 44L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,633
510
2,652
9,454
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Issafluke
Morgan Le Fay
12
1 / 3 / 1
7,316
563
2,481
8,051
3,243
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KidxPluto
Medusa
13
3 / 2 / 1
7,170
552
7,545
6,412
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,513
501
3,994
10,797
7,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mulan
XrAyPrO35
Mulan
14
4 / 0 / 2
8,728
671
12,189
12,831
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniSun WukongThothArachne

VS

Bans
AthenaSkadiJormungandrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 3 / 1
6,778
521
5,128
8,573
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
1
0 / 0 / 0
2,407
185
0
0
0
Hercules
Grob22
Hercules
10
1 / 5 / 0
6,018
463
4,794
14,068
15,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
chrono_23
Ah Puch
13
2 / 2 / 1
7,224
556
8,910
9,591
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
3 / 1 / 3
6,564
505
4,006
11,284
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
9
9
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
1
1.17
L
Bacchus
 
Bacchus
0
0
0
0
W
2
1
2
3
L
Hercules
Grob22
Hercules
1
5
0
0.2
W
Morgan Le Fay
Issafluke
Morgan Le Fay
1
3
1
0.5
W
Medusa
KidxPluto
Medusa
3
2
1
1.75
W
1
3
0
0.33
W
Mulan
XrAyPrO35
Mulan
4
0
2
5
L
Ah Puch
chrono_23
Ah Puch
2
2
1
1.25
L
Sobek
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
22,838
47,545
Taken
43,516
25,932
Mitigated
32,842
13,038
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,128
3,099
0
1,882
8,573
3,434
0
1,211
7,362
0
51,081
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
2,652
617
0
4,973
9,454
4,003
0
1,433
7,976
0
39,833
L
Hercules
Grob22
Hercules
4,794
2,017
0
3,672
14,068
15,627
0
0
13,795
0
37,900
W
Morgan Le Fay
Issafluke
Morgan Le Fay
2,481
208
0
689
8,051
3,243
0
5,640
2,411
50,854
0
W
Medusa
KidxPluto
Medusa
7,545
3,229
0
2,232
6,412
2,696
846
1,310
5,102
0
56,900
W
3,994
391
0
829
10,797
7,462
0
3,099
7,698
24,916
1,486
W
Mulan
XrAyPrO35
Mulan
12,189
1,805
0
4,315
12,831
8,528
0
1,340
10,963
0
72,969
L
Ah Puch
chrono_23
Ah Puch
8,910
172
0
2,995
9,591
3,526
317
2,658
6,149
59,938
1,443
L
Sobek
4,006
335
0
3,428
11,284
10,255
0
2,039
9,205
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
28,991
428
Minions Killed
279
0
Camps Cleared
0
1,255,245
Distance Traveled
926,834
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,778
521
81
6
0
232,371
1
L
Bacchus
2,407
185
0
0
0
0
0
W
Serqet
6,633
510
65
5
0
303,902
0
L
Hercules
6,018
463
67
5
0
208,839
1
W
Morgan Le Fay
7,316
563
121
9
0
216,431
2
W
Medusa
7,170
552
79
6
0
244,512
3
W
Geb
6,513
501
38
3
0
261,719
0
W
Mulan
8,728
671
125
10
0
228,681
2
L
Ah Puch
7,224
556
107
8
0
230,194
6
L
Sobek
6,564
505
24
2
0
255,430
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role