Player Matchup

Vulcan
Vulcan
MegaMeatStick
Vulcan
Level 31
God Stats
2W - 4L
1,294 SR
Queue Stats
80W - 82L
1,522 Elo+
Solo
Danzaburou
Danzaburou
SAUCY E MAN5498
Danzaburou
Level 122
God Stats
6W - 2L
1,853 SR
Queue Stats
176W - 164L
1,574 Elo+
Party 2
Thanatos
Thanatos
SAVII FTP
Thanatos
Level 60
God Stats
9W - 10L
1,408 SR
Queue Stats
61W - 100L
1,330 Elo+
Party 1
Odin
Odin
l Hte Whites
Odin
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 5L
1,646 Elo+
Party 2
Surtr
Surtr
syrilence35
Surtr
Level 48
God Stats
8W - 7L
1,404 SR
Queue Stats
50W - 75L
1,337 Elo+
Party 1
Team Averages
Level 56
1,536 SR
1,482 Elo+

VS

Team Averages
Level 39
1,545 SR
1,427 Elo+
Arachne
Arachne
 
Arachne
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Das Kraken3958
Poseidon
Level 38
God Stats
83W - 62L
1,481 SR
Queue Stats
142W - 129L
1,450 Elo+
Solo
Ravana
Ravana
Gatoraids33
Ravana
Level 44
God Stats
1W - 4L
1,546 SR
Queue Stats
152W - 164L
1,430 Elo+
Solo
Aphrodite
Aphrodite
flo0t
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 3
Skadi
Skadi
kornfarmer
Skadi
Level 69
God Stats
0W - 2L
1,698 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,389
581
4,586
5,515
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SAUCY E MAN5498
Danzaburou
12
11 / 1 / 3
8,356
760
9,323
6,477
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SAVII FTP
Thanatos
11
0 / 1 / 2
5,811
528
2,397
6,214
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 10
7,318
665
5,885
9,199
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,742
522
3,641
6,445
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 1
5,963
542
5,285
8,711
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
13
2 / 2 / 1
6,840
622
4,168
6,540
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
3 / 1 / 2
6,055
550
3,282
5,358
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
flo0t
Aphrodite
5
0 / 7 / 0
4,154
378
1,449
7,270
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
5
0 / 6 / 1
4,191
381
2,391
6,864
1,401
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
9
9
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
0
1
4.5
L
Poseidon
2
2
1
1.25
L
Ravana
3
1
2
4
W
1
3
1
0.5
W
Danzaburou
SAUCY E MAN5498
Danzaburou
11
1
3
12.5
W
Thanatos
SAVII FTP
Thanatos
0
1
2
1
L
Aphrodite
flo0t
Aphrodite
0
7
0
0
L
Skadi
0
6
1
0.08
W
4
1
10
9
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
16,575
33,850
Taken
34,743
16,335
Mitigated
13,279
10,576
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,285
3,546
0
4,063
8,711
4,097
0
351
7,856
0
30,546
L
Poseidon
4,168
530
0
1,666
6,540
1,930
370
3,126
3,092
59,445
1,040
L
Ravana
3,282
1,504
0
462
5,358
2,227
0
863
4,389
0
40,010
W
4,586
204
0
754
5,515
1,968
98
2,727
2,788
46,264
0
W
Danzaburou
SAUCY E MAN5498
Danzaburou
9,323
4,069
0
3,020
6,477
2,090
1,754
925
5,552
0
53,004
W
Thanatos
SAVII FTP
Thanatos
2,397
1,381
0
3,574
6,214
3,073
0
209
6,005
0
37,255
L
Aphrodite
flo0t
Aphrodite
1,449
435
219
1,038
7,270
3,624
0
0
7,270
5,211
0
L
Skadi
2,391
1,101
0
73
6,864
1,401
0
0
6,864
0
14,571
W
5,885
2,667
0
1,788
9,199
5,451
898
1,947
7,252
0
25,558
W
3,641
1,505
0
1,440
6,445
3,753
161
0
6,445
878
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
27,203
309
Minions Killed
247
0
Camps Cleared
0
1,089,802
Distance Traveled
960,788
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,963
542
51
5
0
214,374
2
L
Poseidon
6,840
622
107
10
0
229,429
0
L
Ravana
6,055
550
67
6
0
207,272
0
W
Vulcan
6,389
581
76
7
0
224,970
0
W
Danzaburou
8,356
760
69
6
0
207,479
0
W
Thanatos
5,811
528
66
6
0
248,148
0
L
Aphrodite
4,154
378
4
0
0
161,986
0
L
Skadi
4,191
381
18
2
0
147,727
0
W
Odin
7,318
665
31
3
0
226,601
5
W
Surtr
5,742
522
67
6
0
182,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role