Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Projas7713
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
elextremadament
Anubis
Level 166
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 13L
1,503 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,501 Elo+

VS

Team Averages
Level 130
1,527 SR
1,476 Elo+
Danzaburou
Danzaburou
ScarceSpy714
Danzaburou
Level 108
God Stats
20W - 22L
1,500 SR
Queue Stats
245W - 258L
1,471 Elo+
Solo
Nu Wa
Nu Wa
x DeSoLaTiioNz
Nu Wa
Level 148
God Stats
5W - 0L
1,719 SR
Queue Stats
49W - 43L
1,491 Elo+
Party 2
Hercules
Hercules
x ExTiNcTiioNz
Hercules
Level 133
God Stats
4W - 4L
1,362 SR
Queue Stats
187W - 202L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 6 / 2
7,741
645
4,687
17,353
19,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
11
0 / 5 / 1
6,948
579
2,121
12,631
8,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 0
8,765
730
12,011
12,239
7,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScarceSpy714
Danzaburou
14
4 / 2 / 10
9,521
793
9,989
10,029
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
8 / 1 / 9
9,747
812
13,380
5,150
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
14
5 / 1 / 12
9,633
803
11,716
19,298
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
17
17
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
2
0.33
L
Chaac
0
5
1
0.1
W
Danzaburou
ScarceSpy714
Danzaburou
4
2
10
4.5
L
3
6
0
0.5
W
8
1
9
12.5
W
Hercules
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
35,085
42,223
Taken
34,477
35,486
Mitigated
16,209
2,587
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,687
1,304
0
0
17,353
19,592
0
4,898
11,489
13,136
0
L
Chaac
2,121
259
0
741
12,631
8,826
0
4,619
7,309
0
8,753
W
Danzaburou
ScarceSpy714
Danzaburou
9,989
4,313
0
2,597
10,029
3,947
1,275
5,768
4,261
0
41,612
L
12,011
155
210
1,636
12,239
7,068
0
2,898
8,688
50,218
0
W
13,380
3,190
0
1,148
5,150
1,725
840
2,798
2,352
27,616
0
W
Hercules
11,716
3,643
0
9,829
19,298
10,537
352
8,147
11,151
0
26,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
28,901
99
Minions Killed
134
0
Camps Cleared
0
550,656
Distance Traveled
647,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,741
645
22
2
0
189,805
0
L
Chaac
6,948
579
18
2
0
189,989
0
W
Danzaburou
9,521
793
57
5
0
196,797
0
L
Anubis
8,765
730
59
5
0
170,862
0
W
Nu Wa
9,747
812
42
4
0
215,445
0
W
Hercules
9,633
803
35
3
0
235,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role