Player Matchup

Erlang Shen
Erlang Shen
Far2Quick4U69
Erlang Shen
Level 108
God Stats
1W - 1L
1,250 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
Shermanator53
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,496 Elo+
Party 1
Janus
Janus
luxo1999full
Janus
Level 122
God Stats
10W - 14L
1,515 SR
Queue Stats
510W - 528L
1,488 Elo+
Solo
Team Averages
Level 117
1,422 SR
1,458 Elo+

VS

Team Averages
Level 81
1,646 SR
1,406 Elo+
Anubis
Anubis
FrozenMercury
Anubis
Level 146
God Stats
1W - 0L
1,847 SR
Queue Stats
22W - 10L
1,256 Elo+
Solo
Achilles
Achilles
IllusionOL
Achilles
Level 68
God Stats
3W - 1L
1,805 SR
Queue Stats
160W - 149L
1,499 Elo+
Party 2
Serqet
Serqet
tenthpeak94
Serqet
Level 29
God Stats
2W - 2L
1,284 SR
Queue Stats
124W - 120L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Far2Quick4U69
Erlang Shen
13
3 / 3 / 2
7,901
718
7,551
12,717
12,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Shermanator53
Sun Wukong
12
2 / 3 / 3
7,427
675
8,243
10,150
6,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
6,989
635
6,002
6,877
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,367
852
13,359
8,374
4,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
IllusionOL
Achilles
13
2 / 3 / 7
8,116
738
5,550
12,938
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
4 / 1 / 4
8,565
779
5,693
8,320
6,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Far2Quick4U69
Erlang Shen
3
3
2
1.33
W
4
1
5
6.5
W
Achilles
IllusionOL
Achilles
2
3
7
1.83
L
Sun Wukong
Shermanator53
Sun Wukong
2
3
3
1.17
L
0
4
3
0.38
W
Serqet
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
24,602
29,744
Taken
29,632
21,143
Mitigated
22,950
4,258
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Far2Quick4U69
Erlang Shen
7,551
3,095
0
3,038
12,717
12,752
0
4,894
7,157
0
21,718
W
13,359
927
0
5,573
8,374
4,507
844
2,646
5,722
53,906
0
W
Achilles
IllusionOL
Achilles
5,550
1,277
0
1,721
12,938
12,427
200
2,430
10,468
0
10,475
L
Sun Wukong
Shermanator53
Sun Wukong
8,243
1,152
0
950
10,150
6,427
12
4,643
4,832
615
16,534
L
6,002
257
154
116
6,877
1,964
51
3,551
2,976
29,675
649
W
Serqet
5,693
1,788
0
1,379
8,320
6,016
534
1,362
6,941
0
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
26,048
112
Minions Killed
140
0
Camps Cleared
0
581,267
Distance Traveled
623,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,901
718
27
2
0
200,607
0
W
Anubis
9,367
852
105
10
0
185,442
0
W
Achilles
8,116
738
8
1
0
219,297
1
L
Sun Wukong
7,427
675
26
2
0
188,092
0
L
Janus
6,989
635
59
5
0
192,568
0
W
Serqet
8,565
779
27
2
0
218,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role