Player Matchup

Geb
Geb
Silver III
Fryd_peaches
Geb
Silver III
Level 89
God Stats
1W - 7L
1,224 SR
Queue Stats
4W - 14L
1,362 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Meridianz5
Tsukuyomi
Silver I
Level 146
God Stats
0W - 1L
1,790 SR
Queue Stats
43W - 55L
1,252 MMR
Solo
Charybdis
Charybdis
Silver V
RevivedTrout82
Charybdis
Silver V
Level 48
God Stats
2W - 2L
1,595 SR
Queue Stats
54W - 63L
1,013 MMR
Party 1
Sol
Sol
Silver III
lessgooo2906
Sol
Silver III
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 124L
1,297 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
rugger875
Cu Chulainn
Silver I
Level 209
God Stats
24W - 28L
1,493 SR
Queue Stats
713W - 715L
1,209 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,520 SR
1,227 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,423 SR
1,341 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze IV
 
Bacchus
Bronze IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Atomic_L1nk
Mulan
Silver I
Level 136
God Stats
26W - 38L
1,207 SR
Queue Stats
519W - 559L
1,198 MMR
Solo
Surtr
Surtr
Silver I
BabyZes
Surtr
Silver I
Level 152
God Stats
2W - 1L
1,562 SR
Queue Stats
83W - 90L
1,230 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Nenasy
Morgan Le Fay
Gold V
Level 195
God Stats
3W - 2L
1,347 SR
Queue Stats
139W - 141L
1,276 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,791
453
5,080
12,855
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Meridianz5
Tsukuyomi
11
1 / 3 / 1
6,698
447
4,267
11,564
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
RevivedTrout82
Charybdis
13
0 / 3 / 0
6,996
466
4,797
9,104
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,668
445
5,291
13,057
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
rugger875
Cu Chulainn
13
2 / 4 / 0
8,182
545
8,320
14,854
15,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosAo KuangVulcan

VS

Bans
NeithSun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 3
8,718
581
4,007
6,771
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
12
1 / 0 / 4
7,277
485
8,895
11,285
9,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 2
9,822
655
8,708
16,503
11,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
BabyZes
Surtr
15
1 / 1 / 5
8,247
550
6,311
16,164
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Nenasy
Morgan Le Fay
16
8 / 1 / 1
9,452
630
11,790
9,623
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Bacchus
 
Bacchus
1
0
4
3
W
3
2
2
2
W
Surtr
BabyZes
Surtr
1
1
5
3.5
L
1
1
1
1.5
L
Tsukuyomi
Meridianz5
Tsukuyomi
1
3
1
0.5
W
Morgan Le Fay
Nenasy
Morgan Le Fay
8
1
1
8.5
L
Charybdis
RevivedTrout82
Charybdis
0
3
0
0
L
1
4
0
0.25
L
Cu Chulainn
rugger875
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
39,711
61,434
Taken
60,346
39,273
Mitigated
37,704
15,060
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,007
1,548
0
2,884
6,771
3,009
1,000
926
5,845
0
57,721
W
Bacchus
 
Bacchus
8,895
892
0
3,084
11,285
9,655
0
3,665
7,620
33,762
2,497
W
8,708
1,043
0
7,200
16,503
11,943
1,183
1,372
15,131
0
85,566
W
Surtr
BabyZes
Surtr
6,311
2,593
0
9,299
16,164
8,329
199
2,555
13,609
3,862
77,362
L
5,080
135
0
2,637
12,855
10,879
0
4,202
8,453
31,351
0
L
Tsukuyomi
Meridianz5
Tsukuyomi
4,267
717
0
3,689
11,564
4,343
0
3,150
8,280
0
44,940
W
Morgan Le Fay
Nenasy
Morgan Le Fay
11,790
1,375
180
1,723
9,623
4,768
9
2,909
6,714
60,105
1,833
L
Charybdis
RevivedTrout82
Charybdis
4,797
1,816
0
3,076
9,104
3,408
0
2,991
6,033
0
57,535
L
5,291
809
0
3,962
13,057
4,687
0
7,909
4,528
43,473
4,944
L
Cu Chulainn
rugger875
Cu Chulainn
8,320
482
0
1,696
14,854
15,956
0
1,193
13,651
2,592
67,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
43,516
396
Minions Killed
501
0
Camps Cleared
0
1,409,258
Distance Traveled
1,489,912
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,718
581
87
6
0
297,372
2
W
Bacchus
7,277
485
55
4
0
309,868
1
W
Mulan
9,822
655
128
9
0
251,557
10
W
Surtr
8,247
550
123
8
0
333,443
0
L
Geb
6,791
453
40
3
0
346,651
2
L
Tsukuyomi
6,698
447
81
5
0
273,001
0
W
Morgan Le Fay
9,452
630
108
7
0
297,672
0
L
Charybdis
6,996
466
91
6
0
281,670
1
L
Sol
6,668
445
83
6
0
286,442
8
L
Cu Chulainn
8,182
545
101
7
0
221,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role