Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Foxwardin
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 112L
1,407 Elo+
Solo
Arachne
Arachne
LegitLegacy7151
Arachne
Level 68
God Stats
9W - 12L
1,420 SR
Queue Stats
161W - 191L
1,402 Elo+
Solo
Athena
Athena
cvncos
Athena
Level 66
God Stats
3W - 0L
1,861 SR
Queue Stats
99W - 96L
1,441 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,450 Elo+

VS

Team Averages
Level 73
1,441 SR
1,368 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brayan88890
Thanatos
Level 86
God Stats
16W - 12L
1,676 SR
Queue Stats
138W - 138L
1,478 Elo+
Solo
Neith
Neith
XSwordeaterX
Neith
Level 127
God Stats
11W - 8L
1,554 SR
Queue Stats
180W - 169L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
garchin22
Erlang Shen
Level 47
God Stats
2W - 4L
1,306 SR
Queue Stats
39W - 86L
1,258 Elo+
Party 1
Bakasura
Bakasura
wasanky
Bakasura
Level 37
God Stats
0W - 4L
1,171 SR
Queue Stats
9W - 41L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
6,498
591
5,334
7,576
3,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
 
Anhur
10
1 / 0 / 1
5,992
545
4,031
6,097
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Foxwardin
Chaac
12
2 / 0 / 0
7,444
677
2,212
4,987
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 0
5,673
516
4,338
9,120
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
cvncos
Athena
9
1 / 0 / 1
5,976
543
1,785
7,244
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,169
470
3,447
3,466
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Brayan88890
Thanatos
5
0 / 1 / 0
4,215
383
1,307
4,016
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,313
483
5,061
8,510
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
garchin22
Erlang Shen
7
0 / 2 / 0
4,741
431
1,924
9,226
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
wasanky
Bakasura
8
0 / 1 / 1
4,653
423
2,434
8,620
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
0
1
W
Anhur
 
Anhur
1
0
1
1.5
L
Sol
 
Sol
0
0
0
0
L
Thanatos
Brayan88890
Thanatos
0
1
0
0
W
Chaac
Foxwardin
Chaac
2
0
0
2
W
1
0
0
1
L
1
2
0
0.5
W
Athena
cvncos
Athena
1
0
1
1.5
L
Erlang Shen
garchin22
Erlang Shen
0
2
0
0
L
Bakasura
wasanky
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
14,173
35,024
Taken
33,838
18,756
Mitigated
17,744
10,898
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,334
277
0
2,827
7,576
3,517
789
0
7,510
48,587
0
W
Anhur
 
Anhur
4,031
2,036
0
2,957
6,097
1,948
1,918
1,994
3,711
0
39,939
L
Sol
 
Sol
3,447
951
0
1,141
3,466
911
0
287
3,179
32,707
2,115
L
Thanatos
Brayan88890
Thanatos
1,307
77
0
2,209
4,016
1,477
0
332
3,684
0
15,989
W
Chaac
Foxwardin
Chaac
2,212
376
0
1,283
4,987
4,409
132
0
4,987
0
44,023
W
4,338
3,346
0
1,695
9,120
3,739
130
22
8,953
0
39,758
L
5,061
1,549
0
1,672
8,510
2,670
0
3,762
4,748
0
41,815
W
Athena
cvncos
Athena
1,785
647
0
2,136
7,244
5,143
345
1,350
5,633
22,204
1,330
L
Erlang Shen
garchin22
Erlang Shen
1,924
1,365
0
2,255
9,226
6,744
0
1,674
7,552
0
13,091
L
Bakasura
wasanky
Bakasura
2,434
1,315
0
1,058
8,620
5,942
0
782
7,838
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
24,091
303
Minions Killed
223
0
Camps Cleared
0
1,062,139
Distance Traveled
901,311
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,498
591
67
6
0
193,912
0
W
Anhur
5,992
545
58
5
0
197,577
5
L
Sol
5,169
470
71
6
0
193,579
0
L
Thanatos
4,215
383
27
2
0
100,058
0
W
Chaac
7,444
677
81
7
0
202,137
2
W
Arachne
5,673
516
60
5
0
241,761
0
L
Neith
5,313
483
75
7
0
189,402
0
W
Athena
5,976
543
37
3
0
226,752
0
L
Erlang Shen
4,741
431
18
2
0
208,777
0
L
Bakasura
4,653
423
32
3
0
209,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role