Player Matchup

Nemesis
Nemesis
LordAversis
Nemesis
Level 176
God Stats
6W - 3L
1,927 SR
Queue Stats
346W - 305L
1,670 Elo+
Solo
Ishtar
Ishtar
WetηGushy
Ishtar
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 62L
1,617 Elo+
Solo
Cerberus
Cerberus
iWforRed
Cerberus
Level 161
God Stats
4W - 1L
1,733 SR
Queue Stats
254W - 320L
1,583 Elo+
Party 2
Guan Yu
Guan Yu
lbakalbakal
Guan Yu
Level 165
God Stats
44W - 25L
1,689 SR
Queue Stats
417W - 403L
1,583 Elo+
Solo
Janus
Janus
oujakun
Janus
Level 158
God Stats
3W - 4L
1,608 SR
Queue Stats
85W - 100L
1,555 Elo+
Party 2
Team Averages
Level 163
1,691 SR
1,602 Elo+

VS

Team Averages
Level 166
1,768 SR
1,685 Elo+
Sun Wukong
Sun Wukong
Arkatlas
Sun Wukong
Level 189
God Stats
10W - 7L
1,734 SR
Queue Stats
349W - 205L
1,723 Elo+
Party 3
Ra
Ra
Kyydon
Ra
Level 167
God Stats
13W - 5L
1,733 SR
Queue Stats
220W - 119L
1,736 Elo+
Party 3
Sobek
Sobek
MyTeamlsGood
Sobek
Level 121
God Stats
2W - 4L
1,715 SR
Queue Stats
213W - 154L
1,683 Elo+
Party 1
Neith
Neith
StepGeb
Neith
Level 167
God Stats
14W - 8L
1,705 SR
Queue Stats
246W - 209L
1,588 Elo+
Party 1
He Bo
He Bo
partyperson123
He Bo
Level 184
God Stats
2W - 0L
1,952 SR
Queue Stats
128W - 63L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordAversis
Nemesis
14
3 / 5 / 1
7,933
496
6,222
15,891
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
WetηGushy
Ishtar
12
0 / 7 / 2
7,470
467
5,790
14,256
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
iWforRed
Cerberus
12
1 / 5 / 4
8,105
507
5,199
20,777
16,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
lbakalbakal
Guan Yu
12
0 / 4 / 1
7,412
463
5,136
16,537
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
oujakun
Janus
14
2 / 3 / 2
8,154
510
8,168
10,881
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arkatlas
Sun Wukong
17
4 / 0 / 5
10,299
644
13,161
14,666
9,922
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
5 / 1 / 7
9,575
598
11,545
13,807
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 3 / 7
9,016
564
5,001
13,736
12,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
StepGeb
Neith
15
1 / 1 / 6
9,252
578
13,142
11,200
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
10 / 3 / 6
10,967
685
15,436
11,469
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
24
24
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arkatlas
Sun Wukong
4
0
5
6.5
W
Ra
5
1
7
8.5
L
Nemesis
LordAversis
Nemesis
3
5
1
0.7
W
4
3
7
2.5
W
Neith
StepGeb
Neith
1
1
6
4
L
Ishtar
WetηGushy
Ishtar
0
7
2
0.14
L
Cerberus
iWforRed
Cerberus
1
5
4
0.6
L
Guan Yu
lbakalbakal
Guan Yu
0
4
1
0.13
L
Janus
oujakun
Janus
2
3
2
1
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
58,285
78,342
Taken
64,878
43,919
Mitigated
39,284
20,117
Healing
28,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arkatlas
Sun Wukong
13,161
3,948
0
5,098
14,666
9,922
1,215
1,601
12,995
0
78,378
W
Ra
11,545
1,584
3,217
9,298
13,807
6,747
1,518
3,018
10,685
91,846
2,454
L
Nemesis
LordAversis
Nemesis
6,222
2,922
0
6,728
15,891
6,401
0
3,981
11,882
0
69,088
W
5,001
894
0
2,808
13,736
12,856
32
3,638
9,924
16,891
605
W
Neith
StepGeb
Neith
13,142
4,758
0
3,920
11,200
4,778
3,280
3,151
7,869
0
88,806
L
Ishtar
WetηGushy
Ishtar
5,790
4,096
0
2,571
14,256
4,468
0
7,482
6,352
0
50,037
L
Cerberus
iWforRed
Cerberus
5,199
135
0
4,932
20,777
16,436
0
10,641
9,644
24,646
0
L
Guan Yu
lbakalbakal
Guan Yu
5,136
848
68
4,882
16,537
12,911
0
3,968
12,531
0
50,421
L
Janus
oujakun
Janus
8,168
509
0
936
10,881
3,703
0
5,003
5,768
64,344
0
W
15,436
1,514
0
3,848
11,469
4,981
1,042
1,391
10,038
91,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
49,109
486
Minions Killed
563
0
Camps Cleared
0
1,502,620
Distance Traveled
1,588,123
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,299
644
139
9
0
298,210
0
W
Ra
9,575
598
131
8
0
365,987
0
L
Nemesis
7,933
496
118
7
0
325,833
0
W
Sobek
9,016
564
13
1
0
309,529
0
W
Neith
9,252
578
137
9
0
287,539
3
L
Ishtar
7,470
467
97
6
0
238,013
0
L
Cerberus
8,105
507
64
4
0
282,233
2
L
Guan Yu
7,412
463
94
6
0
322,422
3
L
Janus
8,154
510
113
7
0
334,119
2
W
He Bo
10,967
685
143
9
0
326,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role