Player Matchup

Xbalanque
Xbalanque
AceShorty187
Xbalanque
Level 59
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 45L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
BlueEyedHaze
Baron Samedi
Level 82
God Stats
7W - 1L
1,969 SR
Queue Stats
200W - 183L
1,468 Elo+
Solo
Tiamat
Tiamat
Rivaljrkman
Tiamat
Level 157
God Stats
5W - 7L
1,246 SR
Queue Stats
460W - 454L
1,430 Elo+
Solo
Poseidon
Poseidon
Styleflow19
Poseidon
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 36L
1,535 Elo+
Solo
Charon
Charon
kingquizpq26
Charon
Level 74
God Stats
2W - 0L
1,778 SR
Queue Stats
264W - 267L
1,497 Elo+
Solo
Team Averages
Level 100
1,646 SR
1,495 Elo+

VS

Team Averages
Level 108
1,553 SR
1,442 Elo+
Skadi
Skadi
CGADeathwalker
Skadi
Level 156
God Stats
1W - 1L
1,763 SR
Queue Stats
42W - 56L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
DavDaxis
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,471 Elo+
Party 1
Olorun
Olorun
JM1305WELL
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,377 Elo+
Solo
Mercury
Mercury
SweatyNutSak
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,415 Elo+
Party 2
Geb
Geb
revenge12272
Geb
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AceShorty187
Xbalanque
16
7 / 4 / 12
10,930
781
15,001
13,932
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
BlueEyedHaze
Baron Samedi
19
8 / 2 / 18
11,425
816
12,020
12,447
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
2 / 3 / 20
10,543
753
11,744
12,437
14,400
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Styleflow19
Poseidon
19
7 / 2 / 19
11,640
831
18,935
11,885
5,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
18
7 / 3 / 22
11,891
849
11,216
15,208
19,527
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
9,711
694
10,694
13,515
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DavDaxis
Ne Zha
16
4 / 7 / 7
9,504
679
10,029
13,432
6,783
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
JM1305WELL
Olorun
14
1 / 10 / 6
8,610
615
5,965
17,424
8,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
SweatyNutSak
Mercury
18
3 / 4 / 8
10,070
719
9,663
11,694
6,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 8
9,681
692
12,979
19,307
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
31
Kills
14
14
Deaths
31
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AceShorty187
Xbalanque
7
4
12
3.25
W
Baron Samedi
BlueEyedHaze
Baron Samedi
8
2
18
8.5
L
4
4
4
1.5
L
Ne Zha
DavDaxis
Ne Zha
4
7
7
1.07
L
Olorun
JM1305WELL
Olorun
1
10
6
0.4
W
Tiamat
2
3
20
4
W
Poseidon
Styleflow19
Poseidon
7
2
19
8.25
L
Mercury
SweatyNutSak
Mercury
3
4
8
1.75
W
Charon
7
3
22
6
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,916
Damage
49,330
65,909
Taken
75,372
51,842
Mitigated
50,715
24,607
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AceShorty187
Xbalanque
15,001
9,860
78
4,228
13,932
5,579
4,087
2,983
10,949
0
35,808
W
Baron Samedi
BlueEyedHaze
Baron Samedi
12,020
311
3,339
4,001
12,447
6,843
1,169
4,234
8,213
19,328
0
L
10,694
2,208
695
2,585
13,515
6,463
0
9,767
3,748
0
31,759
L
Ne Zha
DavDaxis
Ne Zha
10,029
1,838
743
1,063
13,432
6,783
0
9,103
4,329
0
17,694
L
Olorun
JM1305WELL
Olorun
5,965
3,332
194
1,809
17,424
8,282
0
11,899
5,525
10,606
0
W
Tiamat
11,744
639
2,559
3,451
12,437
14,400
364
2,657
9,780
23,607
2,090
W
Poseidon
Styleflow19
Poseidon
18,935
2,940
206
2,620
11,885
5,493
804
4,345
7,540
35,934
0
L
Mercury
SweatyNutSak
Mercury
9,663
935
1,665
1,682
11,694
6,028
0
9,295
2,399
0
28,790
W
Charon
11,216
757
1,293
2,832
15,208
19,527
667
4,725
10,483
24,423
1,136
L
12,979
176
781
2,544
19,307
23,159
0
11,717
7,590
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,429
Gold Earned
47,576
157
Minions Killed
124
0
Camps Cleared
0
1,210,918
Distance Traveled
1,220,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,930
781
46
3
0
212,215
0
W
Baron Samedi
11,425
816
20
1
0
295,841
0
L
Skadi
9,711
694
36
3
0
242,337
0
L
Ne Zha
9,504
679
20
1
0
256,798
0
L
Olorun
8,610
615
12
1
0
171,265
0
W
Tiamat
10,543
753
41
3
0
223,932
0
W
Poseidon
11,640
831
31
2
0
251,200
0
L
Mercury
10,070
719
37
3
0
284,783
0
W
Charon
11,891
849
19
1
0
227,730
0
L
Geb
9,681
692
19
1
0
265,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role