Player Matchup

Cerberus
Cerberus
JoeeBlvck
Cerberus
Level 149
God Stats
10W - 15L
1,314 SR
Queue Stats
141W - 140L
1,494 Elo+
Party 2
Medusa
Medusa
RatchetPabs77
Medusa
Level 125
God Stats
5W - 4L
1,899 SR
Queue Stats
236W - 222L
1,578 Elo+
Solo
Ra
Ra
Refined056
Ra
Level 62
God Stats
16W - 7L
1,900 SR
Queue Stats
110W - 89L
1,588 Elo+
Solo
Thanatos
Thanatos
Y0UNG FRASS
Thanatos
Level 133
God Stats
8W - 10L
1,400 SR
Queue Stats
99W - 93L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
onyxhannibal
Baron Samedi
Level 141
God Stats
11W - 10L
1,578 SR
Queue Stats
41W - 52L
1,398 Elo+
Party 2
Team Averages
Level 122
1,618 SR
1,512 Elo+

VS

Team Averages
Level 107
1,610 SR
1,469 Elo+
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AFatJew
Fafnir
Level 107
God Stats
3W - 5L
1,594 SR
Queue Stats
62W - 63L
1,515 Elo+
Party 3
Neith
Neith
Crayplayer
Neith
Level 80
God Stats
2W - 1L
1,807 SR
Queue Stats
11W - 13L
1,488 Elo+
Party 3
Kuzenbo
Kuzenbo
King-Fiuler
Kuzenbo
Level 66
God Stats
2W - 4L
1,520 SR
Queue Stats
88W - 84L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
PEMBORT
Ao Kuang
Level 127
God Stats
12W - 9L
1,632 SR
Queue Stats
184W - 165L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoeeBlvck
Cerberus
16
5 / 0 / 6
9,119
536
7,690
22,975
13,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 7
9,771
575
10,034
8,196
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 1 / 7
9,717
572
13,490
10,537
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Y0UNG FRASS
Thanatos
16
0 / 2 / 1
9,803
577
6,049
18,568
15,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
onyxhannibal
Baron Samedi
14
4 / 2 / 10
9,105
536
7,653
11,210
13,506
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 1
7,944
467
8,631
9,659
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
AFatJew
Fafnir
11
1 / 5 / 1
7,813
460
7,817
14,661
15,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
0 / 3 / 0
7,971
469
6,165
9,803
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
King-Fiuler
Kuzenbo
14
1 / 2 / 0
8,345
491
9,251
13,375
15,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
PEMBORT
Ao Kuang
12
3 / 4 / 2
7,575
446
10,290
20,326
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
6
6
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
L
Fafnir
AFatJew
Fafnir
1
5
1
0.3
L
Neith
0
3
0
0
W
Cerberus
JoeeBlvck
Cerberus
5
0
6
8
L
Kuzenbo
King-Fiuler
Kuzenbo
1
2
0
0.5
L
Ao Kuang
PEMBORT
Ao Kuang
3
4
2
1
W
5
1
7
8.5
W
3
1
7
6.5
W
Thanatos
Y0UNG FRASS
Thanatos
0
2
1
0.25
W
Baron Samedi
onyxhannibal
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
42,154
71,486
Taken
67,824
52,103
Mitigated
45,853
36,569
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,631
594
0
1,561
9,659
3,166
0
6,072
3,587
68,003
0
L
Fafnir
AFatJew
Fafnir
7,817
2,117
0
3,306
14,661
15,925
0
5,898
8,680
27,955
0
L
Neith
6,165
2,032
0
2,495
9,803
3,650
0
2,665
7,138
0
77,481
W
Cerberus
JoeeBlvck
Cerberus
7,690
642
82
9,306
22,975
13,550
0
8,927
13,886
93,687
0
L
Kuzenbo
King-Fiuler
Kuzenbo
9,251
2,368
0
4,191
13,375
15,525
55
3,633
9,742
47,917
0
L
Ao Kuang
PEMBORT
Ao Kuang
10,290
2,478
0
9,241
20,326
7,587
0
10,177
10,149
50,193
1,439
W
10,034
3,643
0
1,107
8,196
3,944
650
3,796
4,400
0
89,792
W
13,490
1,057
717
3,455
10,537
5,508
42
7,548
2,949
75,709
1,628
W
Thanatos
Y0UNG FRASS
Thanatos
6,049
2,005
0
16,092
18,568
15,595
0
9,074
8,552
0
86,927
W
Baron Samedi
onyxhannibal
Baron Samedi
7,653
541
2,143
3,667
11,210
13,506
25
5,182
6,011
20,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
39,648
623
Minions Killed
456
0
Camps Cleared
0
1,671,225
Distance Traveled
1,635,813
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,944
467
132
8
0
346,205
2
L
Fafnir
7,813
460
44
3
0
319,220
0
L
Neith
7,971
469
121
7
0
319,370
0
W
Cerberus
9,119
536
164
10
0
351,592
7
L
Kuzenbo
8,345
491
91
5
0
321,217
2
L
Ao Kuang
7,575
446
68
4
0
329,801
4
W
Medusa
9,771
575
150
9
0
341,788
4
W
Ra
9,717
572
129
8
0
359,730
2
W
Thanatos
9,803
577
162
10
0
290,509
0
W
Baron Samedi
9,105
536
18
1
0
327,606
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role