Player Matchup

Aphrodite
Aphrodite
BondJack7
Aphrodite
Level 63
God Stats
12W - 11L
1,622 SR
Queue Stats
184W - 183L
1,440 Elo+
Solo
Danzaburou
Danzaburou
RPO x Grima
Danzaburou
Level 60
God Stats
5W - 6L
1,239 SR
Queue Stats
57W - 60L
1,407 Elo+
Party 2
Yemoja
Yemoja
RPO x Trop
Yemoja
Level 69
God Stats
1W - 4L
1,576 SR
Queue Stats
51W - 60L
1,451 Elo+
Party 2
Team Averages
Level 64
1,479 SR
1,433 Elo+

VS

Team Averages
Level 38
1,471 SR
1,396 Elo+
Danzaburou
Danzaburou
Sswagger99
Danzaburou
Level 37
God Stats
5W - 3L
1,665 SR
Queue Stats
20W - 27L
1,484 Elo+
Solo
Izanami
Izanami
ToedPenny374450
Izanami
Level 57
God Stats
9W - 8L
1,500 SR
Queue Stats
101W - 93L
1,443 Elo+
Party 1
Charybdis
Charybdis
TwoForTwenty
Charybdis
Level 20
God Stats
3W - 3L
1,249 SR
Queue Stats
7W - 13L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BondJack7
Aphrodite
18
3 / 2 / 2
11,544
641
15,288
22,009
11,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
RPO x Grima
Danzaburou
16
2 / 6 / 3
11,665
648
9,673
15,861
6,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
RPO x Trop
Yemoja
18
3 / 0 / 4
12,118
673
11,502
21,500
22,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sswagger99
Danzaburou
19
5 / 2 / 3
13,591
755
20,665
19,023
9,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 3
12,765
709
20,874
13,783
6,616
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TwoForTwenty
Charybdis
17
0 / 5 / 7
11,552
642
9,782
14,781
6,640
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
8
8
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BondJack7
Aphrodite
3
2
2
2
L
Danzaburou
RPO x Grima
Danzaburou
2
6
3
0.58
L
Yemoja
RPO x Trop
Yemoja
3
0
4
5
W
Danzaburou
Sswagger99
Danzaburou
5
2
3
3.25
W
3
1
3
4.5
W
Charybdis
TwoForTwenty
Charybdis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
51,321
59,370
Taken
47,587
40,328
Mitigated
22,913
27,644
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BondJack7
Aphrodite
15,288
1,021
10,105
13,611
22,009
11,538
652
0
21,721
45,569
738
L
Danzaburou
RPO x Grima
Danzaburou
9,673
2,527
0
2,648
15,861
6,376
530
40
15,748
0
38,689
L
Yemoja
RPO x Trop
Yemoja
11,502
1,375
1,151
129
21,500
22,414
436
0
21,440
39,246
0
W
Danzaburou
Sswagger99
Danzaburou
20,665
7,621
0
3,323
19,023
9,657
844
11,046
7,977
0
69,911
W
20,874
14,755
0
5,925
13,783
6,616
1,497
8,641
5,142
0
99,319
W
Charybdis
TwoForTwenty
Charybdis
9,782
5,318
0
3,591
14,781
6,640
895
7,041
7,740
0
47,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
37,908
198
Minions Killed
280
0
Camps Cleared
0
885,063
Distance Traveled
862,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,544
641
85
5
0
295,966
0
L
Danzaburou
11,665
648
73
4
0
293,180
0
L
Yemoja
12,118
673
40
2
0
295,917
0
W
Danzaburou
13,591
755
86
5
0
291,946
1
W
Izanami
12,765
709
140
8
0
300,614
0
W
Charybdis
11,552
642
54
3
0
269,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role