Player Matchup

Hera
Hera
DirtySinTV
Hera
Level 63
God Stats
6W - 1L
1,834 SR
Queue Stats
123W - 107L
1,521 Elo+
Party 2
Izanami
Izanami
SABANtheCOACH
Izanami
Level 127
God Stats
41W - 38L
1,556 SR
Queue Stats
187W - 151L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
itzauko
Gilgamesh
Level 210
God Stats
49W - 43L
1,598 SR
Queue Stats
576W - 519L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
thacker92
Ao Kuang
Level 98
God Stats
29W - 31L
1,513 SR
Queue Stats
517W - 506L
1,452 Elo+
Solo
Bacchus
Bacchus
woahTV
Bacchus
Level 158
God Stats
17W - 11L
1,568 SR
Queue Stats
136W - 115L
1,542 Elo+
Party 2
Team Averages
Level 131
1,614 SR
1,506 Elo+

VS

Team Averages
Level 114
1,541 SR
1,515 Elo+
Mulan
Mulan
DrCashew
Mulan
Level 67
God Stats
95W - 89L
1,556 SR
Queue Stats
313W - 288L
1,542 Elo+
Solo
Heimdallr
Heimdallr
II DKrc II
Heimdallr
Level 86
God Stats
8W - 8L
1,474 SR
Queue Stats
27W - 23L
1,546 Elo+
Solo
Bacchus
Bacchus
Mr_MaMvz
Bacchus
Level 146
God Stats
4W - 2L
1,717 SR
Queue Stats
25W - 24L
1,488 Elo+
Party 1
Thanatos
Thanatos
ReigningOmens
Thanatos
Level 118
God Stats
5W - 3L
1,734 SR
Queue Stats
29W - 25L
1,495 Elo+
Party 1
Anubis
Anubis
TheWildHyena
Anubis
Level 153
God Stats
0W - 2L
1,223 SR
Queue Stats
25W - 19L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,740
553
4,250
6,293
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
15
0 / 0 / 4
8,310
594
5,808
5,300
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
itzauko
Gilgamesh
15
2 / 3 / 6
9,168
655
10,010
13,838
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
thacker92
Ao Kuang
15
9 / 2 / 1
9,038
646
5,762
10,288
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
woahTV
Bacchus
11
2 / 5 / 4
7,013
501
6,146
11,124
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrCashew
Mulan
4
0 / 1 / 0
5,106
365
1,115
3,140
1,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
II DKrc II
Heimdallr
11
0 / 3 / 5
6,776
484
5,284
7,473
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Mr_MaMvz
Bacchus
11
0 / 3 / 5
6,377
456
5,453
14,224
13,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ReigningOmens
Thanatos
13
8 / 3 / 1
8,088
578
6,512
13,826
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
13
3 / 4 / 5
8,113
580
8,336
9,005
6,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
11
12
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Mulan
DrCashew
Mulan
0
1
0
0
L
Heimdallr
II DKrc II
Heimdallr
0
3
5
0.83
L
Bacchus
Mr_MaMvz
Bacchus
0
3
5
0.83
L
Thanatos
ReigningOmens
Thanatos
8
3
1
2.83
W
Izanami
0
0
4
2
L
Anubis
3
4
5
1.38
W
Gilgamesh
itzauko
Gilgamesh
2
3
6
1.67
W
Ao Kuang
thacker92
Ao Kuang
9
2
1
4.75
W
Bacchus
woahTV
Bacchus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
26,700
46,843
Taken
47,668
23,813
Mitigated
31,065
11,036
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,250
1,009
0
170
6,293
1,779
275
1,683
4,610
52,757
394
L
Mulan
DrCashew
Mulan
1,115
176
0
1,041
3,140
1,506
0
419
2,721
0
7,400
L
Heimdallr
II DKrc II
Heimdallr
5,284
2,471
0
907
7,473
3,332
0
2,424
5,049
0
41,097
L
Bacchus
Mr_MaMvz
Bacchus
5,453
474
248
1,286
14,224
13,444
104
4,491
9,733
29,012
778
L
Thanatos
ReigningOmens
Thanatos
6,512
2,133
0
9,833
13,826
6,327
77
4,632
9,194
0
45,406
W
Izanami
5,808
3,204
0
2,810
5,300
1,880
337
1,123
3,957
0
79,596
L
Anubis
8,336
291
0
273
9,005
6,456
0
4,443
4,562
67,232
1,051
W
Gilgamesh
itzauko
Gilgamesh
10,010
2,995
0
2,873
13,838
6,854
587
4,552
8,962
0
68,552
W
Ao Kuang
thacker92
Ao Kuang
5,762
2,109
0
4,136
10,288
3,884
0
2,085
8,060
58,305
12,895
W
Bacchus
woahTV
Bacchus
6,146
656
0
1,047
11,124
9,416
0
3,375
7,324
21,676
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
34,460
454
Minions Killed
313
0
Camps Cleared
0
1,456,705
Distance Traveled
1,119,970
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,740
553
88
6
0
317,016
0
L
Mulan
5,106
365
18
1
0
45,263
0
L
Heimdallr
6,776
484
76
5
0
257,658
0
L
Bacchus
6,377
456
45
3
0
244,061
0
L
Thanatos
8,088
578
64
5
0
313,894
0
W
Izanami
8,310
594
117
8
0
250,067
0
L
Anubis
8,113
580
110
8
0
259,094
3
W
Gilgamesh
9,168
655
119
9
0
236,120
0
W
Ao Kuang
9,038
646
107
8
0
344,441
0
W
Bacchus
7,013
501
23
2
0
309,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role