Player Matchup

Aphrodite
Aphrodite
Bronze III
MAGICuwuGHOST
Aphrodite
Bronze III
Level 86
God Stats
2W - 3L
1,562 SR
Queue Stats
6W - 10L
1,179 MMR
Party 1
Osiris
Osiris
Silver II
Redriverfalcon
Osiris
Silver II
Level 69
God Stats
2W - 1L
1,429 SR
Queue Stats
87W - 95L
1,062 MMR
Solo
Cupid
Cupid
Silver I
Umòja
Cupid
Silver I
Level 175
God Stats
16W - 13L
1,511 SR
Queue Stats
627W - 646L
1,088 MMR
Solo
Susano
Susano
Silver II
flashsilver442
Susano
Silver II
Level 77
God Stats
13W - 9L
1,626 SR
Queue Stats
24W - 29L
1,095 MMR
Party 1
Khepri
Khepri
Silver II
kurdforlife1995
Khepri
Silver II
Level 128
God Stats
4W - 1L
1,659 SR
Queue Stats
83W - 104L
1,051 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,557 SR
1,095 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,425 SR
1,174 MMR
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver II
OldCC
Bakasura
Silver II
Level 196
God Stats
0W - 5L
1,236 SR
Queue Stats
106W - 115L
1,110 MMR
Solo
Xbalanque
Xbalanque
Silver III
Sm0keyTv
Xbalanque
Silver III
Level 57
God Stats
15W - 15L
1,576 SR
Queue Stats
46W - 50L
1,143 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
UnTouchable5355
Sylvanus
Bronze IV
Level 155
God Stats
1W - 6L
1,473 SR
Queue Stats
7W - 14L
1,161 MMR
Solo
Nemesis
Nemesis
Silver III
m5thebearjew
Nemesis
Silver III
Level 68
God Stats
0W - 2L
1,342 SR
Queue Stats
66W - 82L
958 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MAGICuwuGHOST
Aphrodite
12
3 / 1 / 13
7,856
524
11,039
9,007
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 9
8,147
543
14,480
16,631
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cupid
Umòja
Cupid
14
3 / 0 / 6
8,015
534
5,584
8,014
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
12 / 1 / 3
8,964
598
11,681
11,534
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 6
6,803
454
4,153
13,070
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SkadiCthulhuBastetArachne

VS

Bans
JanusAgniJormungandrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 5 / 1
6,236
416
5,058
16,621
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
OldCC
Bakasura
13
1 / 4 / 0
7,560
504
8,575
22,338
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Sm0keyTv
Xbalanque
16
0 / 1 / 0
8,415
561
6,175
7,355
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 4 / 1
6,636
442
6,623
12,990
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
m5thebearjew
Nemesis
8
0 / 7 / 0
5,761
384
3,992
11,725
5,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
21
Kills
1
2
Deaths
21
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
1
0.1
W
Aphrodite
MAGICuwuGHOST
Aphrodite
3
1
13
9.5
L
Bakasura
OldCC
Bakasura
1
4
0
0.25
W
3
0
9
7.5
L
Xbalanque
Sm0keyTv
Xbalanque
0
1
0
0
W
Cupid
Umòja
Cupid
3
0
6
6
L
Sylvanus
0
4
1
0.13
W
12
1
3
13.5
W
0
0
6
3
L
Nemesis
m5thebearjew
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
30,423
58,256
Taken
71,029
34,653
Mitigated
36,315
27,942
Healing
29,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,058
1,688
0
6,611
16,621
6,159
0
3,490
13,131
0
43,540
W
Aphrodite
MAGICuwuGHOST
Aphrodite
11,039
1,935
5,100
6,172
9,007
3,850
199
1,409
7,578
45,901
0
L
Bakasura
OldCC
Bakasura
8,575
5,566
0
12,595
22,338
12,643
0
1,665
20,673
0
41,329
W
14,480
6,919
0
6,161
16,631
11,411
503
302
14,516
0
65,982
L
Xbalanque
Sm0keyTv
Xbalanque
6,175
3,179
0
3,439
7,355
3,139
778
666
6,689
0
84,764
W
Cupid
Umòja
Cupid
5,584
3,421
551
2,052
8,014
3,316
336
1,293
6,721
0
60,168
L
Sylvanus
6,623
2,301
1,290
3,562
12,990
8,945
0
4,190
8,800
36,795
13,863
W
11,681
3,684
0
3,540
11,534
4,440
438
623
10,691
0
55,824
W
4,153
360
297
4,069
13,070
11,636
65
2,644
10,426
19,062
2,312
L
Nemesis
m5thebearjew
Nemesis
3,992
1,231
0
1,942
11,725
5,429
0
5,181
6,544
0
15,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
34,608
375
Minions Killed
421
0
Camps Cleared
0
1,480,511
Distance Traveled
1,339,067
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,236
416
70
5
0
329,620
2
W
Aphrodite
7,856
524
72
5
0
308,731
0
L
Bakasura
7,560
504
101
7
0
245,707
0
W
Osiris
8,147
543
89
6
0
278,863
0
L
Xbalanque
8,415
561
143
10
0
265,145
0
W
Cupid
8,015
534
115
8
0
259,041
0
L
Sylvanus
6,636
442
85
6
0
240,999
0
W
Susano
8,964
598
78
5
0
338,439
0
W
Khepri
6,803
454
21
1
0
295,437
4
L
Nemesis
5,761
384
22
1
0
257,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role