Player Matchup

Hades
Hades
Astromonkey13
Hades
Level 101
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Bugsby21
Ne Zha
Level 116
God Stats
7W - 3L
1,266 SR
Queue Stats
100W - 88L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Jim1214
Danzaburou
Level 66
God Stats
2W - 2L
1,319 SR
Queue Stats
66W - 63L
1,413 Elo+
Party 2
The Morrigan
The Morrigan
LASTI5000
The Morrigan
Level 236
God Stats
9W - 4L
1,720 SR
Queue Stats
369W - 319L
1,562 Elo+
Solo
Loki
Loki
TonniTheWicked
Loki
Level 107
God Stats
5W - 6L
1,609 SR
Queue Stats
144W - 147L
1,560 Elo+
Solo
Team Averages
Level 125
1,482 SR
1,489 Elo+

VS

Team Averages
Level 130
1,658 SR
1,537 Elo+
Cabrakan
Cabrakan
CaptinCheech553
Cabrakan
Level 107
God Stats
6W - 1L
1,781 SR
Queue Stats
88W - 92L
1,498 Elo+
Party 1
Bakasura
Bakasura
Lucifelle
Bakasura
Level 141
God Stats
4W - 2L
1,631 SR
Queue Stats
89W - 50L
1,630 Elo+
Solo
Izanami
Izanami
TheFishyTomato
Izanami
Level 124
God Stats
5W - 2L
1,612 SR
Queue Stats
147W - 122L
1,548 Elo+
Party 1
Cerberus
Cerberus
Uoaz
Cerberus
Level 148
God Stats
1W - 0L
1,743 SR
Queue Stats
78W - 81L
1,555 Elo+
Solo
Ah Puch
Ah Puch
cattlecalled
Ah Puch
Level 129
God Stats
10W - 4L
1,521 SR
Queue Stats
84W - 81L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,725
621
1,981
4,406
2,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Bugsby21
Ne Zha
7
1 / 1 / 5
4,287
715
6,175
5,678
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Jim1214
Danzaburou
7
4 / 0 / 2
4,467
745
4,683
4,115
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
LASTI5000
The Morrigan
7
1 / 4 / 1
3,923
654
1,808
3,755
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,839
473
176
1,396
280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
0 / 2 / 0
3,628
605
1,146
7,448
4,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Lucifelle
Bakasura
7
3 / 1 / 0
4,256
709
3,104
6,712
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 2
3,667
611
2,304
4,466
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Uoaz
Cerberus
8
1 / 0 / 0
4,715
786
2,363
4,602
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
cattlecalled
Ah Puch
8
3 / 0 / 1
4,770
795
2,564
2,425
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
7
7
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ne Zha
Bugsby21
Ne Zha
1
1
5
3.5
W
Cabrakan
0
2
0
0
L
Danzaburou
Jim1214
Danzaburou
4
0
2
5
L
The Morrigan
LASTI5000
The Morrigan
1
4
1
0.38
W
Bakasura
Lucifelle
Bakasura
3
1
0
3
W
0
3
2
0.33
L
0
1
0
0
W
Cerberus
Uoaz
Cerberus
1
0
0
1
W
Ah Puch
cattlecalled
Ah Puch
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
11,481
19,350
Taken
25,653
6,537
Mitigated
12,386
5,249
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
862
0
2,073
4,406
2,097
0
2,321
2,085
14,634
0
L
Ne Zha
Bugsby21
Ne Zha
6,175
2,597
157
1,159
5,678
1,838
0
1,603
3,951
0
18,547
W
Cabrakan
1,146
339
145
1,241
7,448
4,827
0
0
7,448
7,089
0
L
Danzaburou
Jim1214
Danzaburou
4,683
2,738
0
1,180
4,115
1,288
0
572
3,273
0
25,977
L
The Morrigan
LASTI5000
The Morrigan
1,808
714
0
192
3,755
1,034
0
966
2,436
20,079
458
W
Bakasura
Lucifelle
Bakasura
3,104
2,128
0
1,829
6,712
2,714
0
1,036
5,676
0
24,550
W
2,304
1,674
0
1,143
4,466
1,231
0
0
4,466
0
26,068
L
176
0
0
488
1,396
280
0
197
1,112
0
3,675
W
Cerberus
Uoaz
Cerberus
2,363
130
0
2,540
4,602
2,773
0
1,981
2,621
28,126
2,336
W
Ah Puch
cattlecalled
Ah Puch
2,564
114
0
1,519
2,425
841
0
528
1,897
21,194
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
21,036
133
Minions Killed
232
0
Camps Cleared
0
537,488
Distance Traveled
636,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,725
621
26
4
0
114,088
0
L
Ne Zha
4,287
715
30
5
0
139,401
1
W
Cabrakan
3,628
605
4
1
0
125,703
0
L
Danzaburou
4,467
745
33
6
0
116,127
0
L
The Morrigan
3,923
654
35
6
0
115,872
0
W
Bakasura
4,256
709
53
9
0
144,352
0
W
Izanami
3,667
611
43
7
0
113,105
0
L
Loki
2,839
473
9
2
0
52,000
0
W
Cerberus
4,715
786
79
13
0
112,924
0
W
Ah Puch
4,770
795
53
9
0
140,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role