Player Matchup

Lancelot
Lancelot
EnjoyingJoemama
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,513 Elo+
Party 3
Ganesha
Ganesha
HailedTheHawk
Ganesha
Level 102
God Stats
0W - 3L
1,530 SR
Queue Stats
8W - 13L
1,371 Elo+
Party 3
Surtr
Surtr
ghost41103
Surtr
Level 128
God Stats
0W - 3L
1,170 SR
Queue Stats
33W - 28L
1,515 Elo+
Party 3
Ra
Ra
xShoelessHobo
Ra
Level 126
God Stats
1W - 3L
1,439 SR
Queue Stats
30W - 39L
1,427 Elo+
Party 1
Sol
Sol
xVanishedElmx
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,429 Elo+
Party 1
Team Averages
Level 126
1,428 SR
1,451 Elo+

VS

Team Averages
Level 113
1,502 SR
1,500 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Menkee
Ah Muzen Cab
Level 75
God Stats
2W - 0L
1,244 SR
Queue Stats
72W - 67L
1,446 Elo+
Party 2
Vulcan
Vulcan
Zag
Vulcan
Level 122
God Stats
7W - 0L
1,965 SR
Queue Stats
207W - 206L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
dany480
Ah Puch
Level 83
God Stats
2W - 1L
1,300 SR
Queue Stats
67W - 59L
1,594 Elo+
Solo
Odin
Odin
marcusv33
Odin
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 78L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 1 / 0
4,638
928
2,661
3,649
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ganesha
11
0 / 2 / 4
4,915
983
3,474
7,203
6,311
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Surtr
8
1 / 0 / 0
4,656
931
676
2,935
2,370
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
5,091
1,018
2,178
4,984
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 2 / 1
4,730
946
2,275
4,266
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 5
5,761
1,152
2,331
4,123
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Menkee
Ah Muzen Cab
11
3 / 0 / 3
6,465
1,293
5,155
3,870
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vulcan
Zag
Vulcan
11
1 / 1 / 5
6,005
1,201
5,726
2,587
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
dany480
Ah Puch
10
0 / 2 / 6
5,681
1,136
5,725
3,570
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
2 / 1 / 1
6,036
1,207
2,406
4,531
3,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
6
6
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
5
2.5
L
Lancelot
1
1
0
1
L
Ganesha
0
2
4
1
W
Ah Muzen Cab
Menkee
Ah Muzen Cab
3
0
3
4.5
W
Vulcan
Zag
Vulcan
1
1
5
3.5
W
Ah Puch
dany480
Ah Puch
0
2
6
1.5
L
Surtr
1
0
0
1
W
Odin
2
1
1
2.5
L
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,264
Damage
21,343
23,037
Taken
18,681
14,710
Mitigated
8,202
11,717
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,331
315
2,773
1,950
4,123
1,377
510
1,215
2,856
5,705
0
L
Lancelot
2,661
246
440
275
3,649
1,540
0
1,646
2,003
0
2,933
L
Ganesha
3,474
32
0
832
7,203
6,311
0
3,707
3,496
5,366
0
W
Ah Muzen Cab
Menkee
Ah Muzen Cab
5,155
1,269
662
572
3,870
1,292
574
1,912
1,958
0
12,642
W
Vulcan
Zag
Vulcan
5,726
0
65
205
2,587
694
235
1,273
1,314
16,756
353
W
Ah Puch
dany480
Ah Puch
5,725
104
197
374
3,570
1,265
114
913
2,657
8,378
0
L
Surtr
676
183
406
404
2,935
2,370
0
1,871
1,064
22
2,035
W
Odin
2,406
269
564
815
4,531
3,574
0
2,448
2,019
954
6,470
L
2,178
45
5,240
2,885
4,984
2,701
0
3,828
1,156
12,377
0
L
2,275
147
597
638
4,266
1,788
0
3,133
1,133
7,444
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
29,948
43
Minions Killed
79
0
Camps Cleared
0
452,298
Distance Traveled
535,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,761
1,152
12
2
0
110,625
0
L
Lancelot
4,638
928
2
0
0
98,976
0
L
Ganesha
4,915
983
0
0
0
99,465
0
W
Ah Muzen Cab
6,465
1,293
20
4
0
118,205
0
W
Vulcan
6,005
1,201
26
5
0
115,947
0
W
Ah Puch
5,681
1,136
12
2
0
81,358
0
L
Surtr
4,656
931
4
1
0
68,295
0
W
Odin
6,036
1,207
9
2
0
109,549
0
L
Ra
5,091
1,018
25
5
0
96,030
0
L
Sol
4,730
946
12
2
0
89,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role