Player Matchup

Bastet
Bastet
GuidoxAlucard
Bastet
Level 78
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
carigmon4
Cthulhu
Level 23
God Stats
2W - 6L
1,433 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 2
Agni
Agni
damikok
Agni
Level 18
God Stats
0W - 1L
1,156 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 2
Team Averages
Level 40
1,391 SR
1,272 Elo+

VS

Team Averages
Level 177
1,397 SR
1,624 Elo+
Ymir
Ymir
 
Ymir
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ElPicadillo
Ix Chel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,766 Elo+
Party 1
Artemis
Artemis
Picadillo
Artemis
Level 156
God Stats
1W - 1L
1,190 SR
Queue Stats
16W - 11L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,471
747
5,335
12,534
4,333
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
carigmon4
Cthulhu
12
2 / 5 / 3
7,695
770
8,472
15,021
11,907
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
damikok
Agni
11
1 / 9 / 3
7,533
753
3,360
10,363
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 1 / 11
9,019
902
9,255
13,199
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
ElPicadillo
Ix Chel
14
8 / 2 / 12
9,567
957
13,477
9,583
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Picadillo
Artemis
15
8 / 2 / 9
9,678
968
10,459
8,635
3,567
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
11
10.5
W
Ix Chel
ElPicadillo
Ix Chel
8
2
12
7
L
2
7
2
0.43
W
Artemis
Picadillo
Artemis
8
2
9
6.25
L
Cthulhu
carigmon4
Cthulhu
2
5
3
0.7
L
Agni
damikok
Agni
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
33,191
37,918
Taken
31,417
19,873
Mitigated
18,963
1,380
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,255
2,200
0
1,451
13,199
11,431
16
4,008
9,191
27,100
458
W
Ix Chel
ElPicadillo
Ix Chel
13,477
2,248
676
3,089
9,583
3,965
93
3,837
5,746
44,149
238
L
5,335
1,522
0
902
12,534
4,333
0
6,872
5,465
0
17,095
W
Artemis
Picadillo
Artemis
10,459
5,045
0
637
8,635
3,567
2,228
3,478
5,157
0
35,002
L
Cthulhu
carigmon4
Cthulhu
8,472
811
48
250
15,021
11,907
0
8,456
6,196
26,871
583
L
Agni
damikok
Agni
3,360
384
0
180
10,363
3,633
0
6,231
3,880
16,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
28,264
88
Minions Killed
159
0
Camps Cleared
0
497,575
Distance Traveled
557,598
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,019
902
44
4
0
183,093
0
W
Ix Chel
9,567
957
57
6
0
188,870
0
L
Bastet
7,471
747
19
2
0
183,708
0
W
Artemis
9,678
968
58
6
0
185,635
0
L
Cthulhu
7,695
770
42
4
0
162,978
1
L
Agni
7,533
753
27
3
0
150,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role