Player Matchup

Hercules
Hercules
JonClaudVanGram
Hercules
Level 141
God Stats
16W - 22L
1,346 SR
Queue Stats
264W - 266L
1,530 Elo+
Party 2
Sobek
Sobek
RJM922950
Sobek
Level 65
God Stats
19W - 12L
1,642 SR
Queue Stats
29W - 25L
1,475 Elo+
Party 2
Nox
Nox
RumpleStumpson
Nox
Level 102
God Stats
7W - 3L
1,616 SR
Queue Stats
44W - 45L
1,442 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,482 Elo+

VS

Team Averages
Level 51
1,451 SR
1,500 Elo+
Surtr
Surtr
Mikeyzzz
Surtr
Level 27
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PUNCHINARV
Baron Samedi
Level 24
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
fjfwnbs2
He Bo
Level 102
God Stats
1W - 0L
1,333 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 4 / 3
8,570
714
6,688
13,368
10,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
RJM922950
Sobek
10
0 / 3 / 5
7,300
608
6,858
14,640
15,466
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 9 / 3
8,273
689
7,647
11,422
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mikeyzzz
Surtr
16
10 / 2 / 6
10,984
915
15,044
16,482
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PUNCHINARV
Baron Samedi
13
2 / 3 / 13
9,183
765
6,405
9,000
5,456
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
fjfwnbs2
He Bo
15
4 / 1 / 10
10,202
850
12,331
8,502
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
16
16
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
4
3
1.13
W
Surtr
Mikeyzzz
Surtr
10
2
6
6.5
W
Baron Samedi
PUNCHINARV
Baron Samedi
2
3
13
2.83
L
Sobek
RJM922950
Sobek
0
3
5
0.83
L
3
9
3
0.5
W
He Bo
fjfwnbs2
He Bo
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
33,780
39,430
Taken
33,984
30,354
Mitigated
19,437
4,211
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,688
1,075
0
2,353
13,368
10,002
0
5,707
7,606
0
19,975
W
Surtr
Mikeyzzz
Surtr
15,044
8,007
0
7,524
16,482
10,817
1,583
6,267
10,215
837
46,296
W
Baron Samedi
PUNCHINARV
Baron Samedi
6,405
930
1,115
2,179
9,000
5,456
176
5,107
3,893
15,463
442
L
Sobek
RJM922950
Sobek
6,858
566
0
1,358
14,640
15,466
0
6,946
7,588
18,030
187
L
7,647
1,354
0
500
11,422
4,886
0
6,230
5,155
23,279
0
W
He Bo
fjfwnbs2
He Bo
12,331
435
0
2,548
8,502
3,164
441
3,719
4,783
57,387
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
30,369
83
Minions Killed
153
0
Camps Cleared
0
644,663
Distance Traveled
715,970
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,570
714
31
3
0
239,930
2
W
Surtr
10,984
915
55
5
0
257,138
0
W
Baron Samedi
9,183
765
22
2
0
218,856
0
L
Sobek
7,300
608
20
2
0
215,040
0
L
Nox
8,273
689
32
3
0
189,693
0
W
He Bo
10,202
850
76
6
0
239,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role