Player Matchup

Cupid
Cupid
 
Cupid
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CritFenOnly
Gilgamesh
Level 135
God Stats
7W - 15L
1,463 SR
Queue Stats
251W - 248L
1,518 Elo+
Solo
Ra
Ra
gаryy
Ra
Level 161
God Stats
14W - 5L
1,598 SR
Queue Stats
98W - 61L
1,717 Elo+
Party 1
Team Averages
Level 158
1,512 SR
1,547 Elo+

VS

Team Averages
Level 121
1,531 SR
1,490 Elo+
Nu Wa
Nu Wa
BeanBagChairNuts
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,257 Elo+
Party 2
Hercules
Hercules
Marconut2
Hercules
Level 159
God Stats
0W - 5L
1,594 SR
Queue Stats
187W - 169L
1,582 Elo+
Party 3
Chiron
Chiron
ThatPersonGuy0
Chiron
Level 129
God Stats
10W - 8L
1,712 SR
Queue Stats
283W - 253L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Twixkage
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 157L
1,568 Elo+
Party 3
Athena
Athena
lbeefyburritol
Athena
Level 138
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 1 / 1
6,265
627
6,393
8,064
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
 
Erlang Shen
11
4 / 1 / 3
6,083
608
6,428
11,218
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
8
0 / 0 / 2
5,165
517
2,199
6,538
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
CritFenOnly
Gilgamesh
11
1 / 1 / 1
6,992
699
4,013
10,546
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
13
2 / 1 / 0
6,735
674
2,988
4,696
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,930
593
5,429
5,151
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Marconut2
Hercules
12
1 / 1 / 1
6,647
665
4,666
6,749
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 1
5,352
535
6,843
8,592
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
Twixkage
Ao Kuang
9
0 / 3 / 2
5,017
502
3,260
9,821
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,377
538
1,986
6,194
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
1
2.5
W
Erlang Shen
 
Erlang Shen
4
1
3
5.5
W
Terra
 
Terra
0
0
2
1
L
1
2
1
0.75
W
Gilgamesh
CritFenOnly
Gilgamesh
1
1
1
1.5
L
Hercules
Marconut2
Hercules
1
1
1
1.5
L
0
3
1
0.17
L
Ao Kuang
Twixkage
Ao Kuang
0
3
2
0.33
W
Ra
2
1
0
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
22,184
41,062
Taken
36,507
21,953
Mitigated
16,173
14,920
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,393
3,858
110
3,887
8,064
2,997
0
1,235
6,749
0
47,715
W
Erlang Shen
 
Erlang Shen
6,428
3,783
0
3,916
11,218
5,793
0
2,812
8,326
0
46,288
W
Terra
 
Terra
2,199
527
532
2,164
6,538
3,621
0
1,311
5,147
9,104
0
L
5,429
1,237
0
1,000
5,151
1,397
0
0
4,702
36,653
189
W
Gilgamesh
CritFenOnly
Gilgamesh
4,013
940
0
1,864
10,546
7,647
0
4,062
5,952
0
59,335
L
Hercules
Marconut2
Hercules
4,666
1,698
0
1,616
6,749
3,523
0
2,023
4,726
0
62,507
L
6,843
2,844
54
2,409
8,592
3,052
40
577
8,015
0
46,907
L
Ao Kuang
Twixkage
Ao Kuang
3,260
1,113
0
1,255
9,821
4,103
0
1,179
8,583
37,889
0
W
Ra
2,988
296
420
2,027
4,696
1,895
0
307
4,349
67,609
0
L
1,986
712
0
1,208
6,194
4,098
0
1,391
4,803
10,368
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
28,323
396
Minions Killed
345
0
Camps Cleared
0
1,145,152
Distance Traveled
1,069,031
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,265
627
81
8
0
188,421
2
W
Erlang Shen
6,083
608
55
6
0
245,797
0
W
Terra
5,165
517
19
2
0
234,775
2
L
Nu Wa
5,930
593
79
8
0
191,974
0
W
Gilgamesh
6,992
699
104
10
0
227,169
0
L
Hercules
6,647
665
126
13
0
244,642
0
L
Chiron
5,352
535
68
7
0
194,182
1
L
Ao Kuang
5,017
502
57
6
0
233,248
0
W
Ra
6,735
674
137
14
0
248,990
0
L
Athena
5,377
538
15
2
0
204,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role