Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Greatdayne52
Zeus
Level 127
God Stats
3W - 0L
1,642 SR
Queue Stats
29W - 34L
1,489 Elo+
Party 2
Maui
Maui
Noxinyoface
Maui
Level 99
God Stats
3W - 2L
1,552 SR
Queue Stats
76W - 82L
1,381 Elo+
Solo
Artemis
Artemis
cakedandbaked
Artemis
Level 86
God Stats
1W - 3L
1,660 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 2
Team Averages
Level 116
1,571 SR
1,473 Elo+

VS

Team Averages
Level 123
1,621 SR
1,524 Elo+
Anubis
Anubis
Archaic-LZx
Anubis
Level 117
God Stats
1W - 1L
1,784 SR
Queue Stats
78W - 68L
1,586 Elo+
Solo
Bacchus
Bacchus
Cnstructioncris
Bacchus
Level 128
God Stats
3W - 2L
1,604 SR
Queue Stats
65W - 70L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
MiCasaJewCasa
Ix Chel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,495 Elo+
Party 1
Charon
Charon
OldRusty2020
Charon
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
43W - 44L
1,541 Elo+
Party 1
Mulan
Mulan
TheLimeSta
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 0 / 11
8,387
839
10,328
5,338
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
 
Zhong Kui
13
2 / 3 / 12
7,683
768
11,914
12,511
13,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 10
8,323
832
11,487
7,350
3,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 13
7,138
714
3,198
8,865
8,251
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
13
4 / 3 / 9
7,968
797
12,893
9,671
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 3 / 4
7,344
734
9,829
8,387
3,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 3 / 5
7,500
750
4,211
13,270
16,526
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
14
2 / 3 / 5
7,372
737
7,437
9,445
3,781
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
0 / 2 / 6
7,739
774
8,529
10,507
11,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
12
3 / 5 / 3
7,436
744
7,234
11,889
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
16
Kills
8
8
Deaths
16
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
11
10.5
W
Zhong Kui
 
Zhong Kui
2
3
12
2.67
L
Anubis
1
3
4
1
L
2
3
5
1.5
W
5
1
10
10
L
Ix Chel
2
3
5
1.5
W
0
1
13
6.5
L
Charon
0
2
6
1.5
L
Mulan
3
5
3
0.9
W
Artemis
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,820
Damage
37,240
43,735
Taken
53,498
33,919
Mitigated
43,328
19,795
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,328
740
5,442
1,691
5,338
3,538
0
4,161
1,177
21,003
1,155
W
Zhong Kui
 
Zhong Kui
11,914
704
423
2,424
12,511
13,134
43
6,456
6,055
23,762
814
L
Anubis
9,829
173
429
1,864
8,387
3,807
0
4,642
3,381
25,152
462
L
4,211
0
2,021
3,086
13,270
16,526
0
8,198
4,440
9,489
0
W
11,487
668
1,350
1,333
7,350
3,271
0
5,323
2,027
19,514
468
L
Ix Chel
7,437
1,504
2,968
2,063
9,445
3,781
0
7,121
2,150
16,266
326
W
3,198
415
1,734
2,447
8,865
8,251
0
5,326
3,539
5,792
0
L
Charon
8,529
627
281
1,951
10,507
11,232
0
7,103
2,781
19,759
0
L
Mulan
7,234
631
876
1,637
11,889
7,982
0
7,742
3,614
0
11,383
W
Artemis
12,893
3,866
760
2,191
9,671
5,725
0
8,343
1,328
0
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
37,391
115
Minions Killed
99
0
Camps Cleared
0
976,466
Distance Traveled
901,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,387
839
25
3
0
189,659
0
W
Zhong Kui
7,683
768
28
3
0
198,861
0
L
Anubis
7,344
734
34
3
0
172,876
0
L
Bacchus
7,500
750
15
2
0
178,940
0
W
Zeus
8,323
832
28
3
0
199,071
0
L
Ix Chel
7,372
737
18
2
0
157,076
0
W
Maui
7,138
714
5
1
0
211,705
0
L
Charon
7,739
774
21
2
0
200,130
0
L
Mulan
7,436
744
11
1
0
191,978
0
W
Artemis
7,968
797
29
3
0
177,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role