Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
BabyRed517
Tsukuyomi
Diamond IV
Level 158
God Stats
30W - 17L
1,676 SR
Queue Stats
145W - 134L
1,871 MMR
Party 2
Hercules
Hercules
Platinum IV
EagerFemboy
Hercules
Platinum IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,894 MMR
Party 2
Poseidon
Poseidon
Platinum II
FloppyHands
Poseidon
Platinum II
Level 156
God Stats
4W - 1L
1,816 SR
Queue Stats
105W - 95L
1,931 MMR
Solo
Nut
Nut
Diamond III
Zenkken
Nut
Diamond III
Level 159
God Stats
9W - 9L
1,544 SR
Queue Stats
409W - 385L
1,936 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,607 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,582 SR
1,747 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
DaddysVan
Maui
Platinum I
Level 154
God Stats
0W - 3L
1,331 SR
Queue Stats
507W - 482L
1,878 MMR
Solo
Chernobog
Chernobog
Platinum II
DrBlunderton
Chernobog
Platinum II
Level 124
God Stats
14W - 7L
1,810 SR
Queue Stats
101W - 86L
2,042 MMR
Party 1
Nemesis
Nemesis
Gold I
Garadoses
Nemesis
Gold I
Level 159
God Stats
1W - 1L
1,769 SR
Queue Stats
284W - 297L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 2 / 5
9,690
538
6,050
13,351
14,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
BabyRed517
Tsukuyomi
17
5 / 0 / 9
10,122
562
10,832
14,029
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
EagerFemboy
Hercules
16
3 / 5 / 7
10,676
593
14,256
25,171
18,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
FloppyHands
Poseidon
17
7 / 1 / 1
10,882
605
7,408
10,189
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
18
5 / 1 / 7
10,997
611
16,410
16,799
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JormungandrAthenaAgniGanesha

VS

Bans
ThanatosSusanoLancelotBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 6 / 2
10,285
571
13,036
19,044
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
 
The Morrigan
15
0 / 6 / 1
9,105
506
6,589
11,274
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
0 / 3 / 3
8,042
447
4,076
12,944
12,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
DrBlunderton
Chernobog
16
2 / 5 / 1
9,906
550
10,515
15,792
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Garadoses
Nemesis
16
4 / 4 / 1
9,313
517
11,004
16,233
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
9
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
5
3.25
L
Sol
 
Sol
3
6
2
0.67
L
The Morrigan
 
The Morrigan
0
6
1
0.08
W
Tsukuyomi
BabyRed517
Tsukuyomi
5
0
9
9.5
L
Maui
0
3
3
0.5
L
Chernobog
DrBlunderton
Chernobog
2
5
1
0.5
W
Hercules
EagerFemboy
Hercules
3
5
7
1.3
W
Poseidon
FloppyHands
Poseidon
7
1
1
7.5
L
Nemesis
Garadoses
Nemesis
4
4
1
1.13
W
Nut
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,956
Damage
45,220
79,539
Taken
75,287
51,154
Mitigated
38,794
32,191
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,050
2,509
0
2,427
13,351
14,995
72
2,285
10,991
29,107
1,461
L
Sol
 
Sol
13,036
4,548
0
7,967
19,044
6,948
2,980
1,262
17,730
75,084
6,482
L
The Morrigan
 
The Morrigan
6,589
935
0
779
11,274
4,262
0
4,003
6,896
73,476
4,910
W
Tsukuyomi
BabyRed517
Tsukuyomi
10,832
2,908
0
7,788
14,029
6,352
216
3,887
10,008
0
87,969
L
Maui
4,076
1,092
0
1,714
12,944
12,210
0
2,052
10,804
19,672
0
L
Chernobog
DrBlunderton
Chernobog
10,515
6,322
0
5,804
15,792
6,763
0
1,786
13,931
0
91,884
W
Hercules
EagerFemboy
Hercules
14,256
4,282
0
7,620
25,171
18,220
180
9,723
15,410
0
77,936
W
Poseidon
FloppyHands
Poseidon
7,408
1,145
0
3,936
10,189
4,128
178
4,048
5,807
89,433
1,420
L
Nemesis
Garadoses
Nemesis
11,004
5,077
0
2,968
16,233
8,611
0
3,078
12,944
0
72,841
W
Nut
16,410
8,896
0
10,420
16,799
7,459
416
2,779
13,936
0
104,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
46,651
568
Minions Killed
538
0
Camps Cleared
0
1,958,575
Distance Traveled
1,740,396
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,690
538
35
2
0
375,940
7
L
Sol
10,285
571
124
7
0
301,529
0
L
The Morrigan
9,105
506
139
8
0
368,040
8
W
Tsukuyomi
10,122
562
111
6
0
471,144
3
L
Maui
8,042
447
33
2
0
364,459
0
L
Chernobog
9,906
550
136
8
0
328,152
0
W
Hercules
10,676
593
127
7
0
369,519
0
W
Poseidon
10,882
605
143
8
0
395,749
5
L
Nemesis
9,313
517
106
6
0
378,216
4
W
Nut
10,997
611
152
8
0
346,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role