Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Go6oldeeNz
Loki
Level 141
God Stats
8W - 7L
1,598 SR
Queue Stats
169W - 147L
1,576 Elo+
Solo
Bake Kujira
Bake Kujira
SpatulaOfPurity
Bake Kujira
Level 208
God Stats
7W - 11L
1,511 SR
Queue Stats
161W - 159L
1,541 Elo+
Solo
Ullr
Ullr
s4f1r3
Ullr
Level 149
God Stats
13W - 9L
1,610 SR
Queue Stats
449W - 440L
1,558 Elo+
Solo
Ganesha
Ganesha
temp-16894319
Ganesha
Level 109
God Stats
7W - 1L
1,683 SR
Queue Stats
12W - 6L
1,630 Elo+
Solo
Team Averages
Level 143
1,581 SR
1,561 Elo+

VS

Team Averages
Level 136
1,554 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GalinTicoLiro
Fenrir
Level 66
God Stats
66W - 61L
1,551 SR
Queue Stats
164W - 166L
1,490 Elo+
Party 1
Surtr
Surtr
ShadowCatcher201
Surtr
Level 135
God Stats
4W - 3L
1,540 SR
Queue Stats
151W - 126L
1,574 Elo+
Solo
Ix Chel
Ix Chel
gglemos24
Ix Chel
Level 119
God Stats
30W - 14L
1,678 SR
Queue Stats
133W - 138L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 3 / 0
5,681
631
4,073
10,691
4,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,350
594
1,699
6,716
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
SpatulaOfPurity
Bake Kujira
9
1 / 3 / 1
5,442
605
5,827
9,298
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
s4f1r3
Ullr
9
2 / 0 / 0
4,901
545
3,434
5,142
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
9
0 / 2 / 3
5,058
562
1,944
7,747
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 2
4,659
518
1,744
4,588
3,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
9
1 / 1 / 0
4,463
496
4,775
3,844
1,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 3
5,082
565
3,383
5,758
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
4 / 2 / 0
5,905
656
6,938
9,818
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
gglemos24
Ix Chel
9
1 / 2 / 1
4,787
532
5,325
5,655
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
10
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
0
0.67
L
Athena
 
Athena
1
1
2
2
L
Anhur
 
Anhur
1
1
0
1
L
3
1
3
4.5
W
2
2
1
1.25
L
4
2
0
2
W
Bake Kujira
SpatulaOfPurity
Bake Kujira
1
3
1
0.5
L
Ix Chel
gglemos24
Ix Chel
1
2
1
0.75
W
Ullr
s4f1r3
Ullr
2
0
0
2
W
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
22,165
39,594
Taken
29,663
18,496
Mitigated
14,205
13,730
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,073
421
85
3,904
10,691
4,272
693
4,220
6,068
41,563
1,556
L
Athena
 
Athena
1,744
952
151
1,891
4,588
3,215
0
991
3,597
9,906
0
L
Anhur
 
Anhur
4,775
3,447
0
1,718
3,844
1,061
0
339
3,505
0
35,016
L
3,383
791
0
2,466
5,758
1,963
0
680
5,078
0
18,970
W
1,699
543
0
3,756
6,716
2,085
0
392
6,280
0
39,209
L
6,938
2,817
0
2,921
9,818
6,122
0
4,876
4,942
818
36,600
W
Bake Kujira
SpatulaOfPurity
Bake Kujira
5,827
3,362
0
962
9,298
7,498
0
300
8,375
34,883
6,062
L
Ix Chel
gglemos24
Ix Chel
5,325
429
105
1,373
5,655
1,844
0
3,954
1,701
32,385
531
W
Ullr
s4f1r3
Ullr
3,434
1,928
0
2,706
5,142
1,278
0
656
4,486
0
33,446
W
Ganesha
1,944
170
1,192
1,125
7,747
3,363
0
1,271
6,428
16,883
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
24,896
292
Minions Killed
191
0
Camps Cleared
0
864,011
Distance Traveled
842,508
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,681
631
74
8
0
161,281
5
L
Athena
4,659
518
8
1
0
125,457
0
L
Anhur
4,463
496
50
6
0
170,547
1
L
Fenrir
5,082
565
35
4
0
208,666
0
W
Loki
5,350
594
76
8
0
216,184
0
L
Surtr
5,905
656
54
6
0
167,702
2
W
Bake Kujira
5,442
605
74
8
0
158,507
0
L
Ix Chel
4,787
532
44
5
0
170,136
0
W
Ullr
4,901
545
66
7
0
156,279
0
W
Ganesha
5,058
562
2
0
0
171,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role