Player Matchup

Thoth
Thoth
Gold V
Knivze
Thoth
Gold V
Level 125
God Stats
7W - 0L
1,825 SR
Queue Stats
12W - 2L
1,732 MMR
Party 1
Surtr
Surtr
Gold V
Mojojp
Surtr
Gold V
Level 110
God Stats
1W - 1L
1,311 SR
Queue Stats
15W - 5L
1,596 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Wampominater
Danzaburou
Gold V
Level 99
God Stats
12W - 2L
1,837 SR
Queue Stats
14W - 5L
1,580 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,658 SR
1,636 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,555 SR
1,462 MMR
Nut
Nut
Silver III
GBSTARXXSCREAM
Nut
Silver III
Level 151
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 74L
1,469 MMR
Solo
Fenrir
Fenrir
Bronze III
SrKiter
Fenrir
Bronze III
Level 51
God Stats
0W - 2L
1,622 SR
Queue Stats
18W - 10L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
markxicano
Kuzenbo
Bronze III
Level 88
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 8L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Knivze
Thoth
16
6 / 3 / 6
10,206
785
13,215
9,160
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Mojojp
Surtr
15
4 / 3 / 9
10,056
774
11,811
16,845
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
Wampominater
Danzaburou
16
5 / 3 / 6
11,229
864
14,101
9,642
4,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasAthenaCharonKumbhakarnaBake Kujira

VS

Bans
GebScyllaSobekMorgan Le FayGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
8,066
620
3,320
13,486
5,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SrKiter
Fenrir
17
9 / 2 / 0
10,726
825
12,573
20,573
19,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
markxicano
Kuzenbo
13
0 / 4 / 6
8,132
626
7,345
14,941
19,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Thoth
Knivze
Thoth
6
3
6
3
W
Surtr
Mojojp
Surtr
4
3
9
2.83
L
Fenrir
SrKiter
Fenrir
9
2
0
4.5
W
Danzaburou
Wampominater
Danzaburou
5
3
6
2.67
L
Kuzenbo
markxicano
Kuzenbo
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
23,238
35,647
Taken
49,000
23,597
Mitigated
43,888
8,888
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
1,971
0
883
13,486
5,442
611
5,061
8,205
0
21,739
W
Thoth
Knivze
Thoth
13,215
564
0
1,845
9,160
3,797
233
1,721
6,943
49,056
742
W
Surtr
Mojojp
Surtr
11,811
4,029
0
4,799
16,845
15,323
463
3,347
12,416
769
27,572
L
Fenrir
SrKiter
Fenrir
12,573
3,084
0
2,756
20,573
19,441
0
4,127
15,729
0
50,581
W
Danzaburou
Wampominater
Danzaburou
14,101
6,737
0
2,244
9,642
4,477
1,094
1,069
8,102
0
50,091
L
Kuzenbo
markxicano
Kuzenbo
7,345
2,594
0
712
14,941
19,005
0
4,117
10,258
14,633
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
26,924
188
Minions Killed
122
0
Camps Cleared
0
755,752
Distance Traveled
662,229
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,066
620
34
3
0
136,939
0
W
Thoth
10,206
785
64
5
0
260,118
0
W
Surtr
10,056
774
48
4
0
253,173
0
L
Fenrir
10,726
825
70
5
0
285,667
0
W
Danzaburou
11,229
864
76
6
0
242,461
0
L
Kuzenbo
8,132
626
18
1
0
239,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role