Player Matchup

Neith
Neith
AlainaTano
Neith
Level 128
God Stats
2W - 3L
1,195 SR
Queue Stats
8W - 13L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Emmiceter
Cthulhu
Level 128
God Stats
1W - 0L
1,217 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Hera
Hera
K9509
Hera
Level 121
God Stats
3W - 1L
1,747 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Team Averages
Level 126
1,386 SR
1,398 Elo+

VS

Team Averages
Level 109
1,458 SR
1,531 Elo+
Ah Puch
Ah Puch
Ghostof961
Ah Puch
Level 148
God Stats
9W - 10L
1,621 SR
Queue Stats
47W - 52L
1,502 Elo+
Solo
Achilles
Achilles
deewat23
Achilles
Level 133
God Stats
4W - 8L
1,247 SR
Queue Stats
200W - 209L
1,417 Elo+
Solo
Ymir
Ymir
delan_du_24
Ymir
Level 46
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 0 / 4
9,945
710
8,542
6,636
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Emmiceter
Cthulhu
14
0 / 2 / 4
8,904
636
7,198
11,168
10,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
K9509
Hera
16
5 / 0 / 0
9,986
713
12,351
7,904
3,217
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghostof961
Ah Puch
15
1 / 0 / 1
9,586
685
13,361
3,591
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
deewat23
Achilles
13
1 / 3 / 1
8,485
606
7,113
22,628
19,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
8,065
576
1,710
10,846
6,771
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
4
2
W
Cthulhu
Emmiceter
Cthulhu
0
2
4
1
L
Ah Puch
Ghostof961
Ah Puch
1
0
1
1.5
W
Hera
K9509
Hera
5
0
0
5
L
Achilles
deewat23
Achilles
1
3
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
22,184
25,708
Taken
37,065
16,329
Mitigated
28,327
10,113
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,542
3,552
225
4,177
6,636
2,779
1,047
3,765
2,441
0
54,909
W
Cthulhu
Emmiceter
Cthulhu
7,198
130
554
3,237
11,168
10,333
0
7,034
3,422
14,767
1,919
L
Ah Puch
Ghostof961
Ah Puch
13,361
152
0
328
3,591
1,676
0
1,750
1,834
65,903
0
W
Hera
K9509
Hera
12,351
3,357
111
1,809
7,904
3,217
249
4,293
3,482
54,028
0
L
Achilles
deewat23
Achilles
7,113
736
0
7,550
22,628
19,880
0
10,636
11,907
0
15,732
L
1,710
150
0
0
10,846
6,771
168
6,082
4,689
11,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
26,136
199
Minions Killed
155
0
Camps Cleared
0
711,005
Distance Traveled
765,486
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,945
710
89
6
0
237,275
0
W
Cthulhu
8,904
636
36
3
0
234,374
8
L
Ah Puch
9,586
685
107
8
0
256,990
2
W
Hera
9,986
713
74
5
0
239,356
0
L
Achilles
8,485
606
23
2
0
279,543
0
L
Ymir
8,065
576
25
2
0
228,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role