Player Matchup

Ra
Ra
CaptainFinger
Ra
Level 63
God Stats
13W - 10L
1,532 SR
Queue Stats
199W - 169L
1,557 Elo+
Solo
King Arthur
King Arthur
IDS Gajeel
King Arthur
Level 102
God Stats
2W - 2L
1,334 SR
Queue Stats
13W - 22L
1,474 Elo+
Solo
Cerberus
Cerberus
Ich_Legende
Cerberus
Level 149
God Stats
1W - 0L
1,608 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 1
Medusa
Medusa
Roundther121
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,150 Elo+
Party 1
Nemesis
Nemesis
zdude001
Nemesis
Level 64
God Stats
1W - 2L
1,445 SR
Queue Stats
40W - 35L
1,471 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,395 Elo+

VS

Team Averages
Level 89
1,530 SR
1,437 Elo+
Cthulhu
Cthulhu
Angel_SlayerSena
Cthulhu
Level 121
God Stats
48W - 31L
1,606 SR
Queue Stats
316W - 294L
1,485 Elo+
Solo
Zeus
Zeus
Erickcx
Zeus
Level 142
God Stats
26W - 14L
1,761 SR
Queue Stats
403W - 383L
1,513 Elo+
Solo
Thanatos
Thanatos
FloatyPotato610
Thanatos
Level 62
God Stats
22W - 23L
1,478 SR
Queue Stats
86W - 101L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
J95 Th3 Truth
Zhong Kui
Level 117
God Stats
18W - 9L
1,527 SR
Queue Stats
133W - 108L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
iiNeoFPS
Sun Wukong
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,611
538
4,517
9,421
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IDS Gajeel
King Arthur
15
6 / 1 / 3
9,200
575
8,102
11,817
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Ich_Legende
Cerberus
13
1 / 2 / 3
6,499
406
5,915
15,682
11,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
0 / 0 / 4
6,957
435
6,857
9,420
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
zdude001
Nemesis
15
2 / 1 / 3
8,000
500
4,701
11,742
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,517
532
7,398
15,375
12,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Erickcx
Zeus
16
3 / 0 / 1
9,256
579
11,830
4,740
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
1 / 4 / 2
7,699
481
5,833
14,448
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
J95 Th3 Truth
Zhong Kui
15
1 / 1 / 1
8,605
538
8,349
6,612
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
iiNeoFPS
Sun Wukong
10
0 / 4 / 0
6,417
401
2,389
13,957
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
2
1
1.25
L
Zeus
Erickcx
Zeus
3
0
1
3.5
L
Thanatos
1
4
2
0.5
W
King Arthur
IDS Gajeel
King Arthur
6
1
3
7.5
W
Cerberus
Ich_Legende
Cerberus
1
2
3
1.25
L
Zhong Kui
J95 Th3 Truth
Zhong Kui
1
1
1
1.5
W
Medusa
0
0
4
2
L
Sun Wukong
iiNeoFPS
Sun Wukong
0
4
0
0
W
Nemesis
zdude001
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
35,799
58,082
Taken
55,132
34,228
Mitigated
37,642
11,988
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,398
715
1,621
3,123
15,375
12,851
0
4,413
10,818
42,182
1,488
W
4,517
499
307
2,972
9,421
3,542
0
5,092
3,807
68,135
1,054
L
Zeus
Erickcx
Zeus
11,830
454
0
1,163
4,740
1,740
0
1,704
3,036
77,933
2,062
L
Thanatos
5,833
1,763
0
7,858
14,448
6,485
0
2,765
11,607
0
67,150
W
King Arthur
IDS Gajeel
King Arthur
8,102
323
0
500
11,817
10,140
47
3,238
7,934
0
61,353
W
Cerberus
Ich_Legende
Cerberus
5,915
348
0
4,582
15,682
11,415
0
10,060
5,502
40,095
2,365
L
Zhong Kui
J95 Th3 Truth
Zhong Kui
8,349
2,684
0
2,772
6,612
5,874
0
1,024
5,588
75,227
19,166
W
Medusa
6,857
2,855
0
2,200
9,420
3,933
0
5,039
4,327
0
57,639
L
Sun Wukong
iiNeoFPS
Sun Wukong
2,389
577
0
2,212
13,957
10,692
0
0
13,957
0
29,252
W
Nemesis
zdude001
Nemesis
4,701
1,310
0
1,427
11,742
5,198
0
2,368
9,247
0
77,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
40,494
509
Minions Killed
497
0
Camps Cleared
0
1,625,194
Distance Traveled
1,499,282
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,517
532
62
4
0
335,810
3
W
Ra
8,611
538
124
8
0
327,764
9
L
Zeus
9,256
579
150
9
0
305,337
8
L
Thanatos
7,699
481
91
6
0
317,079
0
W
King Arthur
9,200
575
104
7
0
306,518
0
W
Cerberus
6,499
406
62
4
0
306,103
0
L
Zhong Kui
8,605
538
160
10
0
291,447
0
W
Medusa
6,957
435
104
7
0
315,513
4
L
Sun Wukong
6,417
401
34
2
0
249,609
0
W
Nemesis
8,000
500
115
7
0
369,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role