Player Matchup

Artemis
Artemis
Bondo748
Artemis
Level 39
God Stats
4W - 7L
1,528 SR
Queue Stats
24W - 36L
1,387 Elo+
Solo
Thanatos
Thanatos
ItsJustJimmy_ttv
Thanatos
Level 79
God Stats
3W - 7L
1,616 SR
Queue Stats
190W - 214L
1,395 Elo+
Party 1
Anubis
Anubis
K1N_BraNk
Anubis
Level 89
God Stats
13W - 16L
1,258 SR
Queue Stats
246W - 237L
1,376 Elo+
Solo
Yemoja
Yemoja
TheBlueLadm8
Yemoja
Level 45
God Stats
19W - 15L
1,506 SR
Queue Stats
76W - 108L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
ufojess
Baron Samedi
Level 60
God Stats
3W - 6L
1,453 SR
Queue Stats
54W - 78L
1,390 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,392 Elo+

VS

Team Averages
Level 75
1,383 SR
1,321 Elo+
Medusa
Medusa
DankUchiha
Medusa
Level 83
God Stats
3W - 2L
1,412 SR
Queue Stats
89W - 76L
1,400 Elo+
Party 2
Osiris
Osiris
NoVaBoy_87
Osiris
Level 32
God Stats
2W - 2L
1,712 SR
Queue Stats
120W - 137L
1,238 Elo+
Solo
Persephone
Persephone
SammySauceJesus
Persephone
Level 67
God Stats
1W - 4L
1,153 SR
Queue Stats
66W - 80L
1,349 Elo+
Solo
Arachne
Arachne
ShadowsongFma
Arachne
Level 67
God Stats
6W - 5L
1,095 SR
Queue Stats
100W - 112L
1,294 Elo+
Solo
Cerberus
Cerberus
bilibobjoe
Cerberus
Level 128
God Stats
17W - 9L
1,543 SR
Queue Stats
252W - 227L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bondo748
Artemis
11
1 / 4 / 4
6,907
460
4,322
11,516
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 7 / 1
6,517
434
4,194
12,739
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
K1N_BraNk
Anubis
14
5 / 2 / 0
8,524
568
7,491
12,980
6,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 4 / 1
6,046
403
3,369
12,092
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
ufojess
Baron Samedi
10
0 / 3 / 1
6,125
408
4,832
10,191
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DankUchiha
Medusa
14
2 / 1 / 2
8,371
558
4,328
8,679
3,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
NoVaBoy_87
Osiris
13
0 / 1 / 9
7,498
500
4,740
9,170
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
SammySauceJesus
Persephone
13
1 / 1 / 5
7,867
524
8,423
5,717
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
13
4 / 2 / 1
8,002
533
7,114
12,181
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
bilibobjoe
Cerberus
13
11 / 4 / 4
8,660
577
13,706
11,038
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
18
20
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bondo748
Artemis
1
4
4
0.75
W
Medusa
DankUchiha
Medusa
2
1
2
3
L
3
7
1
0.5
L
Anubis
K1N_BraNk
Anubis
5
2
0
2.5
W
Osiris
NoVaBoy_87
Osiris
0
1
9
4.5
W
Persephone
SammySauceJesus
Persephone
1
1
5
3.5
W
Arachne
4
2
1
2.25
L
Yemoja
0
4
1
0.13
W
Cerberus
bilibobjoe
Cerberus
11
4
4
3.25
L
Baron Samedi
ufojess
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
38,311
59,518
Taken
46,785
26,371
Mitigated
23,523
19,426
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bondo748
Artemis
4,322
1,844
0
777
11,516
3,526
604
3,935
7,237
0
25,825
W
Medusa
DankUchiha
Medusa
4,328
2,003
0
3,137
8,679
3,868
3,376
1,579
7,100
0
68,069
L
4,194
1,279
39
4,207
12,739
4,951
10
3,573
8,756
0
38,628
L
Anubis
K1N_BraNk
Anubis
7,491
712
0
6,236
12,980
6,002
0
4,535
8,351
73,232
3,367
W
Osiris
NoVaBoy_87
Osiris
4,740
402
0
2,331
9,170
8,159
429
3,300
5,870
0
32,461
W
Persephone
SammySauceJesus
Persephone
8,423
203
0
826
5,717
1,932
0
2,512
3,203
52,806
1,756
W
Arachne
7,114
5,378
0
1,584
12,181
4,704
0
3,728
8,453
0
51,686
L
Yemoja
3,369
625
2,785
3,733
12,092
5,563
0
4,419
7,321
31,606
1,187
W
Cerberus
bilibobjoe
Cerberus
13,706
362
0
2,679
11,038
4,860
449
4,429
6,609
41,691
628
L
Baron Samedi
ufojess
Baron Samedi
4,832
1,099
255
1,394
10,191
6,329
174
3,866
6,091
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
40,398
309
Minions Killed
389
0
Camps Cleared
0
1,289,269
Distance Traveled
1,360,654
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,907
460
38
3
0
264,881
0
W
Medusa
8,371
558
95
6
0
287,719
0
L
Thanatos
6,517
434
50
3
0
286,606
0
L
Anubis
8,524
568
136
9
0
270,881
4
W
Osiris
7,498
500
41
3
0
277,735
2
W
Persephone
7,867
524
80
5
0
242,838
0
W
Arachne
8,002
533
84
6
0
282,180
0
L
Yemoja
6,046
403
43
3
0
233,065
1
W
Cerberus
8,660
577
89
6
0
270,182
0
L
Baron Samedi
6,125
408
42
3
0
233,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role