Player Matchup

Medusa
Medusa
Calastryx
Medusa
Level 50
God Stats
10W - 17L
1,427 SR
Queue Stats
93W - 84L
1,544 Elo+
Party 1
Fenrir
Fenrir
Kyohh
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
MatouMaisUm
Nu Wa
Level 40
God Stats
5W - 4L
1,627 SR
Queue Stats
158W - 180L
1,482 Elo+
Solo
Danzaburou
Danzaburou
ShinKatsuo
Danzaburou
Level 42
God Stats
5W - 7L
1,395 SR
Queue Stats
36W - 51L
1,456 Elo+
Party 2
Charon
Charon
Tumbthack
Charon
Level 48
God Stats
1W - 3L
1,380 SR
Queue Stats
89W - 81L
1,480 Elo+
Party 1
Team Averages
Level 42
1,466 SR
1,489 Elo+

VS

Team Averages
Level 71
1,454 SR
1,456 Elo+
Hun Batz
Hun Batz
Bigstreak45
Hun Batz
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 75L
1,331 Elo+
Solo
Achilles
Achilles
DejLooc
Achilles
Level 46
God Stats
2W - 1L
1,493 SR
Queue Stats
14W - 15L
1,481 Elo+
Party 3
Chronos
Chronos
Fox51137
Chronos
Level 122
God Stats
1W - 0L
1,275 SR
Queue Stats
21W - 19L
1,494 Elo+
Party 3
Zhong Kui
Zhong Kui
Leviathan-tiger3
Zhong Kui
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 59L
1,490 Elo+
Party 3
Bellona
Bellona
healedcentaur9
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calastryx
Medusa
15
6 / 2 / 2
9,093
535
12,451
9,959
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
Kyohh
Fenrir
14
2 / 3 / 3
7,962
468
6,804
14,985
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 4
8,952
527
12,810
10,826
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ShinKatsuo
Danzaburou
13
2 / 5 / 2
8,798
518
10,067
15,128
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Tumbthack
Charon
12
0 / 2 / 9
7,920
466
7,018
14,496
13,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bigstreak45
Hun Batz
14
1 / 3 / 0
8,201
482
3,963
13,424
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DejLooc
Achilles
13
2 / 2 / 3
8,552
503
8,746
15,457
11,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Fox51137
Chronos
16
3 / 3 / 3
9,782
575
8,865
13,193
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
16
3 / 3 / 6
9,581
564
13,009
16,303
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 1
10,138
596
12,534
16,573
16,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
15
15
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bigstreak45
Hun Batz
1
3
0
0.33
L
Medusa
Calastryx
Medusa
6
2
2
3.5
W
Achilles
DejLooc
Achilles
2
2
3
1.75
W
Chronos
Fox51137
Chronos
3
3
3
1.5
L
Fenrir
Kyohh
Fenrir
2
3
3
1.17
W
Zhong Kui
3
3
6
2
L
3
3
4
1.67
L
Danzaburou
ShinKatsuo
Danzaburou
2
5
2
0.6
L
Charon
Tumbthack
Charon
0
2
9
2.25
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
47,117
65,394
Taken
74,950
38,083
Mitigated
51,555
11,745
Healing
25,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bigstreak45
Hun Batz
3,963
1,304
0
1,609
13,424
5,806
0
1,804
11,620
0
73,534
L
Medusa
Calastryx
Medusa
12,451
5,179
0
1,571
9,959
4,365
461
3,756
6,131
0
82,945
W
Achilles
DejLooc
Achilles
8,746
1,906
0
4,570
15,457
11,501
0
5,592
9,865
0
29,486
W
Chronos
Fox51137
Chronos
8,865
3,415
0
5,345
13,193
5,600
1,290
3,124
10,069
82,808
1,095
L
Fenrir
Kyohh
Fenrir
6,804
2,067
0
2,525
14,985
8,548
0
4,324
10,661
0
60,778
W
Zhong Kui
13,009
1,084
0
8,657
16,303
12,576
601
7,500
8,803
71,075
1,807
L
12,810
3,658
0
1,070
10,826
4,820
0
6,255
4,421
55,613
546
L
Danzaburou
ShinKatsuo
Danzaburou
10,067
4,238
0
3,119
15,128
7,278
1,076
1,529
13,599
0
56,191
L
Charon
Tumbthack
Charon
7,018
884
0
3,460
14,496
13,072
371
5,814
8,385
18,283
0
W
12,534
4,523
0
5,534
16,573
16,072
560
1,692
14,881
0
73,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
46,254
422
Minions Killed
507
0
Camps Cleared
0
1,562,555
Distance Traveled
1,660,327
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,201
482
100
6
0
382,983
0
L
Medusa
9,093
535
126
7
0
335,866
0
W
Achilles
8,552
503
33
2
0
365,718
6
W
Chronos
9,782
575
135
8
0
298,286
0
L
Fenrir
7,962
468
82
5
0
324,224
0
W
Zhong Kui
9,581
564
117
7
0
307,005
3
L
Nu Wa
8,952
527
85
5
0
287,793
0
L
Danzaburou
8,798
518
104
6
0
271,751
0
L
Charon
7,920
466
25
1
0
342,921
2
W
Bellona
10,138
596
122
7
0
306,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role