Player Matchup

Kuzenbo
Kuzenbo
Gold V
DeepUpInYou
Kuzenbo
Gold V
Level 97
God Stats
20W - 14L
1,597 SR
Queue Stats
144W - 143L
1,364 MMR
Party 2
Kukulkan
Kukulkan
Gold II
SoapySack
Kukulkan
Gold II
Level 126
God Stats
57W - 43L
1,601 SR
Queue Stats
169W - 168L
1,424 MMR
Party 2
Vamana
Vamana
Gold V
toothpick610
Vamana
Gold V
Level 67
God Stats
21W - 15L
1,603 SR
Queue Stats
137W - 130L
1,291 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,600 SR
1,360 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,688 SR
1,372 MMR
Medusa
Medusa
Bronze III
ExplosiveFate
Medusa
Bronze III
Level 81
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 7L
1,392 MMR
Solo
Ymir
Ymir
Silver I
Googlepants
Ymir
Silver I
Level 71
God Stats
4W - 3L
1,737 SR
Queue Stats
46W - 42L
1,403 MMR
Party 1
Discordia
Discordia
Gold V
Smashley2392
Discordia
Gold V
Level 127
God Stats
13W - 9L
1,705 SR
Queue Stats
62W - 55L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeepUpInYou
Kuzenbo
16
0 / 2 / 7
10,688
668
10,934
12,949
20,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SoapySack
Kukulkan
18
5 / 2 / 2
12,491
781
11,458
7,333
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
2 / 2 / 4
10,986
687
8,419
14,566
15,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesNe ZhaHerculesThothAthena

VS

Bans
AgniChaacArtemisVulcanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,015
626
10,460
13,868
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
9,946
622
6,242
17,176
22,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Smashley2392
Discordia
17
3 / 1 / 3
11,183
699
11,394
6,158
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
6
6
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DeepUpInYou
Kuzenbo
0
2
7
1.75
L
1
3
3
0.83
L
2
3
2
1
L
Discordia
Smashley2392
Discordia
3
1
3
4.5
W
Kukulkan
SoapySack
Kukulkan
5
2
2
3
W
Vamana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
28,096
34,848
Taken
37,202
39,770
Mitigated
32,723
2,214
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DeepUpInYou
Kuzenbo
10,934
2,745
0
1,216
12,949
20,631
355
6,253
6,580
31,451
2,254
L
10,460
3,571
0
1,325
13,868
7,141
0
6,571
6,842
0
66,208
L
6,242
1,102
0
690
17,176
22,537
0
9,629
6,822
17,810
1,620
L
Discordia
Smashley2392
Discordia
11,394
350
0
378
6,158
3,045
0
4,497
1,309
46,700
968
W
Kukulkan
SoapySack
Kukulkan
11,458
440
0
0
7,333
3,480
1,166
4,470
2,766
60,277
0
W
Vamana
8,419
5,013
0
998
14,566
15,659
1,104
5,683
8,754
0
46,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
31,144
205
Minions Killed
208
0
Camps Cleared
0
951,036
Distance Traveled
827,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,688
668
42
3
0
302,627
0
L
Medusa
10,015
626
86
5
0
295,609
1
L
Ymir
9,946
622
32
2
0
243,715
0
L
Discordia
11,183
699
90
6
0
287,704
0
W
Kukulkan
12,491
781
105
7
0
287,701
0
W
Vamana
10,986
687
58
4
0
360,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role