Player Matchup

Vulcan
Vulcan
A-P-O-S-T-L-E-8
Vulcan
Level 148
God Stats
7W - 3L
1,741 SR
Queue Stats
254W - 238L
1,464 Elo+
Solo
Chang'e
Chang'e
Alexonism
Chang'e
Level 163
God Stats
27W - 26L
1,567 SR
Queue Stats
425W - 389L
1,563 Elo+
Solo
Charybdis
Charybdis
RawdawgCowboy93
Charybdis
Level 148
God Stats
6W - 7L
1,527 SR
Queue Stats
121W - 134L
1,430 Elo+
Party 1
King Arthur
King Arthur
Soupknite
King Arthur
Level 84
God Stats
1W - 2L
1,650 SR
Queue Stats
86W - 79L
1,482 Elo+
Solo
Bastet
Bastet
waldo498
Bastet
Level 75
God Stats
3W - 5L
1,552 SR
Queue Stats
18W - 20L
1,465 Elo+
Party 1
Team Averages
Level 124
1,607 SR
1,481 Elo+

VS

Team Averages
Level 118
1,615 SR
1,446 Elo+
Sylvanus
Sylvanus
DVN Station
Sylvanus
Level 141
God Stats
7W - 1L
1,753 SR
Queue Stats
37W - 30L
1,487 Elo+
Solo
Vulcan
Vulcan
Gangsta1Bear
Vulcan
Level 102
God Stats
20W - 15L
1,386 SR
Queue Stats
123W - 122L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Nayruuu
Ne Zha
Level 156
God Stats
24W - 15L
1,682 SR
Queue Stats
208W - 194L
1,494 Elo+
Solo
Susano
Susano
Sai-Life
Susano
Level 45
God Stats
2W - 0L
1,756 SR
Queue Stats
3W - 4L
1,438 Elo+
Solo
Jing Wei
Jing Wei
curvedgosling35
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,858
521
7,602
7,842
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Alexonism
Chang'e
13
4 / 1 / 4
8,281
487
11,704
13,945
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RawdawgCowboy93
Charybdis
15
3 / 1 / 3
8,601
506
10,521
10,538
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Soupknite
King Arthur
13
2 / 6 / 1
7,982
470
8,744
21,654
15,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
waldo498
Bastet
15
2 / 3 / 5
8,671
510
8,876
15,571
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DVN Station
Sylvanus
11
1 / 3 / 2
7,585
446
6,471
17,964
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
14
0 / 2 / 3
8,485
499
10,816
8,777
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Nayruuu
Ne Zha
16
10 / 1 / 1
10,657
627
18,534
17,542
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Sai-Life
Susano
12
1 / 3 / 2
7,389
435
3,466
13,438
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
1 / 4 / 0
7,082
417
4,654
13,466
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
13
13
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Chang'e
Alexonism
Chang'e
4
1
4
6
W
Sylvanus
DVN Station
Sylvanus
1
3
2
0.67
W
Vulcan
0
2
3
0.75
W
Ne Zha
Nayruuu
Ne Zha
10
1
1
10.5
L
Charybdis
RawdawgCowboy93
Charybdis
3
1
3
4.5
W
Susano
Sai-Life
Susano
1
3
2
0.67
L
King Arthur
Soupknite
King Arthur
2
6
1
0.42
W
Jing Wei
1
4
0
0.25
L
Bastet
waldo498
Bastet
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,447
Damage
43,941
69,550
Taken
71,187
38,436
Mitigated
36,674
20,453
Healing
29,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,602
66
0
2,621
7,842
3,242
334
2,135
5,508
58,575
1,041
L
Chang'e
Alexonism
Chang'e
11,704
695
2,115
6,832
13,945
9,774
208
4,809
8,980
53,891
0
W
Sylvanus
DVN Station
Sylvanus
6,471
1,789
4,081
8,296
17,964
12,410
0
4,484
13,480
25,309
0
W
Vulcan
10,816
460
0
1,420
8,777
3,498
357
4,964
3,813
64,787
1,729
W
Ne Zha
Nayruuu
Ne Zha
18,534
5,977
0
10,275
17,542
10,377
0
3,531
14,011
0
86,227
L
Charybdis
RawdawgCowboy93
Charybdis
10,521
5,304
0
3,988
10,538
3,719
816
2,550
7,988
0
63,991
W
Susano
Sai-Life
Susano
3,466
369
0
3,318
13,438
5,485
0
1,931
11,507
0
43,905
L
King Arthur
Soupknite
King Arthur
8,744
661
0
657
21,654
15,841
216
4,790
15,833
0
54,721
W
Jing Wei
4,654
3,999
0
1,954
13,466
4,904
0
4,396
9,070
0
46,728
L
Bastet
waldo498
Bastet
8,876
1,649
0
4,240
15,571
5,860
0
2,839
12,489
0
70,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
41,198
471
Minions Killed
404
0
Camps Cleared
0
1,602,322
Distance Traveled
1,601,931
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,858
521
92
5
0
302,575
0
L
Chang'e
8,281
487
86
5
0
331,612
5
W
Sylvanus
7,585
446
29
2
0
267,890
6
W
Vulcan
8,485
499
121
7
0
339,430
0
W
Ne Zha
10,657
627
116
7
0
356,342
4
L
Charybdis
8,601
506
108
6
0
311,625
1
W
Susano
7,389
435
66
4
0
342,200
2
L
King Arthur
7,982
470
86
5
0
322,745
0
W
Jing Wei
7,082
417
72
4
0
296,069
2
L
Bastet
8,671
510
99
6
0
333,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role