Player Matchup

Hou Yi
Hou Yi
AbyKwon117
Hou Yi
Level 155
God Stats
2W - 1L
1,466 SR
Queue Stats
103W - 106L
1,518 Elo+
Party 2
Poseidon
Poseidon
AcidPROTEUS24
Poseidon
Level 157
God Stats
2W - 4L
1,340 SR
Queue Stats
358W - 337L
1,507 Elo+
Solo
Guan Yu
Guan Yu
ShoutingDrake95
Guan Yu
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
89W - 88L
1,528 Elo+
Party 2
King Arthur
King Arthur
ZooVille
King Arthur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,550 Elo+
Party 3
Izanami
Izanami
incubussoul
Izanami
Level 126
God Stats
4W - 7L
1,641 SR
Queue Stats
207W - 213L
1,539 Elo+
Party 3
Team Averages
Level 147
1,454 SR
1,529 Elo+

VS

Team Averages
Level 124
1,504 SR
1,469 Elo+
Vamana
Vamana
BigBusted
Vamana
Level 88
God Stats
1W - 3L
1,283 SR
Queue Stats
53W - 68L
1,437 Elo+
Party 4
Loki
Loki
DeMayCri
Loki
Level 100
God Stats
4W - 5L
1,558 SR
Queue Stats
359W - 396L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
TroyMcclure29
Sylvanus
Level 146
God Stats
0W - 2L
1,437 SR
Queue Stats
82W - 116L
1,450 Elo+
Party 4
He Bo
He Bo
net raw
He Bo
Level 155
God Stats
6W - 5L
1,758 SR
Queue Stats
590W - 617L
1,542 Elo+
Solo
Charybdis
Charybdis
overthemoonlight
Charybdis
Level 129
God Stats
6W - 6L
1,485 SR
Queue Stats
299W - 308L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbyKwon117
Hou Yi
20
9 / 0 / 10
12,171
811
11,230
9,568
5,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
AcidPROTEUS24
Poseidon
19
5 / 5 / 14
11,686
779
22,337
14,911
6,583
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 17
12,379
825
9,019
25,956
24,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ZooVille
King Arthur
15
3 / 5 / 16
10,681
712
9,967
20,473
26,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
incubussoul
Izanami
16
2 / 3 / 11
10,248
683
10,217
13,874
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigBusted
Vamana
15
1 / 6 / 5
9,271
618
7,917
15,736
15,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
7 / 7 / 3
11,428
762
15,920
15,041
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TroyMcclure29
Sylvanus
18
4 / 5 / 6
10,503
700
14,912
21,205
23,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
net raw
He Bo
14
1 / 1 / 5
8,703
580
5,858
4,317
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
16
2 / 6 / 8
9,975
665
14,914
13,166
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
25
Kills
15
15
Deaths
25
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AbyKwon117
Hou Yi
9
0
10
14
W
Poseidon
AcidPROTEUS24
Poseidon
5
5
14
2.4
L
Vamana
BigBusted
Vamana
1
6
5
0.58
L
Loki
7
7
3
1.21
W
6
2
17
7.25
L
Sylvanus
TroyMcclure29
Sylvanus
4
5
6
1.4
W
King Arthur
ZooVille
King Arthur
3
5
16
2.2
W
Izanami
incubussoul
Izanami
2
3
11
2.5
L
He Bo
net raw
He Bo
1
1
5
3.5
L
Charybdis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,770
Damage
59,521
84,782
Taken
69,465
70,091
Mitigated
53,204
42,792
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AbyKwon117
Hou Yi
11,230
6,007
818
946
9,568
5,615
4,008
3,977
5,591
0
38,328
W
Poseidon
AcidPROTEUS24
Poseidon
22,337
3,695
1,007
2,115
14,911
6,583
3,050
2,791
12,120
49,452
0
L
Vamana
BigBusted
Vamana
7,917
4,342
51
1,224
15,736
15,361
480
4,118
11,618
0
14,771
L
Loki
15,920
1,127
0
1,493
15,041
7,046
10
3,064
11,977
0
33,089
W
9,019
1,264
18,678
13,000
25,956
24,420
690
5,271
20,685
0
15,465
L
Sylvanus
TroyMcclure29
Sylvanus
14,912
5,692
2,035
5,693
21,205
23,941
0
8,747
12,458
26,962
2,893
W
King Arthur
ZooVille
King Arthur
9,967
696
644
1,908
20,473
26,785
394
3,503
16,970
0
17,360
W
Izanami
incubussoul
Izanami
10,217
4,207
1,377
2,299
13,874
6,688
1,213
4,317
9,557
0
27,663
L
He Bo
net raw
He Bo
5,858
128
1,172
1,403
4,317
1,766
0
928
3,389
12,194
0
L
Charybdis
14,914
5,489
0
1,234
13,166
5,090
1,063
5,480
7,686
0
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
49,880
192
Minions Killed
127
0
Camps Cleared
0
1,254,673
Distance Traveled
1,000,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,171
811
45
3
0
206,311
0
W
Poseidon
11,686
779
68
5
0
225,435
0
L
Vamana
9,271
618
16
1
0
248,291
0
L
Loki
11,428
762
28
2
0
246,569
0
W
Guan Yu
12,379
825
14
1
0
323,944
0
L
Sylvanus
10,503
700
29
2
0
204,391
0
W
King Arthur
10,681
712
20
1
0
248,250
0
W
Izanami
10,248
683
45
3
0
250,733
0
L
He Bo
8,703
580
15
1
0
127,271
0
L
Charybdis
9,975
665
39
3
0
173,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role