Player Matchup

Sol
Sol
BaronHimself
Sol
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 127L
1,418 Elo+
Party 1
Da Ji
Da Ji
Izzyboola
Da Ji
Level 41
God Stats
10W - 12L
1,529 SR
Queue Stats
108W - 97L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vizzuss
Morgan Le Fay
Level 55
God Stats
5W - 7L
1,825 SR
Queue Stats
116W - 104L
1,482 Elo+
Party 2
King Arthur
King Arthur
WIzMaster
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,554 Elo+
Party 1
Horus
Horus
YTN_young_Dawg
Horus
Level 38
God Stats
1W - 2L
1,307 SR
Queue Stats
72W - 96L
1,284 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,445 Elo+

VS

Team Averages
Level 63
1,526 SR
1,512 Elo+
Cupid
Cupid
 
Cupid
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
GekkosDad
Bellona
Level 74
God Stats
2W - 2L
1,460 SR
Queue Stats
76W - 66L
1,493 Elo+
Party 4
Poseidon
Poseidon
Handles04
Poseidon
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 54L
1,503 Elo+
Party 4
Da Ji
Da Ji
TheCheeseIT
Da Ji
Level 87
God Stats
11W - 9L
1,507 SR
Queue Stats
204W - 205L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
xxgmoney149xx
Sylvanus
Level 49
God Stats
48W - 26L
1,666 SR
Queue Stats
114W - 104L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,017
501
10,128
8,852
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
Izzyboola
Da Ji
10
0 / 4 / 3
5,498
458
4,069
9,940
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Vizzuss
Morgan Le Fay
11
2 / 5 / 0
6,223
519
5,587
10,124
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WIzMaster
King Arthur
11
2 / 4 / 0
6,437
536
10,351
12,760
12,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,647
471
2,356
8,120
5,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 0 / 2
6,656
555
7,980
10,021
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GekkosDad
Bellona
12
2 / 0 / 2
6,969
581
6,115
12,770
12,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
Handles04
Poseidon
14
7 / 1 / 1
8,425
702
6,014
7,107
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 5
7,156
596
7,827
10,454
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xxgmoney149xx
Sylvanus
12
2 / 1 / 2
6,443
537
5,584
12,317
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
2
3
L
0
3
1
0.17
W
Bellona
GekkosDad
Bellona
2
0
2
3
W
Poseidon
Handles04
Poseidon
7
1
1
7.5
L
Da Ji
Izzyboola
Da Ji
0
4
3
0.38
W
4
4
5
1.63
L
Morgan Le Fay
Vizzuss
Morgan Le Fay
2
5
0
0.4
L
King Arthur
WIzMaster
King Arthur
2
4
0
0.5
L
1
1
0
1
W
Sylvanus
xxgmoney149xx
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
33,520
49,796
Taken
52,669
28,735
Mitigated
34,058
9,928
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,980
4,574
136
4,937
10,021
4,588
588
4,327
5,694
0
52,586
L
10,128
4,959
0
3,582
8,852
2,484
0
2,157
6,386
57,734
0
W
Bellona
GekkosDad
Bellona
6,115
2,497
0
5,405
12,770
12,572
0
306
12,416
0
42,054
W
Poseidon
Handles04
Poseidon
6,014
803
0
1,500
7,107
2,398
633
3,050
3,773
56,638
953
L
Da Ji
Izzyboola
Da Ji
4,069
916
0
1,354
9,940
4,263
0
2,145
7,659
0
30,038
W
7,827
2,224
0
470
10,454
5,054
0
1,674
8,632
0
50,285
L
Morgan Le Fay
Vizzuss
Morgan Le Fay
5,587
788
0
1,037
10,124
3,868
0
3,729
6,395
43,340
1,366
L
King Arthur
WIzMaster
King Arthur
10,351
1,854
0
1,283
12,760
12,654
0
445
12,315
0
49,427
L
2,356
1,148
258
2,414
8,120
5,466
0
1,987
5,661
0
10,892
W
Sylvanus
xxgmoney149xx
Sylvanus
5,584
1,421
1,458
3,959
12,317
9,446
146
5,801
6,516
26,833
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
35,649
314
Minions Killed
375
0
Camps Cleared
0
1,160,367
Distance Traveled
1,213,086
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,656
555
82
7
0
221,979
1
L
Sol
6,017
501
103
9
0
198,575
0
W
Bellona
6,969
581
72
6
0
237,045
1
W
Poseidon
8,425
702
109
9
0
257,577
5
L
Da Ji
5,498
458
50
4
0
265,847
0
W
Da Ji
7,156
596
77
6
0
274,450
0
L
Morgan Le Fay
6,223
519
77
6
0
236,113
0
L
King Arthur
6,437
536
70
6
0
216,170
1
L
Horus
5,647
471
14
1
0
243,662
0
W
Sylvanus
6,443
537
35
3
0
222,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role