Player Matchup

Ares
Ares
Nicobelic666
Ares
Level 109
God Stats
11W - 4L
1,681 SR
Queue Stats
278W - 248L
1,549 Elo+
Solo
Surtr
Surtr
Rαρhαel
Surtr
Level 147
God Stats
2W - 0L
1,881 SR
Queue Stats
6W - 4L
1,679 Elo+
Party 2
Ullr
Ullr
Xerxyys
Ullr
Level 169
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 2
Agni
Agni
dadbodrauseo
Agni
Level 40
God Stats
12W - 11L
1,498 SR
Queue Stats
301W - 275L
1,520 Elo+
Solo
Fenrir
Fenrir
osilakiat
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,471 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,521 Elo+

VS

Team Averages
Level 91
1,546 SR
1,557 Elo+
Odin
Odin
CapnKerfuffles
Odin
Level 141
God Stats
1W - 4L
1,293 SR
Queue Stats
122W - 123L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
CapnKlutchy
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,611 Elo+
Party 1
Thanatos
Thanatos
CardsFan9
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 144L
1,562 Elo+
Party 1
Charybdis
Charybdis
XAlejandroxL
Charybdis
Level 99
God Stats
6W - 3L
1,898 SR
Queue Stats
289W - 289L
1,539 Elo+
Solo
Janus
Janus
jphtaylor
Janus
Level 57
God Stats
19W - 22L
1,537 SR
Queue Stats
651W - 612L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,616
509
5,875
8,404
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Surtr
14
5 / 3 / 2
8,637
664
10,741
11,669
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
Xerxyys
Ullr
14
2 / 0 / 1
7,879
606
7,599
7,100
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 6
7,644
588
8,694
7,017
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
osilakiat
Fenrir
13
6 / 2 / 5
7,718
594
9,034
12,160
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,251
481
6,001
12,911
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CapnKlutchy
Cthulhu
10
1 / 3 / 1
6,594
507
8,767
12,499
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CardsFan9
Thanatos
11
2 / 5 / 1
6,534
503
2,485
13,169
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
XAlejandroxL
Charybdis
11
0 / 2 / 0
5,867
451
2,364
8,965
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
jphtaylor
Janus
12
3 / 3 / 1
6,874
529
6,287
9,770
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Cthulhu
CapnKlutchy
Cthulhu
1
3
1
0.5
L
Thanatos
CardsFan9
Thanatos
2
5
1
0.5
W
2
0
5
4.5
W
Surtr
5
3
2
2
L
Charybdis
XAlejandroxL
Charybdis
0
2
0
0
W
Ullr
Xerxyys
Ullr
2
0
1
2.5
W
2
1
6
5
L
Janus
jphtaylor
Janus
3
3
1
1.17
W
Fenrir
osilakiat
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,943
Damage
25,904
46,350
Taken
57,314
27,497
Mitigated
27,906
10,145
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
1,728
0
2,363
12,911
7,826
0
1,037
11,231
0
40,704
L
Cthulhu
CapnKlutchy
Cthulhu
8,767
1,007
1,464
1,409
12,499
8,363
0
5,425
6,781
32,978
1,917
L
Thanatos
CardsFan9
Thanatos
2,485
589
0
4,157
13,169
5,461
0
2,821
10,010
0
39,280
W
5,875
556
0
2,042
8,404
6,610
0
3,856
4,362
23,801
0
W
Surtr
10,741
4,611
0
3,623
11,669
9,140
222
511
10,408
2,257
63,013
L
Charybdis
XAlejandroxL
Charybdis
2,364
1,346
0
1,981
8,965
3,057
0
443
8,522
0
43,040
W
Ullr
Xerxyys
Ullr
7,599
3,437
0
1,060
7,100
3,025
0
2,543
4,505
0
72,761
W
8,694
953
0
985
7,017
2,904
0
3,387
3,385
47,679
1,718
L
Janus
jphtaylor
Janus
6,287
530
0
1,710
9,770
3,199
0
4,599
4,643
46,078
0
W
Fenrir
osilakiat
Fenrir
9,034
2,459
0
2,435
12,160
5,818
297
3,019
8,945
0
45,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
32,120
412
Minions Killed
338
0
Camps Cleared
0
1,280,753
Distance Traveled
1,166,579
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,251
481
66
5
0
218,862
2
L
Cthulhu
6,594
507
40
3
0
247,084
2
L
Thanatos
6,534
503
73
6
0
234,594
1
W
Ares
6,616
509
30
2
0
263,398
0
W
Surtr
8,637
664
89
7
0
215,782
0
L
Charybdis
5,867
451
81
6
0
220,719
0
W
Ullr
7,879
606
123
9
0
231,763
4
W
Agni
7,644
588
109
8
0
261,273
4
L
Janus
6,874
529
78
6
0
245,320
0
W
Fenrir
7,718
594
61
5
0
308,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role